Player Matchup

Mulan
Mulan
EvilSS
Mulan
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 68L
1,542 Elo+
Party 2
Ao Kuang
Ao Kuang
Hynmz
Ao Kuang
Level 142
God Stats
6W - 7L
1,353 SR
Queue Stats
48W - 49L
1,499 Elo+
Party 1
Sol
Sol
Zarkos13
Sol
Level 124
God Stats
7W - 1L
1,866 SR
Queue Stats
233W - 184L
1,480 Elo+
Party 1
Achilles
Achilles
iCrxws
Achilles
Level 105
God Stats
6W - 4L
1,777 SR
Queue Stats
147W - 114L
1,532 Elo+
Party 1
Ullr
Ullr
lv9machine
Ullr
Level 109
God Stats
1W - 1L
1,456 SR
Queue Stats
69W - 65L
1,540 Elo+
Party 2
Team Averages
Level 122
1,590 SR
1,519 Elo+

VS

Team Averages
Level 118
1,525 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mexannik
Arachne
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 136L
1,577 Elo+
Solo
Vamana
Vamana
andonihc5
Vamana
Level 101
God Stats
0W - 2L
1,681 SR
Queue Stats
28W - 34L
1,546 Elo+
Solo
Ymir
Ymir
deadown12
Ymir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 143L
1,521 Elo+
Solo
Anhur
Anhur
railgunm2
Anhur
Level 134
God Stats
2W - 4L
1,445 SR
Queue Stats
143W - 154L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EvilSS
Mulan
8
2 / 1 / 0
4,544
757
2,734
4,679
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Hynmz
Ao Kuang
7
4 / 0 / 3
4,591
765
4,308
4,437
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

5
0 / 0 / 3
3,701
617
6,201
3,692
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
iCrxws
Achilles
6
2 / 0 / 1
3,811
635
3,938
3,828
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 0 / 1
4,548
758
2,382
3,482
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 3 / 0
3,777
630
2,442
4,109
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Mexannik
Arachne
6
0 / 1 / 0
3,783
631
1,907
6,369
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
andonihc5
Vamana
7
1 / 2 / 0
4,417
736
2,225
4,449
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
5
0 / 2 / 0
3,379
563
1,452
7,869
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
railgunm2
Anhur
5
0 / 2 / 0
3,403
567
2,175
5,082
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Mulan
EvilSS
Mulan
2
1
0
2
W
Ao Kuang
Hynmz
Ao Kuang
4
0
3
5.5
L
Arachne
Mexannik
Arachne
0
1
0
0
W
0
0
3
1.5
L
Vamana
andonihc5
Vamana
1
2
0
0.5
L
Ymir
0
2
0
0
W
Achilles
iCrxws
Achilles
2
0
1
2.5
W
2
0
1
2.5
L
Anhur
railgunm2
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
10,201
20,118
Taken
27,878
7,296
Mitigated
11,617
6,401
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,442
556
212
974
4,109
1,192
23
970
3,139
17,087
0
W
Mulan
EvilSS
Mulan
2,734
1,047
0
2,269
4,679
2,567
0
0
4,679
0
23,698
W
Ao Kuang
Hynmz
Ao Kuang
4,308
1,655
0
1,680
4,437
1,224
0
803
3,634
19,829
0
L
Arachne
Mexannik
Arachne
1,907
1,647
0
1,231
6,369
2,000
0
2,555
3,814
0
19,892
W
6,201
2,941
0
1,774
3,692
786
0
1,036
2,656
21,326
0
L
Vamana
andonihc5
Vamana
2,225
1,400
0
306
4,449
3,217
0
0
4,223
0
26,223
L
Ymir
1,452
353
144
2,449
7,869
3,699
0
3,499
4,101
7,184
0
W
Achilles
iCrxws
Achilles
3,938
922
0
272
3,828
1,541
0
379
3,449
0
12,027
W
2,382
1,207
0
406
3,482
1,178
0
1,676
1,806
0
24,198
L
Anhur
railgunm2
Anhur
2,175
1,795
0
1,579
5,082
1,509
0
3,004
1,866
0
14,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,195
Gold Earned
18,759
172
Minions Killed
160
0
Camps Cleared
0
692,503
Distance Traveled
671,815
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,777
630
37
6
0
147,500
1
W
Mulan
4,544
757
53
9
0
123,382
1
W
Ao Kuang
4,591
765
32
5
0
148,898
0
L
Arachne
3,783
631
35
6
0
140,981
1
W
Sol
3,701
617
31
5
0
135,824
0
L
Vamana
4,417
736
53
9
0
134,280
0
L
Ymir
3,379
563
8
1
0
134,986
0
W
Achilles
3,811
635
19
3
0
145,142
3
W
Ullr
4,548
758
37
6
0
139,257
0
L
Anhur
3,403
567
27
5
0
114,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role