Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BelatedRoom_9
Artio
Level 130
God Stats
3W - 1L
1,704 SR
Queue Stats
347W - 329L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KeepUp650
Tsukuyomi
Level 181
God Stats
8W - 3L
1,500 SR
Queue Stats
669W - 608L
1,594 Elo+
Solo
Anubis
Anubis
Velesbog
Anubis
Level 108
God Stats
41W - 18L
1,820 SR
Queue Stats
416W - 378L
1,524 Elo+
Solo
Hades
Hades
xM3RRYx
Hades
Level 109
God Stats
4W - 1L
1,926 SR
Queue Stats
125W - 117L
1,431 Elo+
Party 1
Team Averages
Level 134
1,690 SR
1,505 Elo+

VS

Team Averages
Level 96
1,647 SR
1,319 Elo+
Vulcan
Vulcan
AfrikaKorps
Vulcan
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 101L
1,220 Elo+
Solo
Nox
Nox
ErzaLemoy
Nox
Level 38
God Stats
0W - 1L
1,922 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 2
Fenrir
Fenrir
IIXCAGEDXII
Fenrir
Level 132
God Stats
2W - 1L
1,813 SR
Queue Stats
62W - 49L
1,557 Elo+
Solo
Medusa
Medusa
Shad0wHappy
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Da Ji
Da Ji
xITSTURTLE
Da Ji
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 3
6,282
628
2,612
3,444
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 7
5,680
568
2,479
9,934
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
KeepUp650
Tsukuyomi
11
5 / 4 / 1
7,157
716
9,600
9,192
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Velesbog
Anubis
11
2 / 2 / 1
6,092
609
4,023
5,986
2,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
xM3RRYx
Hades
11
3 / 2 / 3
6,253
625
3,893
9,100
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 1 / 2
5,266
527
5,367
3,459
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
5,109
511
1,826
4,923
2,633
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
11
4 / 4 / 0
6,327
633
4,936
10,488
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
0 / 2 / 1
4,548
455
3,081
5,132
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
9
3 / 4 / 1
5,652
565
5,721
8,845
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
8
8
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
L
Vulcan
1
1
2
2
W
0
0
7
3.5
L
0
2
3
0.75
L
Fenrir
4
4
0
1
W
Tsukuyomi
KeepUp650
Tsukuyomi
5
4
1
1.38
L
Medusa
0
2
1
0.25
W
Anubis
Velesbog
Anubis
2
2
1
1.25
L
Da Ji
3
4
1
0.88
W
Hades
xM3RRYx
Hades
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,607
Damage
20,931
37,656
Taken
32,847
18,459
Mitigated
11,869
14,650
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,612
1,474
0
2,552
3,444
1,154
557
342
3,102
0
58,200
L
Vulcan
5,367
1,437
0
500
3,459
1,037
0
2,350
1,109
33,719
0
W
2,479
307
120
3,642
9,934
7,569
234
2,175
7,759
8,734
0
L
1,826
478
182
1,519
4,923
2,633
0
2,128
2,795
13,816
0
L
Fenrir
4,936
1,869
0
3,490
10,488
3,793
0
326
10,162
0
36,970
W
Tsukuyomi
KeepUp650
Tsukuyomi
9,600
2,713
0
1,616
9,192
3,298
0
0
9,192
0
48,176
L
Medusa
3,081
1,729
300
692
5,132
1,701
0
2,533
2,599
0
25,016
W
Anubis
Velesbog
Anubis
4,023
297
0
2,632
5,986
2,359
0
2,787
3,199
47,160
0
L
Da Ji
5,721
1,175
0
750
8,845
2,705
0
3,058
5,787
0
29,380
W
Hades
xM3RRYx
Hades
3,893
450
194
3,894
9,100
4,079
0
1,889
7,211
40,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
26,902
329
Minions Killed
224
0
Camps Cleared
0
1,019,173
Distance Traveled
997,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,282
628
105
11
0
177,593
3
L
Vulcan
5,266
527
49
5
0
213,318
6
W
Artio
5,680
568
8
1
0
219,778
1
L
Nox
5,109
511
17
2
0
195,723
0
L
Fenrir
6,327
633
70
7
0
201,882
0
W
Tsukuyomi
7,157
716
71
7
0
222,790
1
L
Medusa
4,548
455
38
4
0
185,017
0
W
Anubis
6,092
609
80
8
0
181,558
0
L
Da Ji
5,652
565
50
5
0
201,574
0
W
Hades
6,253
625
65
7
0
217,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role