Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AlcoheaIic
Zeus
Level 145
God Stats
4W - 2L
1,946 SR
Queue Stats
107W - 105L
1,488 Elo+
Solo
Chiron
Chiron
CloneWars00
Chiron
Level 157
God Stats
29W - 28L
1,534 SR
Queue Stats
117W - 132L
1,451 Elo+
Solo
Shiva
Shiva
GbreezyB
Shiva
Level 39
God Stats
9W - 4L
1,586 SR
Queue Stats
139W - 141L
1,362 Elo+
Solo
Chaac
Chaac
GrogLube
Chaac
Level 195
God Stats
4W - 0L
1,744 SR
Queue Stats
70W - 66L
1,574 Elo+
Solo
Team Averages
Level 139
1,662 SR
1,475 Elo+

VS

Team Averages
Level 112
1,508 SR
1,587 Elo+
Sylvanus
Sylvanus
ErazeAll
Sylvanus
Level 120
God Stats
20W - 9L
1,655 SR
Queue Stats
73W - 58L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Gregkokid
Sun Wukong
Level 128
God Stats
0W - 1L
1,682 SR
Queue Stats
10W - 4L
1,665 Elo+
Party 1
Eset
Eset
JoyLovesYou
Eset
Level 94
God Stats
0W - 1L
1,297 SR
Queue Stats
76W - 76L
1,589 Elo+
Solo
Charybdis
Charybdis
M03D3R
Charybdis
Level 129
God Stats
3W - 8L
1,407 SR
Queue Stats
225W - 209L
1,526 Elo+
Solo
Susano
Susano
type2dia
Susano
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 0 / 5
9,446
675
7,602
9,878
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 5
7,810
558
11,040
8,049
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
1 / 1 / 5
7,627
545
6,457
7,019
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
GbreezyB
Shiva
12
3 / 0 / 4
6,946
496
11,743
14,424
10,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
GrogLube
Chaac
14
2 / 1 / 2
8,477
606
10,180
11,094
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ErazeAll
Sylvanus
10
0 / 4 / 1
6,734
481
6,655
18,789
11,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Gregkokid
Sun Wukong
13
1 / 3 / 0
7,789
556
7,872
14,830
12,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 1
6,946
496
5,497
8,214
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
M03D3R
Charybdis
13
1 / 2 / 0
7,412
529
5,350
10,754
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
type2dia
Susano
11
0 / 3 / 1
6,687
478
4,204
10,710
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
5
8.5
W
2
1
5
4.5
W
Chiron
1
1
5
3.5
L
Sylvanus
ErazeAll
Sylvanus
0
4
1
0.13
W
Shiva
GbreezyB
Shiva
3
0
4
5
L
Sun Wukong
Gregkokid
Sun Wukong
1
3
0
0.33
W
Chaac
GrogLube
Chaac
2
1
2
3
L
0
2
1
0.25
L
Charybdis
M03D3R
Charybdis
1
2
0
0.5
L
Susano
type2dia
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
29,578
50,464
Taken
63,297
30,466
Mitigated
34,853
11,429
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,602
3,444
0
750
9,878
3,953
440
1,509
8,239
0
85,852
W
11,040
2,510
0
1,536
8,049
2,751
110
2,589
5,260
59,538
0
W
Chiron
6,457
1,497
538
2,776
7,019
2,702
966
964
6,055
0
52,070
L
Sylvanus
ErazeAll
Sylvanus
6,655
1,134
3,846
8,289
18,789
11,208
0
5,556
13,233
30,248
0
W
Shiva
GbreezyB
Shiva
11,743
1,233
0
2,082
14,424
10,518
0
6,332
7,902
0
37,971
L
Sun Wukong
Gregkokid
Sun Wukong
7,872
3,581
0
5,601
14,830
12,152
0
291
13,462
0
65,678
W
Chaac
GrogLube
Chaac
10,180
2,359
0
3,747
11,094
10,542
56
218
10,856
0
60,515
L
5,497
190
0
490
8,214
3,003
0
2,977
5,190
46,616
0
L
Charybdis
M03D3R
Charybdis
5,350
2,447
0
4,437
10,754
3,958
742
203
10,551
0
64,789
L
Susano
type2dia
Susano
4,204
712
0
528
10,710
4,532
0
2,013
8,620
0
39,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
35,568
480
Minions Killed
444
0
Camps Cleared
0
1,521,222
Distance Traveled
1,438,573
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,446
675
137
10
0
362,942
0
W
Zeus
7,810
558
97
7
0
296,938
0
W
Chiron
7,627
545
88
6
0
270,643
6
L
Sylvanus
6,734
481
38
3
0
265,129
0
W
Shiva
6,946
496
41
3
0
314,781
5
L
Sun Wukong
7,789
556
118
8
0
300,755
2
W
Chaac
8,477
606
117
8
0
275,918
1
L
Eset
6,946
496
109
8
0
286,330
0
L
Charybdis
7,412
529
110
8
0
239,574
0
L
Susano
6,687
478
69
5
0
346,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role