Player Matchup

Hachiman
Hachiman
Lul Kali
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,128 Elo+
Party 1
Kuzenbo
Kuzenbo
flash9808
Kuzenbo
Level 62
God Stats
60W - 64L
1,407 SR
Queue Stats
128W - 144L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
xl SWAN lx9718
Kukulkan
Level 14
God Stats
14W - 14L
1,520 SR
Queue Stats
50W - 56L
1,471 Elo+
Party 1
Team Averages
Level 28
1,476 SR
1,333 Elo+

VS

Team Averages
Level 55
1,411 SR
1,264 Elo+
Surtr
Surtr
S4M1223
Surtr
Level 40
God Stats
1W - 7L
1,255 SR
Queue Stats
2W - 17L
1,174 Elo+
Party 2
Mercury
Mercury
ZXgod12
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,371 Elo+
Party 2
Kali
Kali
blunt-monk
Kali
Level 108
God Stats
7W - 14L
1,478 SR
Queue Stats
236W - 327L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lul Kali
Hachiman
11
0 / 2 / 6
7,357
613
3,614
6,122
2,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
flash9808
Kuzenbo
15
5 / 0 / 8
10,101
842
8,346
11,975
20,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
16
9 / 1 / 4
10,400
867
14,490
3,661
2,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
S4M1223
Surtr
13
1 / 4 / 2
7,964
664
3,323
11,116
8,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ZXgod12
Mercury
12
0 / 5 / 1
7,498
625
3,913
9,700
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 0
7,468
622
5,857
13,515
6,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Lul Kali
Hachiman
0
2
6
1.5
L
Surtr
S4M1223
Surtr
1
4
2
0.5
L
Mercury
ZXgod12
Mercury
0
5
1
0.1
L
2
5
0
0.4
W
Kuzenbo
flash9808
Kuzenbo
5
0
8
9
W
Kukulkan
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
13,093
21,758
Taken
34,331
25,407
Mitigated
19,346
5,778
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Lul Kali
Hachiman
3,614
2,132
0
581
6,122
2,167
933
0
6,122
0
9,925
L
Surtr
S4M1223
Surtr
3,323
766
0
2,306
11,116
8,512
0
8,186
2,930
766
23,525
L
Mercury
ZXgod12
Mercury
3,913
2,013
0
520
9,700
4,720
0
4,650
5,050
0
27,394
L
5,857
1,960
55
1,943
13,515
6,114
0
9,446
4,069
0
22,894
W
Kuzenbo
flash9808
Kuzenbo
8,346
3,189
2,398
2,549
11,975
20,989
487
180
11,795
11,840
670
W
Kukulkan
14,490
1,534
0
250
3,661
2,251
906
80
3,581
66,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
22,930
147
Minions Killed
123
0
Camps Cleared
0
622,510
Distance Traveled
607,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,357
613
18
2
0
194,753
0
L
Surtr
7,964
664
36
3
0
215,869
0
L
Mercury
7,498
625
57
5
0
210,109
0
L
Kali
7,468
622
30
3
0
181,923
0
W
Kuzenbo
10,101
842
10
1
0
231,864
0
W
Kukulkan
10,400
867
119
10
0
195,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role