Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond II
 
The Morrigan
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
Sky8lu
Achilles
Diamond V
Level 142
God Stats
1W - 2L
1,137 SR
Queue Stats
108W - 84L
2,169 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,427 SR
1,634 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,543 SR
1,870 MMR
Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
QueLeDeisAlF6
Agni
Platinum IV
Level 126
God Stats
3W - 5L
1,595 SR
Queue Stats
254W - 209L
2,069 MMR
Solo
Cernunnos
Cernunnos
Masters
Shìnzo
Cernunnos
Masters
Level 104
God Stats
11W - 12L
1,619 SR
Queue Stats
212W - 189L
2,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
2 / 0 / 0
3,940
788
2,775
2,809
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
 
The Morrigan
6
1 / 1 / 1
3,623
725
2,024
3,431
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,515
703
1,328
2,028
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
5
1 / 0 / 1
3,407
681
1,569
3,035
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Sky8lu
Achilles
6
2 / 0 / 0
3,339
668
2,510
5,257
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ah Muzen CabSurtrFreya

VS

Bans
Ao KuangLokiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 1 / 0
3,793
759
2,121
3,856
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
 
Guan Yu
6
0 / 1 / 0
3,754
751
2,227
4,450
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
 
Thor
5
0 / 2 / 0
3,269
654
1,701
4,871
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,238
648
1,742
3,693
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Shìnzo
Cernunnos
2
0 / 0 / 1
2,786
557
523
230
56
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
1
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
0
2
W
The Morrigan
 
The Morrigan
1
1
1
1.5
W
Jing Wei
 
Jing Wei
1
0
0
1
W
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Ravana
 
Ravana
1
1
0
1
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Thor
 
Thor
0
2
0
0
L
0
3
0
0
L
Cernunnos
Shìnzo
Cernunnos
0
0
1
0.5
W
Achilles
Sky8lu
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,206
Damage
8,314
16,560
Taken
17,100
5,683
Mitigated
6,160
6,716
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,775
511
0
425
2,809
681
0
0
2,809
18,391
0
W
The Morrigan
 
The Morrigan
2,024
954
0
1,587
3,431
864
0
497
2,934
18,788
855
W
Jing Wei
 
Jing Wei
1,328
1,098
0
657
2,028
665
0
818
1,210
0
18,151
W
Ne Zha
 
Ne Zha
1,569
581
0
1,719
3,035
843
0
427
2,608
0
12,926
L
Ravana
 
Ravana
2,121
923
0
1,102
3,856
1,730
0
1,826
1,865
0
17,518
L
Guan Yu
 
Guan Yu
2,227
383
85
2,837
4,450
1,986
0
0
4,092
0
21,779
L
Thor
 
Thor
1,701
422
0
605
4,871
1,399
0
1,646
3,113
0
13,324
L
1,742
279
0
350
3,693
989
0
653
3,040
15,452
0
L
Cernunnos
Shìnzo
Cernunnos
523
343
0
123
230
56
0
0
230
0
3,233
W
Achilles
Sky8lu
Achilles
2,510
650
0
2,328
5,257
2,630
0
0
4,935
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,824
Gold Earned
16,840
150
Minions Killed
132
0
Camps Cleared
0
541,025
Distance Traveled
447,774
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,940
788
39
8
0
96,986
0
W
The Morrigan
3,623
725
29
6
0
100,738
0
W
Jing Wei
3,515
703
33
7
0
100,496
0
W
Ne Zha
3,407
681
32
6
0
129,686
2
L
Ravana
3,793
759
29
6
0
104,987
0
L
Guan Yu
3,754
751
37
7
0
104,381
0
L
Thor
3,269
654
31
6
0
105,754
0
L
Agni
3,238
648
28
6
0
108,277
0
L
Cernunnos
2,786
557
7
1
0
24,375
0
W
Achilles
3,339
668
17
3
0
113,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role