Player Matchup

Neith
Neith
JustBanThis2Too
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 118L
1,404 Elo+
Solo
Hou Yi
Hou Yi
Lostkgbkid
Hou Yi
Level 159
God Stats
6W - 9L
1,455 SR
Queue Stats
291W - 307L
1,389 Elo+
Party 3
Maui
Maui
MrSpacePotato1
Maui
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,431 Elo+
Party 1
Achilles
Achilles
floxgodx
Achilles
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,152 Elo+
Party 3
Vamana
Vamana
oKvngxSav
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,431 Elo+
Party 1
Team Averages
Level 74
1,491 SR
1,361 Elo+

VS

Team Averages
Level 154
1,538 SR
1,513 Elo+
Nike
Nike
King_Skoot
Nike
Level 204
God Stats
8W - 6L
1,497 SR
Queue Stats
382W - 407L
1,430 Elo+
Party 2
Loki
Loki
LanternRunner
Loki
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
LobotomyAdvocate
Jing Wei
Level 143
God Stats
9W - 7L
1,500 SR
Queue Stats
669W - 657L
1,528 Elo+
Party 4
Hercules
Hercules
MachoShrimp9911
Hercules
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
518W - 492L
1,469 Elo+
Solo
Atlas
Atlas
spurgeon127
Atlas
Level 156
God Stats
10W - 5L
1,694 SR
Queue Stats
575W - 560L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
5,160
1,032
438
309
102
Hou Yi
Lostkgbkid
Hou Yi
9
1 / 3 / 3
5,797
1,159
2,607
4,703
1,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 8 / 3
5,518
1,104
1,586
10,834
4,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
floxgodx
Achilles
1
0 / 1 / 0
1,326
265
0
1,084
313
Vamana
oKvngxSav
Vamana
7
0 / 8 / 0
4,427
885
1,183
10,490
3,946

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
6,602
1,320
4,188
3,127
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 10
6,597
1,319
4,107
3,836
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
5 / 1 / 10
6,602
1,320
5,154
2,264
916
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
10
3 / 2 / 7
6,322
1,264
2,974
5,224
4,914
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 10
7,196
1,439
4,386
5,997
5,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
3
Kills
19
20
Deaths
6
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
5
1
10
10
W
4
1
10
9
W
5
1
10
10
L
Hou Yi
Lostkgbkid
Hou Yi
1
3
3
0.83
W
Hercules
3
2
7
3.25
L
1
8
3
0.31
L
Achilles
floxgodx
Achilles
0
1
0
0
L
Vamana
oKvngxSav
Vamana
0
8
0
0
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,814
Damage
20,809
27,420
Taken
20,448
10,796
Mitigated
15,278
1,406
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
438
0
0
105
309
102
0
0
309
0
438
W
4,188
757
1,149
458
3,127
2,630
1,425
673
2,454
0
8,585
W
4,107
972
289
895
3,836
1,245
989
0
3,836
21
7,906
W
5,154
3,782
291
152
2,264
916
3,391
222
2,042
0
9,878
L
Hou Yi
Lostkgbkid
Hou Yi
2,607
1,164
130
515
4,703
1,857
0
1,367
3,336
0
5,539
W
Hercules
2,974
755
264
1,140
5,224
4,914
901
366
4,858
0
5,675
L
1,586
554
0
152
10,834
4,578
0
1,929
8,700
3,066
0
L
Achilles
floxgodx
Achilles
0
0
0
0
1,084
313
0
261
778
0
0
L
Vamana
oKvngxSav
Vamana
1,183
747
0
504
10,490
3,946
0
850
9,476
0
2,299
W
4,386
1,495
288
626
5,997
5,573
1,289
325
5,672
14,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
33,319
11
Minions Killed
52
0
Camps Cleared
0
213,091
Distance Traveled
455,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,160
1,032
0
0
0
10,130
0
W
Nike
6,602
1,320
13
3
0
79,685
0
W
Loki
6,597
1,319
7
1
0
114,609
0
W
Jing Wei
6,602
1,320
11
2
0
72,499
0
L
Hou Yi
5,797
1,159
5
1
0
31,542
0
W
Hercules
6,322
1,264
2
0
0
91,542
0
L
Maui
5,518
1,104
5
1
0
77,878
0
L
Achilles
1,326
265
0
0
0
433
0
L
Vamana
4,427
885
1
0
0
93,108
0
W
Atlas
7,196
1,439
19
4
0
97,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role