Player Matchup

Hades
Hades
Abdominable
Hades
Level 137
God Stats
3W - 1L
1,700 SR
Queue Stats
153W - 145L
1,565 Elo+
Solo
Jing Wei
Jing Wei
DWRxMerciful
Jing Wei
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrCrunkDaddy
Kumbhakarna
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,542 Elo+
Solo
Hachiman
Hachiman
EdTony
Hachiman
Level 128
God Stats
3W - 1L
1,532 SR
Queue Stats
336W - 321L
1,547 Elo+
Solo
Amaterasu
Amaterasu
metazoic
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,747 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,596 Elo+

VS

Team Averages
Level 128
1,514 SR
1,520 Elo+
Odin
Odin
ScumbagSociety
Odin
Level 156
God Stats
11W - 4L
1,782 SR
Queue Stats
291W - 302L
1,531 Elo+
Party 1
Freya
Freya
TR3VYCHASE
Freya
Level 149
God Stats
4W - 1L
1,592 SR
Queue Stats
110W - 91L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
YourMurderotica
Cthulhu
Level 89
God Stats
4W - 2L
1,435 SR
Queue Stats
94W - 99L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
iSleepPlayz
Danzaburou
Level 122
God Stats
2W - 2L
1,261 SR
Queue Stats
167W - 156L
1,568 Elo+
Solo
Anubis
Anubis
pengu56
Anubis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 83L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
9,918
902
12,090
15,082
12,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
DWRxMerciful
Jing Wei
14
2 / 6 / 4
7,914
719
7,950
11,482
5,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DrCrunkDaddy
Kumbhakarna
15
2 / 3 / 6
8,798
800
3,833
14,485
15,915
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
EdTony
Hachiman
14
0 / 4 / 10
8,022
729
13,101
11,854
6,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
metazoic
Amaterasu
14
1 / 6 / 8
8,102
737
5,067
17,513
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
9,419
856
8,103
15,294
13,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
19
11 / 2 / 11
10,799
982
18,090
10,654
5,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 4 / 8
8,904
809
4,928
20,734
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
iSleepPlayz
Danzaburou
18
8 / 2 / 14
11,026
1,002
20,699
9,569
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
pengu56
Anubis
15
2 / 4 / 12
9,057
823
11,734
7,662
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
10
Kills
24
24
Deaths
14
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Jing Wei
DWRxMerciful
Jing Wei
2
6
4
0.67
L
Kumbhakarna
DrCrunkDaddy
Kumbhakarna
2
3
6
1.67
L
Hachiman
EdTony
Hachiman
0
4
10
1.25
W
2
2
15
4.75
W
Freya
11
2
11
8.25
W
1
4
8
1.25
W
Danzaburou
iSleepPlayz
Danzaburou
8
2
14
7.5
L
Amaterasu
metazoic
Amaterasu
1
6
8
0.83
W
Anubis
pengu56
Anubis
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
63,554
70,416
Taken
63,913
59,126
Mitigated
43,767
18,367
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,090
1,756
630
3,298
15,082
12,260
329
5,557
9,525
21,732
0
L
Jing Wei
DWRxMerciful
Jing Wei
7,950
3,714
262
964
11,482
5,532
1,200
6,185
5,297
0
24,266
L
Kumbhakarna
DrCrunkDaddy
Kumbhakarna
3,833
339
1,751
4,246
14,485
15,915
0
8,629
5,856
5,630
0
L
Hachiman
EdTony
Hachiman
13,101
8,817
351
3,136
11,854
6,211
557
4,115
7,739
0
23,827
W
8,103
630
2,300
5,578
15,294
13,163
98
2,666
12,433
1,373
16,780
W
Freya
18,090
5,501
510
4,148
10,654
5,677
2,217
2,643
7,930
28,633
0
W
4,928
158
1,190
5,537
20,734
15,214
28
6,548
13,775
7,551
267
W
Danzaburou
iSleepPlayz
Danzaburou
20,699
8,267
1,596
3,155
9,569
5,393
4,918
2,580
6,870
0
37,317
L
Amaterasu
metazoic
Amaterasu
5,067
1,472
186
3,543
17,513
19,208
0
10,910
6,603
0
7,064
W
Anubis
pengu56
Anubis
11,734
385
0
1,744
7,662
4,320
350
1,343
6,181
25,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
49,205
103
Minions Killed
132
0
Camps Cleared
0
1,012,244
Distance Traveled
1,104,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,918
902
26
2
0
193,734
0
L
Jing Wei
7,914
719
38
3
0
191,694
0
L
Kumbhakarna
8,798
800
1
0
0
223,907
0
L
Hachiman
8,022
729
33
3
0
192,052
0
W
Odin
9,419
856
25
2
0
256,022
0
W
Freya
10,799
982
30
3
0
213,910
0
W
Cthulhu
8,904
809
7
1
0
225,833
0
W
Danzaburou
11,026
1,002
40
4
0
208,672
0
L
Amaterasu
8,102
737
5
0
0
210,857
0
W
Anubis
9,057
823
30
3
0
200,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role