Player Matchup

Raijin
Raijin
AkameZz
Raijin
Level 159
God Stats
1W - 3L
1,316 SR
Queue Stats
191W - 122L
1,646 Elo+
Party 2
Hera
Hera
BiggestRiver28
Hera
Level 79
God Stats
8W - 3L
1,524 SR
Queue Stats
265W - 244L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Loborojo94
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,362 Elo+
Solo
Ravana
Ravana
SgtLord
Ravana
Level 134
God Stats
6W - 4L
1,274 SR
Queue Stats
731W - 768L
1,402 Elo+
Solo
Nemesis
Nemesis
magicpack
Nemesis
Level 155
God Stats
2W - 0L
1,513 SR
Queue Stats
190W - 82L
1,684 Elo+
Party 2
Team Averages
Level 115
1,426 SR
1,502 Elo+

VS

Team Averages
Level 78
1,500 SR
1,405 Elo+
Amaterasu
Amaterasu
For_Skin267
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 70L
1,347 Elo+
Solo
Osiris
Osiris
RhaeTarG
Osiris
Level 171
God Stats
1W - 4L
1,500 SR
Queue Stats
522W - 521L
1,539 Elo+
Solo
Hou Yi
Hou Yi
TyMeKxD
Hou Yi
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
272W - 281L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
Xalakros
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
taayuu
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AkameZz
Raijin
16
10 / 2 / 12
10,326
939
18,456
8,568
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 18
9,571
870
13,271
6,600
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Loborojo94
Cthulhu
15
4 / 2 / 17
9,152
832
9,612
9,667
14,163
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
SgtLord
Ravana
17
5 / 1 / 17
9,991
908
10,007
11,507
16,309
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
magicpack
Nemesis
15
3 / 2 / 18
9,168
833
14,540
10,700
12,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
For_Skin267
Amaterasu
13
1 / 7 / 3
7,452
677
4,293
19,150
16,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
RhaeTarG
Osiris
14
0 / 5 / 0
7,297
663
10,318
13,489
15,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
TyMeKxD
Hou Yi
9
0 / 2 / 1
6,514
592
2,446
4,876
1,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Xalakros
Erlang Shen
14
0 / 7 / 4
8,079
734
5,509
19,598
20,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
taayuu
Vamana
15
5 / 6 / 1
9,229
839
8,211
14,303
10,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
15
27
Kills
6
7
Deaths
27
82
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
AkameZz
Raijin
10
2
12
8
W
5
0
18
14
L
Amaterasu
For_Skin267
Amaterasu
1
7
3
0.36
W
Cthulhu
Loborojo94
Cthulhu
4
2
17
6.25
L
Osiris
RhaeTarG
Osiris
0
5
0
0
W
Ravana
SgtLord
Ravana
5
1
17
13.5
L
Hou Yi
TyMeKxD
Hou Yi
0
2
1
0.25
L
Erlang Shen
Xalakros
Erlang Shen
0
7
4
0.29
W
Nemesis
magicpack
Nemesis
3
2
18
6
L
Vamana
taayuu
Vamana
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,886
Damage
30,777
47,042
Taken
71,416
49,739
Mitigated
63,799
22,227
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AkameZz
Raijin
18,456
2,664
294
1,838
8,568
3,800
2,994
0
8,190
39,093
0
W
13,271
3,687
1,487
1,988
6,600
2,844
2,020
0
6,314
28,680
0
L
Amaterasu
For_Skin267
Amaterasu
4,293
1,160
0
1,967
19,150
16,909
0
10,641
7,954
893
9,694
W
Cthulhu
Loborojo94
Cthulhu
9,612
1,096
0
950
9,667
14,163
1,389
78
9,403
15,536
0
L
Osiris
RhaeTarG
Osiris
10,318
1,172
1,048
2,750
13,489
15,116
0
6,398
6,687
0
24,289
W
Ravana
SgtLord
Ravana
10,007
2,969
2,858
5,227
11,507
16,309
980
0
11,331
0
24,919
L
Hou Yi
TyMeKxD
Hou Yi
2,446
575
640
980
4,876
1,348
0
3,064
1,647
0
10,012
L
Erlang Shen
Xalakros
Erlang Shen
5,509
2,521
1,265
2,800
19,598
20,260
0
12,109
6,980
0
9,689
W
Nemesis
magicpack
Nemesis
14,540
6,937
4,276
3,309
10,700
12,623
1,468
51
10,562
0
17,586
L
Vamana
taayuu
Vamana
8,211
4,026
0
207
14,303
10,166
0
9,127
4,750
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
38,571
132
Minions Killed
85
0
Camps Cleared
0
1,082,495
Distance Traveled
844,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,326
939
49
4
0
198,521
0
W
Hera
9,571
870
24
2
0
234,016
0
L
Amaterasu
7,452
677
14
1
0
171,403
0
W
Cthulhu
9,152
832
12
1
0
221,366
0
L
Osiris
7,297
663
27
2
0
186,502
0
W
Ravana
9,991
908
33
3
0
227,161
0
L
Hou Yi
6,514
592
14
1
0
77,433
0
L
Erlang Shen
8,079
734
13
1
0
202,804
0
W
Nemesis
9,168
833
14
1
0
201,431
0
L
Vamana
9,229
839
17
2
0
206,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role