Player Matchup

Hercules
Hercules
Bronze I
Jt_Martinz
Hercules
Bronze I
Level 66
God Stats
4W - 5L
1,588 SR
Queue Stats
53W - 74L
613 MMR
Solo
Danzaburou
Danzaburou
Silver V
Mayhemxxxx
Danzaburou
Silver V
Level 159
God Stats
10W - 7L
1,778 SR
Queue Stats
755W - 801L
493 MMR
Solo
Ullr
Ullr
Silver I
PiLL780
Ullr
Silver I
Level 153
God Stats
4W - 2L
1,843 SR
Queue Stats
13W - 15L
1,499 MMR
Party 1
Arachne
Arachne
Bronze III
XxVanillaLattexX
Arachne
Bronze III
Level 109
God Stats
7W - 1L
1,696 SR
Queue Stats
17W - 14L
1,488 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
laughmacro
Tsukuyomi
Gold V
Level 61
God Stats
3W - 2L
1,245 SR
Queue Stats
145W - 146L
1,395 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,630 SR
1,098 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,416 SR
1,088 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
ButtGoblin69
Anhur
Silver IV
Level 104
God Stats
28W - 29L
1,485 SR
Queue Stats
410W - 441L
766 MMR
Solo
Bastet
Bastet
Silver III
El_Pepito_23_
Bastet
Silver III
Level 126
God Stats
143W - 137L
1,457 SR
Queue Stats
269W - 275L
804 MMR
Solo
Achilles
Achilles
Silver III
FeraMx3452
Achilles
Silver III
Level 152
God Stats
10W - 25L
1,291 SR
Queue Stats
1,192W - 1,230L
872 MMR
Solo
Tiamat
Tiamat
Bronze III
Velaa001
Tiamat
Bronze III
Level 127
God Stats
0W - 1L
1,346 SR
Queue Stats
10W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jt_Martinz
Hercules
7
1 / 0 / 1
4,759
680
1,737
4,719
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Mayhemxxxx
Danzaburou
8
0 / 0 / 0
4,605
658
747
4,990
1,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
PiLL780
Ullr
7
1 / 0 / 1
4,327
618
4,296
3,328
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 3
4,833
690
1,874
6,445
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
laughmacro
Tsukuyomi
8
2 / 0 / 1
4,741
677
3,356
3,528
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixCliodhnaSusanoMercuryGuan Yu

VS

Bans
SurtrIzanamiAthenaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 2 / 0
4,530
647
1,687
6,446
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,698
528
2,374
4,737
1,266
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 1 / 0
4,127
590
1,315
5,365
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
FeraMx3452
Achilles
5
0 / 2 / 0
3,401
486
1,143
3,323
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Velaa001
Tiamat
9
0 / 0 / 0
4,650
664
2,598
2,231
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
L
0
1
0
0
L
0
1
0
0
L
Achilles
FeraMx3452
Achilles
0
2
0
0
W
Hercules
Jt_Martinz
Hercules
1
0
1
1.5
W
Danzaburou
Mayhemxxxx
Danzaburou
0
0
0
0
W
Ullr
PiLL780
Ullr
1
0
1
1.5
L
Tiamat
Velaa001
Tiamat
0
0
0
0
W
2
2
3
1.75
W
Tsukuyomi
laughmacro
Tsukuyomi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,010
Damage
9,117
23,010
Taken
22,102
8,702
Mitigated
10,233
7,620
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,687
552
0
2,598
6,446
3,682
0
0
6,446
0
12,934
L
2,374
1,448
0
1,156
4,737
1,266
0
0
4,737
0
17,538
L
1,315
345
0
1,054
5,365
1,530
0
0
5,365
0
22,342
L
Achilles
FeraMx3452
Achilles
1,143
344
0
754
3,323
2,638
0
0
3,323
0
8,585
W
Hercules
Jt_Martinz
Hercules
1,737
1,003
0
2,447
4,719
2,894
0
0
4,719
0
17,467
W
Danzaburou
Mayhemxxxx
Danzaburou
747
323
0
2,265
4,990
1,778
0
2,537
2,392
0
30,483
W
Ullr
PiLL780
Ullr
4,296
1,926
0
500
3,328
994
0
0
3,328
0
25,773
L
Tiamat
Velaa001
Tiamat
2,598
233
0
1,117
2,231
1,117
0
0
2,231
28,200
0
W
1,874
1,022
0
1,029
6,445
2,125
19
0
6,445
0
20,900
W
Tsukuyomi
laughmacro
Tsukuyomi
3,356
714
0
1,379
3,528
911
0
0
3,285
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
20,406
186
Minions Killed
160
0
Camps Cleared
0
756,708
Distance Traveled
666,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,530
647
11
2
0
145,111
0
L
Anhur
3,698
528
32
5
0
128,493
0
L
Bastet
4,127
590
51
7
0
168,731
0
L
Achilles
3,401
486
12
2
0
83,075
1
W
Hercules
4,759
680
22
3
0
172,138
0
W
Danzaburou
4,605
658
63
9
0
128,354
1
W
Ullr
4,327
618
37
5
0
135,665
0
L
Tiamat
4,650
664
54
8
0
141,419
0
W
Arachne
4,833
690
36
5
0
152,478
0
W
Tsukuyomi
4,741
677
28
4
0
168,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role