Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
Level 96
God Stats
4W - 6L
1,603 SR
Queue Stats
223W - 194L
1,523 Elo+
Solo
Hun Batz
Hun Batz
LLcoolJerry
Hun Batz
Level 104
God Stats
1W - 2L
1,463 SR
Queue Stats
29W - 23L
1,649 Elo+
Party 1
Set
Set
Rainmaykr
Set
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,714 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,577 Elo+

VS

Team Averages
Level 96
1,517 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
EmoHippo_
Hercules
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 246L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
RAVMALAKHIM
Gilgamesh
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 240L
1,444 Elo+
Solo
Atlas
Atlas
Volik
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo
Danzaburou
Danzaburou
cad216
Danzaburou
Level 57
God Stats
1W - 0L
1,583 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 1
6,761
676
4,099
4,002
4,374
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
 
Ullr
13
0 / 2 / 1
6,542
654
2,534
6,542
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
15
2 / 2 / 1
8,033
803
16,177
8,445
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
LLcoolJerry
Hun Batz
12
0 / 2 / 2
6,586
659
7,498
7,582
3,922
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
6,331
633
5,131
8,752
7,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 4
8,018
802
7,963
6,857
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
EmoHippo_
Hercules
13
0 / 0 / 8
7,159
716
4,534
10,595
12,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RAVMALAKHIM
Gilgamesh
13
2 / 1 / 5
7,622
762
4,180
8,057
6,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Volik
Atlas
15
3 / 1 / 5
8,568
857
6,255
9,484
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
cad216
Danzaburou
14
2 / 1 / 6
7,697
770
8,923
9,170
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
10
10
Deaths
3
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
1
1.5
L
Ullr
 
Ullr
0
2
1
0.25
W
Janus
 
Janus
3
0
4
5
L
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
2
2
1
1.25
W
Hercules
EmoHippo_
Hercules
0
0
8
4
L
Hun Batz
LLcoolJerry
Hun Batz
0
2
2
0.5
W
Gilgamesh
RAVMALAKHIM
Gilgamesh
2
1
5
4.5
L
0
4
2
0.25
W
Atlas
Volik
Atlas
3
1
5
5.5
W
Danzaburou
cad216
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
31,855
35,323
Taken
44,163
24,867
Mitigated
39,249
13,213
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,099
190
1,118
2,042
4,002
4,374
0
1,298
2,704
7,960
0
L
Ullr
 
Ullr
2,534
816
710
900
6,542
3,832
0
3,165
3,377
0
8,085
W
Janus
 
Janus
7,963
281
2,280
2,633
6,857
3,387
260
503
6,354
29,673
0
L
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
16,177
1,422
433
1,898
8,445
4,809
0
2,789
5,656
0
38,174
W
Hercules
EmoHippo_
Hercules
4,534
1,568
1,213
2,951
10,595
12,974
21
933
9,662
0
8,422
L
Hun Batz
LLcoolJerry
Hun Batz
7,498
724
574
2,075
7,582
3,922
0
3,388
4,194
0
14,266
W
Gilgamesh
RAVMALAKHIM
Gilgamesh
4,180
730
455
438
8,057
6,713
0
909
7,148
0
8,331
L
5,131
1,426
1,852
1,611
8,752
7,930
0
3,578
5,174
0
8,395
W
Atlas
Volik
Atlas
6,255
2,714
1,276
2,022
9,484
11,401
71
990
8,494
12,987
0
W
Danzaburou
cad216
Danzaburou
8,923
3,777
678
2,592
9,170
4,774
138
764
8,406
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
39,064
98
Minions Killed
132
0
Camps Cleared
0
947,624
Distance Traveled
986,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,761
676
13
1
0
151,060
0
L
Ullr
6,542
654
12
1
0
192,269
0
W
Janus
8,018
802
59
6
0
178,044
0
L
Ah Muzen Cab
8,033
803
48
5
0
216,684
0
W
Hercules
7,159
716
11
1
0
208,821
0
L
Hun Batz
6,586
659
15
2
0
200,537
0
W
Gilgamesh
7,622
762
18
2
0
206,483
0
L
Set
6,331
633
10
1
0
187,074
0
W
Atlas
8,568
857
12
1
0
196,091
0
W
Danzaburou
7,697
770
32
3
0
197,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role