Player Matchup

Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JellyActions
Kuzenbo
Level 100
God Stats
5W - 3L
1,257 SR
Queue Stats
288W - 263L
1,561 Elo+
Solo
Martichoras
Martichoras
NovaHorn
Martichoras
Level 141
God Stats
2W - 2L
1,576 SR
Queue Stats
73W - 80L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
f8ckgg
Zhong Kui
Level 128
God Stats
3W - 0L
1,682 SR
Queue Stats
9W - 6L
1,917 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,601 Elo+

VS

Team Averages
Level 128
1,536 SR
1,558 Elo+
Mercury
Mercury
AnonArchia
Mercury
Level 146
God Stats
0W - 2L
1,689 SR
Queue Stats
17W - 19L
1,635 Elo+
Solo
Ishtar
Ishtar
GL4D0S
Ishtar
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 116L
1,427 Elo+
Solo
Agni
Agni
Ghost Dan19
Agni
Level 154
God Stats
16W - 9L
1,269 SR
Queue Stats
791W - 813L
1,537 Elo+
Solo
Ymir
Ymir
K3rk3n3z
Ymir
Level 68
God Stats
1W - 1L
1,724 SR
Queue Stats
80W - 62L
1,629 Elo+
Solo
Hel
Hel
LordRob1n
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 1 / 8
7,791
1,299
8,786
8,876
4,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
 
Aphrodite
9
0 / 1 / 6
6,267
1,045
1,021
5,456
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
JellyActions
Kuzenbo
10
2 / 3 / 5
6,261
1,044
1,392
8,487
9,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
NovaHorn
Martichoras
10
0 / 2 / 8
6,461
1,077
4,821
5,358
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
f8ckgg
Zhong Kui
14
6 / 1 / 2
7,774
1,296
7,325
7,043
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnonArchia
Mercury
12
1 / 3 / 3
6,045
1,008
3,022
7,356
3,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
GL4D0S
Ishtar
11
1 / 4 / 1
5,730
955
7,249
8,233
3,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
1,552
259
0
0
0
Ymir
5
0 / 0 / 0
4,666
778
222
663
451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 1
5,882
980
4,574
9,930
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
5
8
Deaths
11
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
8
7
W
Aphrodite
 
Aphrodite
0
1
6
3
L
Mercury
AnonArchia
Mercury
1
3
3
0.83
L
Ishtar
GL4D0S
Ishtar
1
4
1
0.38
L
0
0
0
0
W
Kuzenbo
JellyActions
Kuzenbo
2
3
5
1.5
L
Ymir
0
0
0
0
L
3
4
1
0.88
W
Martichoras
NovaHorn
Martichoras
0
2
8
2
W
Zhong Kui
f8ckgg
Zhong Kui
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
15,067
35,220
Taken
26,182
23,273
Mitigated
13,404
15,446
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,786
883
801
3,003
8,876
4,027
134
1,168
7,708
0
14,516
W
Aphrodite
 
Aphrodite
1,021
265
2,992
2,853
5,456
2,290
908
358
5,098
5,173
0
L
Mercury
AnonArchia
Mercury
3,022
678
23
1,499
7,356
3,078
149
2,324
5,032
0
8,916
L
Ishtar
GL4D0S
Ishtar
7,249
2,594
167
740
8,233
3,644
0
2,442
5,791
0
15,928
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
JellyActions
Kuzenbo
1,392
489
380
872
8,487
9,396
356
814
7,673
3,287
0
L
Ymir
222
58
274
287
663
451
0
415
248
223
0
L
4,574
441
2,795
2,618
9,930
6,231
0
4,557
5,373
11,166
0
W
Martichoras
NovaHorn
Martichoras
4,821
1,475
500
1,486
5,358
2,313
1,040
1,431
3,927
0
9,401
W
Zhong Kui
f8ckgg
Zhong Kui
7,325
548
269
2,290
7,043
5,247
1,784
1,025
6,018
18,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
23,875
68
Minions Killed
56
0
Camps Cleared
0
603,609
Distance Traveled
385,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,791
1,299
17
3
0
156,648
0
W
Aphrodite
6,267
1,045
6
1
0
70,916
0
L
Mercury
6,045
1,008
18
3
0
122,906
0
L
Ishtar
5,730
955
26
4
0
118,824
0
L
Agni
1,552
259
0
0
0
0
0
W
Kuzenbo
6,261
1,044
0
0
0
128,082
0
L
Ymir
4,666
778
0
0
0
26,948
0
L
Hel
5,882
980
12
2
0
117,319
0
W
Martichoras
6,461
1,077
11
2
0
114,532
0
W
Zhong Kui
7,774
1,296
34
6
0
133,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role