Player Matchup

Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
LoneEquinoxx
Ymir
Level 62
God Stats
2W - 1L
1,487 SR
Queue Stats
2W - 2L
1,375 Elo+
Party 4
King Arthur
King Arthur
LoneExotic
King Arthur
Level 21
God Stats
2W - 2L
1,400 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 4
Freya
Freya
LoneFusionnV2
Freya
Level 36
God Stats
2W - 1L
1,474 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 4
Team Averages
Level 74
1,472 SR
1,399 Elo+

VS

Team Averages
Level 82
1,457 SR
1,446 Elo+
Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GallowsGod999
Cerberus
Level 66
God Stats
8W - 6L
1,669 SR
Queue Stats
15W - 16L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
RockstarRelic
Ne Zha
Level 125
God Stats
3W - 6L
1,380 SR
Queue Stats
427W - 473L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
SilentStab04
Hou Yi
Level 8
God Stats
2W - 2L
1,456 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 2
Tiamat
Tiamat
Steeik
Tiamat
Level 144
God Stats
0W - 1L
1,282 SR
Queue Stats
4W - 10L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 0 / 0
4,468
638
1,043
1,211
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
 
Bastet
8
1 / 0 / 1
4,326
618
3,516
4,540
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 3
5,020
717
1,579
2,683
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
LoneExotic
King Arthur
7
1 / 1 / 0
4,065
581
2,064
4,883
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 0 / 3
4,985
712
5,354
2,208
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 2 / 0
4,521
646
3,849
7,266
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GallowsGod999
Cerberus
5
0 / 3 / 0
3,583
512
402
6,332
2,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
3,856
551
674
5,278
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
6
0 / 2 / 0
3,423
489
1,144
3,859
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Steeik
Tiamat
1
0 / 0 / 0
2,790
399
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
0
0
W
Bastet
 
Bastet
1
0
1
1.5
L
Surtr
 
Surtr
1
2
0
0.5
L
Cerberus
GallowsGod999
Cerberus
0
3
0
0
W
3
0
3
4.5
W
King Arthur
LoneExotic
King Arthur
1
1
0
1
W
3
0
3
4.5
L
0
1
0
0
L
Hou Yi
0
2
0
0
L
Tiamat
Steeik
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
6,069
15,525
Taken
22,735
5,826
Mitigated
9,248
4,218
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,043
0
0
111
1,211
261
799
0
1,211
25,291
0
W
Bastet
 
Bastet
3,516
1,077
0
1,331
4,540
1,256
0
24
4,516
0
18,851
L
Surtr
 
Surtr
3,849
1,002
0
2,630
7,266
3,249
0
0
7,266
45
29,517
L
Cerberus
GallowsGod999
Cerberus
402
0
401
1,773
6,332
2,989
0
2,987
3,159
10,227
0
W
1,579
446
0
1,012
2,683
1,425
0
92
2,591
12,443
0
W
King Arthur
LoneExotic
King Arthur
2,064
150
0
500
4,883
2,223
0
21
4,862
0
18,829
W
5,354
2,026
0
1,264
2,208
661
0
310
1,898
26,023
0
L
674
0
0
1,004
5,278
1,706
0
1,556
3,694
0
20,800
L
Hou Yi
1,144
600
0
714
3,859
1,304
0
3,053
640
0
12,384
L
Tiamat
Steeik
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
18,173
186
Minions Killed
127
0
Camps Cleared
0
740,599
Distance Traveled
509,635
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,468
638
55
8
0
126,619
0
W
Bastet
4,326
618
33
5
0
175,507
0
L
Surtr
4,521
646
54
8
0
138,824
0
L
Cerberus
3,583
512
26
4
0
118,660
2
W
Ymir
5,020
717
21
3
0
140,902
0
W
King Arthur
4,065
581
28
4
0
153,319
0
W
Freya
4,985
712
49
7
0
144,252
0
L
Ne Zha
3,856
551
32
5
0
145,113
1
L
Hou Yi
3,423
489
15
2
0
107,038
0
L
Tiamat
2,790
399
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role