Player Matchup

Nemesis
Nemesis
Gorunpolla
Nemesis
Level 44
God Stats
1W - 1L
1,247 SR
Queue Stats
131W - 119L
1,441 Elo+
Party 2
Atlas
Atlas
KoroI29
Atlas
Level 68
God Stats
1W - 2L
1,264 SR
Queue Stats
26W - 21L
1,356 Elo+
Party 2
Chronos
Chronos
NIrbyWeTrust
Chronos
Level 140
God Stats
13W - 6L
1,464 SR
Queue Stats
135W - 129L
1,496 Elo+
Solo
Izanami
Izanami
SNAKEJZ
Izanami
Level 69
God Stats
2W - 1L
1,452 SR
Queue Stats
89W - 77L
1,530 Elo+
Solo
Surtr
Surtr
XDAim0NX
Surtr
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 123L
1,461 Elo+
Party 2
Team Averages
Level 80
1,385 SR
1,457 Elo+

VS

Team Averages
Level 59
1,525 SR
1,368 Elo+
Heimdallr
Heimdallr
OkamiSocial
Heimdallr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,263 Elo+
Solo
Martichoras
Martichoras
PR6D9GY
Martichoras
Level 17
God Stats
19W - 24L
1,200 SR
Queue Stats
75W - 105L
1,320 Elo+
Party 1
Arachne
Arachne
THCpLuNgEr
Arachne
Level 67
God Stats
14W - 6L
2,023 SR
Queue Stats
198W - 199L
1,446 Elo+
Party 1
Achilles
Achilles
ThaHighGuy
Achilles
Level 68
God Stats
6W - 10L
1,392 SR
Queue Stats
151W - 168L
1,366 Elo+
Party 1
Vamana
Vamana
cstro2x
Vamana
Level 40
God Stats
11W - 16L
1,508 SR
Queue Stats
207W - 186L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gorunpolla
Nemesis
20
10 / 4 / 14
13,994
608
17,782
20,644
13,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
KoroI29
Atlas
17
1 / 4 / 21
12,636
549
10,062
21,406
33,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
NIrbyWeTrust
Chronos
20
10 / 3 / 13
15,312
666
17,812
15,105
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
SNAKEJZ
Izanami
20
14 / 2 / 8
15,791
687
32,101
20,040
10,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
XDAim0NX
Surtr
19
11 / 2 / 20
13,953
607
23,269
23,431
32,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OkamiSocial
Heimdallr
16
5 / 13 / 2
10,617
462
10,913
28,342
13,211
Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Martichoras
PR6D9GY
Martichoras
16
2 / 8 / 5
9,672
421
8,273
23,149
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
THCpLuNgEr
Arachne
17
4 / 9 / 7
10,972
477
16,782
27,323
12,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ThaHighGuy
Achilles
15
2 / 9 / 1
9,194
400
9,514
30,418
39,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vamana
cstro2x
Vamana
14
1 / 8 / 4
8,631
375
7,216
23,435
29,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
46
Kills
14
15
Deaths
47
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gorunpolla
Nemesis
10
4
14
4.25
W
Atlas
KoroI29
Atlas
1
4
21
2.88
W
Chronos
NIrbyWeTrust
Chronos
10
3
13
5.5
L
Heimdallr
OkamiSocial
Heimdallr
5
13
2
0.46
L
Martichoras
PR6D9GY
Martichoras
2
8
5
0.56
W
Izanami
SNAKEJZ
Izanami
14
2
8
9
L
Arachne
THCpLuNgEr
Arachne
4
9
7
0.83
L
Achilles
ThaHighGuy
Achilles
2
9
1
0.28
W
Surtr
XDAim0NX
Surtr
11
2
20
10.5
L
Vamana
cstro2x
Vamana
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,026
Damage
52,698
100,626
Taken
132,667
97,019
Mitigated
105,138
31,904
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gorunpolla
Nemesis
17,782
9,670
0
6,715
20,644
13,387
1,572
549
19,810
0
112,977
W
Atlas
KoroI29
Atlas
10,062
4,014
0
2,613
21,406
33,092
177
497
20,655
40,007
0
W
Chronos
NIrbyWeTrust
Chronos
17,812
4,558
0
2,484
15,105
7,521
10,537
0
15,029
134,072
0
L
Heimdallr
OkamiSocial
Heimdallr
10,913
5,138
0
1,950
28,342
13,211
0
7,687
20,655
0
61,875
L
Martichoras
PR6D9GY
Martichoras
8,273
1,883
0
5,382
23,149
10,446
0
8,364
14,785
0
83,088
W
Izanami
SNAKEJZ
Izanami
32,101
26,471
0
10,863
20,040
10,245
5,836
59
19,723
0
174,941
L
Arachne
THCpLuNgEr
Arachne
16,782
12,053
0
6,478
27,323
12,501
0
6,320
21,003
0
88,068
L
Achilles
ThaHighGuy
Achilles
9,514
2,708
0
5,379
30,418
39,667
0
3,195
27,223
3,480
56,150
W
Surtr
XDAim0NX
Surtr
23,269
6,906
0
9,229
23,431
32,774
120
851
22,315
2,400
99,542
L
Vamana
cstro2x
Vamana
7,216
3,559
0
3,048
23,435
29,313
0
4,005
19,430
0
52,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,686
Gold Earned
49,086
712
Minions Killed
467
0
Camps Cleared
0
2,323,329
Distance Traveled
1,986,850
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,994
608
114
5
0
532,943
0
W
Atlas
12,636
549
52
2
0
440,281
0
W
Chronos
15,312
666
198
9
0
456,323
0
L
Heimdallr
10,617
462
85
4
0
371,168
6
L
Martichoras
9,672
421
123
5
0
398,941
2
W
Izanami
15,791
687
221
10
0
428,761
8
L
Arachne
10,972
477
126
5
0
496,892
0
L
Achilles
9,194
400
77
3
0
374,995
4
W
Surtr
13,953
607
127
6
0
465,021
0
L
Vamana
8,631
375
56
2
0
344,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role