Player Matchup

Atlas
Atlas
MintFreshHaze
Atlas
Level 108
God Stats
2W - 0L
1,529 SR
Queue Stats
14W - 14L
1,558 Elo+
Solo
Vulcan
Vulcan
UnbanHoodieRyan
Vulcan
Level 122
God Stats
9W - 7L
1,500 SR
Queue Stats
152W - 147L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
kvngprice
Danzaburou
Level 16
God Stats
5W - 3L
1,616 SR
Queue Stats
59W - 59L
1,382 Elo+
Party 1
Team Averages
Level 82
1,548 SR
1,463 Elo+

VS

Team Averages
Level 92
1,540 SR
1,436 Elo+
Amaterasu
Amaterasu
AstraKi
Amaterasu
Level 89
God Stats
6W - 6L
1,711 SR
Queue Stats
30W - 33L
1,466 Elo+
Party 2
Fafnir
Fafnir
SD Indigo
Fafnir
Level 146
God Stats
5W - 11L
1,409 SR
Queue Stats
34W - 38L
1,474 Elo+
Party 2
Anubis
Anubis
Strong_Stoic14
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
8,166
742
6,021
12,211
10,603
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 1 / 3
10,809
983
23,523
6,519
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kvngprice
Danzaburou
14
2 / 2 / 11
9,356
851
9,220
8,550
2,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstraKi
Amaterasu
12
5 / 4 / 1
8,177
743
7,827
14,249
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
SD Indigo
Fafnir
13
1 / 2 / 5
8,364
760
3,827
16,130
18,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 9 / 6
7,864
715
7,769
15,417
8,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AstraKi
Amaterasu
5
4
1
1.38
W
1
4
9
1.38
L
Fafnir
SD Indigo
Fafnir
1
2
5
1.75
L
1
9
6
0.44
W
12
1
3
13.5
W
Danzaburou
kvngprice
Danzaburou
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,764
Damage
19,423
27,280
Taken
45,796
16,162
Mitigated
38,920
8,375
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AstraKi
Amaterasu
7,827
3,198
0
3,100
14,249
11,140
248
8,296
5,953
0
16,936
W
6,021
2,868
415
2,776
12,211
10,603
0
5,539
6,320
11,992
0
L
Fafnir
SD Indigo
Fafnir
3,827
1,828
1,739
3,292
16,130
18,826
0
10,977
5,153
12,826
0
L
7,769
460
250
3,379
15,417
8,954
288
10,298
5,119
34,920
0
W
23,523
9,151
0
3,421
6,519
2,655
1,482
2,435
3,927
64,312
0
W
Danzaburou
kvngprice
Danzaburou
9,220
5,017
0
1,763
8,550
2,904
1,213
3,659
4,641
0
28,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
24,405
136
Minions Killed
98
0
Camps Cleared
0
627,473
Distance Traveled
554,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,177
743
16
1
0
205,401
0
W
Atlas
8,166
742
10
1
0
179,250
0
L
Fafnir
8,364
760
20
2
0
196,946
0
L
Anubis
7,864
715
62
6
0
152,346
0
W
Vulcan
10,809
983
88
8
0
237,917
2
W
Danzaburou
9,356
851
38
3
0
210,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role