Player Matchup

Martichoras
Martichoras
ChadFunkySlaps
Martichoras
Level 127
God Stats
1W - 2L
1,303 SR
Queue Stats
43W - 45L
1,513 Elo+
Party 2
Kali
Kali
ChillingInKauai
Kali
Level 108
God Stats
3W - 1L
1,635 SR
Queue Stats
25W - 40L
1,468 Elo+
Party 2
Hel
Hel
ComeDemon
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 83L
1,461 Elo+
Party 2
Artio
Artio
Thats_A_Wing
Artio
Level 132
God Stats
2W - 4L
1,437 SR
Queue Stats
22W - 29L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
side-kicker2000
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,436 Elo+
Party 2
Team Averages
Level 129
1,475 SR
1,461 Elo+

VS

Team Averages
Level 116
1,492 SR
1,542 Elo+
Nike
Nike
Anaslow
Nike
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 157L
1,432 Elo+
Solo
Discordia
Discordia
Blustx
Discordia
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,645 Elo+
Party 1
Yu Huang
Yu Huang
Fl0ppyP4ncakes
Yu Huang
Level 125
God Stats
2W - 1L
1,708 SR
Queue Stats
24W - 18L
1,594 Elo+
Party 1
Artio
Artio
Milidelphia
Artio
Level 133
God Stats
0W - 1L
1,232 SR
Queue Stats
143W - 133L
1,562 Elo+
Solo
Loki
Loki
sykokila69
Loki
Level 145
God Stats
5W - 7L
1,518 SR
Queue Stats
256W - 233L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChadFunkySlaps
Martichoras
11
1 / 2 / 2
6,490
499
6,206
9,672
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,606
508
3,054
13,055
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 0
7,209
555
6,834
7,107
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 3
6,766
520
4,925
13,984
10,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
side-kicker2000
Jormungandr
13
3 / 3 / 0
8,098
623
10,133
13,593
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Anaslow
Nike
10
2 / 2 / 4
6,245
480
5,281
10,323
6,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Blustx
Discordia
11
1 / 2 / 3
6,364
490
10,078
5,989
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
11
1 / 1 / 3
6,601
508
7,163
8,002
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 1
7,779
598
9,440
16,018
11,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 4
7,262
559
7,673
8,624
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
12
12
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
Anaslow
Nike
2
2
4
2
L
Discordia
Blustx
Discordia
1
2
3
1.25
W
Martichoras
ChadFunkySlaps
Martichoras
1
2
2
1
W
1
3
0
0.33
W
2
2
0
1
L
Yu Huang
1
1
3
2.5
L
3
3
1
1.17
W
1
2
3
1.25
W
Jormungandr
side-kicker2000
Jormungandr
3
3
0
1
L
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
39,635
57,411
Taken
48,956
29,045
Mitigated
26,269
21,296
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Anaslow
Nike
5,281
293
179
2,422
10,323
6,911
0
3,377
6,946
0
24,405
L
Discordia
Blustx
Discordia
10,078
1,081
144
1,033
5,989
2,115
0
2,482
3,507
44,680
0
W
Martichoras
ChadFunkySlaps
Martichoras
6,206
2,882
0
3,061
9,672
3,791
946
4,911
4,291
0
53,424
W
3,054
1,543
0
1,786
13,055
5,219
0
2,613
10,183
0
46,481
W
6,834
69
388
3,068
7,107
2,472
0
2,228
4,739
52,014
0
L
Yu Huang
7,163
338
0
2,098
8,002
2,993
0
3,867
4,135
50,149
0
L
9,440
497
0
7,148
16,018
11,395
0
9,829
6,189
55,692
0
W
4,925
919
2,817
4,733
13,984
10,533
0
6,382
6,956
17,882
0
W
Jormungandr
side-kicker2000
Jormungandr
10,133
4,915
0
5,443
13,593
7,030
0
7,647
4,544
69,927
0
L
7,673
1,798
0
725
8,624
2,855
0
2,337
6,287
17
46,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
34,251
396
Minions Killed
381
0
Camps Cleared
0
1,279,145
Distance Traveled
1,319,403
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,245
480
37
3
0
267,136
0
L
Discordia
6,364
490
69
5
0
240,485
0
W
Martichoras
6,490
499
94
7
0
237,077
0
W
Kali
6,606
508
70
5
0
297,251
1
W
Hel
7,209
555
101
8
0
263,237
0
L
Yu Huang
6,601
508
93
7
0
248,680
4
L
Artio
7,779
598
120
9
0
252,191
0
W
Artio
6,766
520
20
2
0
272,627
2
W
Jormungandr
8,098
623
111
9
0
208,953
0
L
Loki
7,262
559
62
5
0
310,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role