Player Matchup

Hun Batz
Hun Batz
Garchomp18
Hun Batz
Level 155
God Stats
3W - 6L
1,114 SR
Queue Stats
551W - 588L
1,450 Elo+
Solo
Horus
Horus
Liivan_96
Horus
Level 90
God Stats
3W - 3L
1,715 SR
Queue Stats
509W - 562L
1,507 Elo+
Solo
Cerberus
Cerberus
SNAKEP1T
Cerberus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,483 Elo+
Party 1
Chernobog
Chernobog
XxUnSungAngelxX
Chernobog
Level 127
God Stats
1W - 3L
1,314 SR
Queue Stats
128W - 131L
1,520 Elo+
Party 1
Chaac
Chaac
chops2511
Chaac
Level 148
God Stats
4W - 2L
1,308 SR
Queue Stats
183W - 182L
1,340 Elo+
Party 1
Team Averages
Level 133
1,390 SR
1,460 Elo+

VS

Team Averages
Level 97
1,420 SR
1,448 Elo+
Martichoras
Martichoras
Drizzin
Martichoras
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 26L
1,409 Elo+
Party 2
Chang'e
Chang'e
GobulGobbler
Chang'e
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 83L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GuttaGorjensky
Tsukuyomi
Level 109
God Stats
1W - 3L
1,554 SR
Queue Stats
25W - 28L
1,521 Elo+
Solo
Nemesis
Nemesis
LittleBeast26
Nemesis
Level 139
God Stats
0W - 3L
1,300 SR
Queue Stats
659W - 720L
1,459 Elo+
Solo
Anubis
Anubis
Pizzelle22
Anubis
Level 126
God Stats
0W - 2L
1,247 SR
Queue Stats
34W - 37L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Garchomp18
Hun Batz
20
10 / 4 / 7
13,366
743
11,125
12,508
5,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Liivan_96
Horus
15
0 / 5 / 8
10,225
568
2,544
13,615
8,330
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
SNAKEP1T
Cerberus
19
1 / 4 / 10
12,068
670
11,319
27,250
29,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
XxUnSungAngelxX
Chernobog
20
7 / 5 / 12
13,442
747
23,239
21,880
9,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
chops2511
Chaac
20
3 / 3 / 16
12,271
682
12,863
20,882
26,920
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Drizzin
Martichoras
20
6 / 7 / 8
11,919
662
26,237
20,774
12,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
GobulGobbler
Chang'e
20
2 / 3 / 14
12,291
683
13,363
16,460
9,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GuttaGorjensky
Tsukuyomi
18
5 / 7 / 3
11,348
630
14,122
18,486
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
4
0 / 1 / 1
5,146
286
0
1,144
24
Anubis
Pizzelle22
Anubis
20
5 / 3 / 8
13,302
739
18,487
12,717
7,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
21
Kills
18
21
Deaths
21
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Drizzin
Martichoras
6
7
8
1.43
W
Hun Batz
Garchomp18
Hun Batz
10
4
7
3.38
L
Chang'e
GobulGobbler
Chang'e
2
3
14
3
L
Tsukuyomi
GuttaGorjensky
Tsukuyomi
5
7
3
0.93
W
Horus
Liivan_96
Horus
0
5
8
0.8
L
Nemesis
0
1
1
0.5
L
Anubis
Pizzelle22
Anubis
5
3
8
3
W
Cerberus
SNAKEP1T
Cerberus
1
4
10
1.5
W
Chernobog
XxUnSungAngelxX
Chernobog
7
5
12
2.6
W
Chaac
chops2511
Chaac
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,090
Damage
72,209
96,135
Taken
69,581
78,511
Mitigated
38,955
39,890
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Drizzin
Martichoras
26,237
9,913
734
3,110
20,774
12,421
336
2,755
18,019
0
42,800
W
Hun Batz
Garchomp18
Hun Batz
11,125
291
887
2,273
12,508
5,192
1,407
4,661
7,223
0
25,238
L
Chang'e
GobulGobbler
Chang'e
13,363
1,781
6,453
7,235
16,460
9,951
255
4,267
12,193
28,737
0
L
Tsukuyomi
GuttaGorjensky
Tsukuyomi
14,122
2,900
179
2,753
18,486
9,422
180
1,567
16,919
0
21,352
W
Horus
Liivan_96
Horus
2,544
1,389
1,613
1,560
13,615
8,330
1,080
4,918
8,697
0
10,076
L
Nemesis
0
0
0
0
1,144
24
0
0
1,144
0
0
L
Anubis
Pizzelle22
Anubis
18,487
393
670
3,666
12,717
7,137
508
2,730
9,987
56,033
0
W
Cerberus
SNAKEP1T
Cerberus
11,319
169
4,011
10,475
27,250
29,005
582
9,300
17,950
25,531
0
W
Chernobog
XxUnSungAngelxX
Chernobog
23,239
12,146
1,852
7,602
21,880
9,064
4,770
7,340
13,944
0
58,895
W
Chaac
chops2511
Chaac
12,863
1,059
2,026
7,591
20,882
26,920
282
5,631
15,251
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,372
Gold Earned
54,006
182
Minions Killed
170
0
Camps Cleared
0
1,315,862
Distance Traveled
1,094,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,919
662
39
2
0
242,746
0
W
Hun Batz
13,366
743
27
2
0
216,666
0
L
Chang'e
12,291
683
37
2
0
326,213
0
L
Tsukuyomi
11,348
630
18
1
0
215,053
0
W
Horus
10,225
568
17
1
0
184,457
0
L
Nemesis
5,146
286
0
0
0
0
0
L
Anubis
13,302
739
76
4
0
310,735
0
W
Cerberus
12,068
670
45
3
0
310,859
0
W
Chernobog
13,442
747
64
4
0
277,370
0
W
Chaac
12,271
682
29
2
0
326,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role