Player Matchup

Poseidon
Poseidon
Antiinstinct646
Poseidon
Level 78
God Stats
67W - 71L
1,533 SR
Queue Stats
356W - 349L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
BadTechSupport
Danzaburou
Level 59
God Stats
16W - 12L
1,682 SR
Queue Stats
348W - 335L
1,526 Elo+
Party 2
Arachne
Arachne
IllIntended808
Arachne
Level 49
God Stats
46W - 34L
1,275 SR
Queue Stats
336W - 325L
1,521 Elo+
Party 2
Team Averages
Level 62
1,497 SR
1,523 Elo+

VS

Team Averages
Level 87
1,398 SR
1,514 Elo+
Chiron
Chiron
DeathTheKid8800
Chiron
Level 126
God Stats
14W - 9L
1,562 SR
Queue Stats
121W - 117L
1,417 Elo+
Solo
Artio
Artio
MingyWiffle
Artio
Level 28
God Stats
1W - 4L
1,068 SR
Queue Stats
58W - 58L
1,518 Elo+
Party 1
He Bo
He Bo
Venomspitter15
He Bo
Level 106
God Stats
3W - 6L
1,563 SR
Queue Stats
120W - 83L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 1 / 7
9,088
826
12,232
5,775
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
BadTechSupport
Danzaburou
14
4 / 1 / 6
9,178
834
7,760
8,477
6,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 0 / 7
8,870
806
14,655
13,794
6,993
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,045
640
5,608
10,293
4,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 0
6,817
620
3,902
16,729
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 7 / 1
6,791
617
8,698
11,875
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
1
7
6.5
W
Danzaburou
BadTechSupport
Danzaburou
4
1
6
7
L
0
1
1
0.5
W
5
0
7
8.5
L
1
4
0
0.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
18,208
28,046
Taken
38,897
15,767
Mitigated
23,784
12,131
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,232
1,547
80
1,455
5,775
2,152
780
2,828
2,864
52,225
0
W
Danzaburou
BadTechSupport
Danzaburou
7,760
2,597
0
951
8,477
6,622
966
2,823
5,368
0
22,519
L
5,608
1,258
1,221
5,719
10,293
4,238
74
4,591
5,702
0
31,903
W
14,655
11,068
586
9,059
13,794
6,993
1,002
5,894
7,662
0
34,009
L
3,902
95
342
2,146
16,729
15,580
0
4,075
12,654
13,723
747
L
8,698
65
0
448
11,875
3,966
0
3,582
8,293
26,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
20,653
133
Minions Killed
140
0
Camps Cleared
0
672,564
Distance Traveled
568,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,088
826
92
8
0
227,152
0
W
Danzaburou
9,178
834
9
1
0
203,360
0
L
Chiron
7,045
640
67
6
0
199,672
0
W
Arachne
8,870
806
32
3
0
242,052
0
L
Artio
6,817
620
20
2
0
190,525
0
L
He Bo
6,791
617
53
5
0
178,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role