Player Matchup

Xing Tian
Xing Tian
FartFartFartFart
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,535 Elo+
Party 1
Chiron
Chiron
Phagocytize
Chiron
Level 128
God Stats
6W - 5L
1,845 SR
Queue Stats
174W - 170L
1,538 Elo+
Party 1
Hades
Hades
loupblanc10kai
Hades
Level 143
God Stats
250W - 233L
1,580 SR
Queue Stats
440W - 427L
1,535 Elo+
Solo
Team Averages
Level 111
1,642 SR
1,536 Elo+

VS

Team Averages
Level 117
1,534 SR
1,571 Elo+
Tiamat
Tiamat
Rebornnoble115
Tiamat
Level 124
God Stats
13W - 16L
1,405 SR
Queue Stats
217W - 217L
1,555 Elo+
Party 2
Skadi
Skadi
Rhulo12a
Skadi
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
1,604 Elo+
Solo
Surtr
Surtr
Rising King 305
Surtr
Level 89
God Stats
6W - 6L
1,696 SR
Queue Stats
125W - 118L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
0 / 0 / 3
7,426
743
2,242
9,267
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
13
2 / 0 / 1
7,308
731
7,707
6,634
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 2
7,166
717
4,202
7,986
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,348
635
5,795
4,715
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Rhulo12a
Skadi
11
0 / 1 / 0
6,344
634
6,693
4,730
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
6,056
606
5,306
7,905
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
0
0
3
1.5
W
Chiron
2
0
1
2.5
L
0
0
0
0
L
Skadi
Rhulo12a
Skadi
0
1
0
0
L
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
17,794
23,887
Taken
17,350
15,122
Mitigated
12,493
12,591
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
2,242
306
0
3,542
9,267
7,104
274
2,335
6,932
13,680
0
W
Chiron
7,707
1,880
315
2,609
6,634
2,664
1,096
1,642
4,992
0
41,860
L
5,795
448
0
835
4,715
3,261
0
1,570
3,145
22,318
0
L
Skadi
Rhulo12a
Skadi
6,693
1,594
0
592
4,730
2,103
0
1,383
3,347
0
26,194
L
5,306
1,953
0
1,707
7,905
7,129
0
3,542
4,363
402
19,573
W
4,202
331
253
5,872
7,986
5,354
474
2,114
5,872
28,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,900
Gold Earned
18,748
176
Minions Killed
123
0
Camps Cleared
0
548,900
Distance Traveled
561,825
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,426
743
24
2
0
183,987
3
W
Chiron
7,308
731
84
8
0
187,517
0
L
Tiamat
6,348
635
58
6
0
198,136
1
L
Skadi
6,344
634
46
5
0
179,118
0
L
Surtr
6,056
606
19
2
0
184,571
0
W
Hades
7,166
717
68
7
0
177,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role