Player Matchup

Kukulkan
Kukulkan
ETHEREALFX23
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,221 Elo+
Solo
Martichoras
Martichoras
Fhazd
Martichoras
Level 87
God Stats
8W - 5L
1,629 SR
Queue Stats
126W - 126L
1,400 Elo+
Party 1
Thanatos
Thanatos
Razmanian
Thanatos
Level 17
God Stats
8W - 14L
1,132 SR
Queue Stats
36W - 27L
1,357 Elo+
Party 1
Team Averages
Level 57
1,420 SR
1,326 Elo+

VS

Team Averages
Level 57
1,462 SR
1,362 Elo+
Vulcan
Vulcan
DamnNorwegian
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 2
Chaac
Chaac
ItsUsurpRice
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,286 Elo+
Party 2
Fenrir
Fenrir
Rukai Werewolf
Fenrir
Level 103
God Stats
6W - 5L
1,386 SR
Queue Stats
78W - 84L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ETHEREALFX23
Kukulkan
12
2 / 0 / 8
7,373
819
3,875
5,064
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Fhazd
Martichoras
13
6 / 0 / 7
8,067
896
8,400
7,662
3,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thanatos
Razmanian
Thanatos
12
7 / 2 / 6
8,336
926
10,320
9,394
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,339
704
6,457
5,316
1,226
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 7 / 1
5,935
659
3,919
13,020
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,590
732
3,615
8,235
3,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Kukulkan
ETHEREALFX23
Kukulkan
2
0
8
6
W
Martichoras
Fhazd
Martichoras
6
0
7
9.5
L
0
7
1
0.07
W
Thanatos
Razmanian
Thanatos
7
2
6
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
13,991
22,120
Taken
26,571
10,040
Mitigated
17,280
12,061
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,457
2,298
0
0
5,316
1,226
0
747
4,360
22,131
0
W
Kukulkan
ETHEREALFX23
Kukulkan
3,875
1,118
397
983
5,064
2,016
672
2,564
2,419
20,050
0
W
Martichoras
Fhazd
Martichoras
8,400
4,531
0
2,774
7,662
3,498
1,393
2,288
5,183
0
31,601
L
3,919
633
0
1,427
13,020
12,106
0
2,864
9,871
1,090
8,037
W
Thanatos
Razmanian
Thanatos
10,320
3,816
0
7,907
9,394
4,526
558
2,168
6,987
0
30,662
L
3,615
1,461
0
1,073
8,235
3,948
0
303
7,756
0
17,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
18,864
119
Minions Killed
73
0
Camps Cleared
0
510,355
Distance Traveled
424,652
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,339
704
43
5
0
146,036
0
W
Kukulkan
7,373
819
43
5
0
162,196
0
W
Martichoras
8,067
896
42
5
0
170,935
0
L
Chaac
5,935
659
6
1
0
146,662
0
W
Thanatos
8,336
926
34
4
0
177,224
0
L
Fenrir
6,590
732
24
3
0
131,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role