Player Matchup

Yemoja
Yemoja
DEATHTOALLZOMS
Yemoja
Level 60
God Stats
19W - 19L
1,422 SR
Queue Stats
553W - 559L
1,386 Elo+
Party 2
Thanatos
Thanatos
DreLamarrrr
Thanatos
Level 103
God Stats
11W - 8L
1,594 SR
Queue Stats
49W - 48L
1,490 Elo+
Solo
Sol
Sol
ShadowCasterx1
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,499 Elo+
Solo
Cupid
Cupid
Swaggg_Warfareee
Cupid
Level 52
God Stats
12W - 6L
1,577 SR
Queue Stats
623W - 634L
1,379 Elo+
Party 2
Hercules
Hercules
zXLarryXz
Hercules
Level 76
God Stats
4W - 2L
1,171 SR
Queue Stats
48W - 50L
1,431 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,437 Elo+

VS

Team Averages
Level 89
1,375 SR
1,341 Elo+
Cupid
Cupid
Cake_pop30
Cupid
Level 124
God Stats
10W - 10L
1,333 SR
Queue Stats
226W - 231L
1,321 Elo+
Party 1
Freya
Freya
Holidaayyy
Freya
Level 61
God Stats
4W - 5L
1,376 SR
Queue Stats
332W - 330L
1,401 Elo+
Party 3
Nu Wa
Nu Wa
Malcenthet
Nu Wa
Level 126
God Stats
13W - 13L
1,069 SR
Queue Stats
207W - 207L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
Tyler11223354
Baron Samedi
Level 106
God Stats
14W - 14L
1,321 SR
Queue Stats
191W - 206L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
merciful-larva8
Amaterasu
Level 26
God Stats
1W - 1L
1,778 SR
Queue Stats
11W - 27L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,567
473
4,259
11,085
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
DreLamarrrr
Thanatos
16
9 / 0 / 2
10,170
636
10,793
14,280
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 5
9,489
593
9,393
11,932
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 3
6,266
392
3,763
11,815
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
zXLarryXz
Hercules
15
8 / 0 / 1
9,318
582
8,017
8,711
10,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
6 / 1 / 1
7,767
485
4,925
6,988
2,399
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
14
0 / 3 / 1
7,803
488
3,556
12,474
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
0 / 3 / 1
6,886
430
6,046
7,562
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Tyler11223354
Baron Samedi
11
1 / 3 / 6
6,844
428
10,641
11,669
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
merciful-larva8
Amaterasu
9
0 / 10 / 0
5,905
369
3,026
15,218
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
7
7
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
6
1
1
6.5
W
0
2
6
1.5
W
Thanatos
DreLamarrrr
Thanatos
9
0
2
10
L
Freya
0
3
1
0.17
L
Nu Wa
0
3
1
0.17
W
3
0
5
5.5
W
0
5
3
0.3
L
Baron Samedi
Tyler11223354
Baron Samedi
1
3
6
1.33
L
Amaterasu
merciful-larva8
Amaterasu
0
10
0
0
W
Hercules
zXLarryXz
Hercules
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
28,194
57,823
Taken
53,911
34,312
Mitigated
22,888
39,752
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,925
2,431
316
2,036
6,988
2,399
0
2,074
4,914
0
54,029
W
4,259
632
1,636
3,652
11,085
8,907
0
5,847
5,238
20,339
0
W
Thanatos
DreLamarrrr
Thanatos
10,793
3,919
0
19,095
14,280
6,079
0
2,959
11,321
0
81,887
L
Freya
3,556
1,093
0
5,453
12,474
6,155
0
1,392
11,082
58,431
12,629
L
Nu Wa
6,046
418
0
1,404
7,562
2,330
0
3,343
4,219
52,897
0
W
9,393
2,522
0
7,726
11,932
4,571
4,650
4,300
7,632
92,635
0
W
3,763
1,634
756
3,736
11,815
4,684
371
6,104
5,711
0
26,513
L
Baron Samedi
Tyler11223354
Baron Samedi
10,641
904
937
5,809
11,669
4,953
0
5,888
5,781
40,623
0
L
Amaterasu
merciful-larva8
Amaterasu
3,026
1,265
0
1,950
15,218
7,051
0
955
14,263
0
21,843
W
Hercules
zXLarryXz
Hercules
8,017
3,908
0
3,151
8,711
10,071
605
812
7,899
0
53,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
35,205
399
Minions Killed
377
0
Camps Cleared
0
1,450,869
Distance Traveled
1,389,442
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,767
485
87
5
0
263,143
0
W
Yemoja
7,567
473
25
2
0
270,251
6
W
Thanatos
10,170
636
119
7
0
356,199
1
L
Freya
7,803
488
113
7
0
299,378
0
L
Nu Wa
6,886
430
76
5
0
287,932
4
W
Sol
9,489
593
144
9
0
305,127
0
W
Cupid
6,266
392
42
3
0
254,547
5
L
Baron Samedi
6,844
428
66
4
0
263,194
2
L
Amaterasu
5,905
369
35
2
0
275,795
0
W
Hercules
9,318
582
69
4
0
264,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role