Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BigDodgerBlue
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,551 Elo+
Party 2
Martichoras
Martichoras
Divin3Blizzard
Martichoras
Level 89
God Stats
2W - 2L
1,738 SR
Queue Stats
60W - 58L
1,589 Elo+
Party 2
Hercules
Hercules
DueceMcGee23
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,420 Elo+
Solo
Hades
Hades
TotaledFurball2
Hades
Level 63
God Stats
33W - 23L
1,650 SR
Queue Stats
47W - 44L
1,544 Elo+
Party 2
Team Averages
Level 83
1,578 SR
1,521 Elo+

VS

Team Averages
Level 106
1,524 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
SoMxTHE OXx
Ah Muzen Cab
Level 95
God Stats
2W - 0L
1,751 SR
Queue Stats
29W - 26L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
TJizzle380
Xbalanque
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 166L
1,512 Elo+
Solo
Chaac
Chaac
Tmandd
Chaac
Level 149
God Stats
14W - 6L
1,641 SR
Queue Stats
49W - 46L
1,493 Elo+
Party 1
Mercury
Mercury
dreamhours
Mercury
Level 66
God Stats
1W - 2L
1,328 SR
Queue Stats
338W - 328L
1,385 Elo+
Solo
Merlin
Merlin
xId1otk1llerxx
Merlin
Level 62
God Stats
37W - 41L
1,401 SR
Queue Stats
130W - 125L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 5 / 0
6,040
503
4,483
10,873
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 0
5,670
473
2,884
6,864
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Divin3Blizzard
Martichoras
9
0 / 2 / 0
5,512
459
5,218
7,338
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DueceMcGee23
Hercules
8
0 / 2 / 0
5,200
433
905
8,516
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
6,652
554
2,580
7,815
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SoMxTHE OXx
Ah Muzen Cab
10
0 / 0 / 2
5,993
499
4,558
4,416
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
TJizzle380
Xbalanque
12
1 / 2 / 3
7,235
603
6,130
7,132
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Tmandd
Chaac
11
5 / 0 / 2
6,908
576
5,770
8,054
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
dreamhours
Mercury
11
6 / 1 / 4
7,140
595
6,940
9,750
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 3
7,332
611
5,517
3,966
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
0
0.6
L
0
3
0
0
L
Martichoras
Divin3Blizzard
Martichoras
0
2
0
0
L
Hercules
DueceMcGee23
Hercules
0
2
0
0
W
Ah Muzen Cab
SoMxTHE OXx
Ah Muzen Cab
0
0
2
1
W
Xbalanque
TJizzle380
Xbalanque
1
2
3
1.25
W
Chaac
Tmandd
Chaac
5
0
2
6
L
0
2
2
0.5
W
Mercury
dreamhours
Mercury
6
1
4
8
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
28,915
41,406
Taken
33,318
21,400
Mitigated
16,257
13,781
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,483
1,270
0
1,984
10,873
4,043
0
650
10,141
0
28,206
L
2,884
64
0
1,670
6,864
2,544
0
3,467
2,995
40,758
0
L
Martichoras
Divin3Blizzard
Martichoras
5,218
2,954
0
3,666
7,338
3,076
0
0
7,338
0
41,256
L
Hercules
DueceMcGee23
Hercules
905
428
0
2,907
8,516
6,642
0
870
7,600
0
10,712
W
Ah Muzen Cab
SoMxTHE OXx
Ah Muzen Cab
4,558
1,516
0
1,540
4,416
1,542
0
0
4,416
0
36,039
W
Xbalanque
TJizzle380
Xbalanque
6,130
2,876
0
858
7,132
2,594
208
1,843
5,289
0
57,332
W
Chaac
Tmandd
Chaac
5,770
768
0
4,126
8,054
7,738
0
132
7,922
0
30,757
L
2,580
541
30
3,524
7,815
5,095
0
0
7,815
46,536
0
W
Mercury
dreamhours
Mercury
6,940
4,357
0
1,748
9,750
3,130
470
2,171
7,541
0
42,151
W
5,517
461
0
1,298
3,966
1,253
132
1,058
2,686
55,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
34,608
314
Minions Killed
363
0
Camps Cleared
0
1,099,489
Distance Traveled
1,179,692
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,040
503
41
3
0
243,629
3
L
Raijin
5,670
473
70
6
0
217,852
1
L
Martichoras
5,512
459
70
6
0
202,475
0
L
Hercules
5,200
433
24
2
0
229,311
4
W
Ah Muzen Cab
5,993
499
73
6
0
227,393
0
W
Xbalanque
7,235
603
84
7
0
209,217
2
W
Chaac
6,908
576
42
4
0
244,152
4
L
Hades
6,652
554
109
9
0
206,222
0
W
Mercury
7,140
595
63
5
0
284,029
1
W
Merlin
7,332
611
101
8
0
214,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role