Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SumT1ngWong
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 250L
1,430 Elo+
Solo
Ullr
Ullr
THCpLuNgEr
Ullr
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 199L
1,429 Elo+
Party 2
Bacchus
Bacchus
ThaHighGuy
Bacchus
Level 68
God Stats
17W - 20L
1,432 SR
Queue Stats
151W - 168L
1,341 Elo+
Party 2
Mercury
Mercury
YeahAbsolutely
Mercury
Level 147
God Stats
6W - 8L
1,155 SR
Queue Stats
697W - 672L
1,484 Elo+
Solo
Team Averages
Level 117
1,418 SR
1,437 Elo+

VS

Team Averages
Level 80
1,548 SR
1,411 Elo+
Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Beywolf9
Neith
Level 66
God Stats
9W - 7L
1,713 SR
Queue Stats
396W - 365L
1,417 Elo+
Solo
Cthulhu
Cthulhu
BitReaper
Cthulhu
Level 86
God Stats
6W - 10L
1,500 SR
Queue Stats
386W - 330L
1,450 Elo+
Solo
Cliodhna
Cliodhna
Zdragon57
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,328 Elo+
Party 1
Surtr
Surtr
jefferysteele
Surtr
Level 77
God Stats
7W - 9L
1,528 SR
Queue Stats
53W - 93L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 2 / 0
7,463
622
8,975
9,403
7,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 4
6,592
549
8,230
9,229
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
6,615
551
6,984
8,582
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ThaHighGuy
Bacchus
9
1 / 2 / 3
6,141
512
4,437
9,989
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 3 / 0
8,025
669
4,682
9,851
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 4
5,837
486
3,264
9,373
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Beywolf9
Neith
11
3 / 0 / 2
6,544
545
7,920
5,893
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
BitReaper
Cthulhu
11
2 / 5 / 6
6,781
565
4,050
12,728
6,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Zdragon57
Cliodhna
12
2 / 2 / 5
6,611
551
7,429
10,359
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 3 / 1
7,501
625
7,623
12,238
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
15
Kills
13
13
Deaths
15
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
0
1.5
L
Tiamat
 
Tiamat
0
5
4
0.4
L
Neith
Beywolf9
Neith
3
0
2
4
L
Cthulhu
BitReaper
Cthulhu
2
5
6
1
W
1
3
4
1
W
2
3
1
0.83
W
Bacchus
ThaHighGuy
Bacchus
1
2
3
1.25
W
8
3
0
2.67
L
Cliodhna
Zdragon57
Cliodhna
2
2
5
2.25
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,308
Damage
30,286
47,054
Taken
50,591
27,254
Mitigated
22,095
13,566
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,975
989
38
5,483
9,403
7,453
255
877
8,466
55,400
0
L
Tiamat
 
Tiamat
3,264
303
10
1,671
9,373
3,919
345
689
8,684
32,047
0
L
Neith
Beywolf9
Neith
7,920
3,340
0
1,411
5,893
2,462
0
429
5,464
0
50,881
L
Cthulhu
BitReaper
Cthulhu
4,050
152
1,148
2,722
12,728
6,371
0
4,243
8,485
28,379
0
W
8,230
2,965
0
1,311
9,229
3,114
603
2,003
6,962
0
46,632
W
6,984
3,032
178
1,326
8,582
3,367
0
1,401
7,181
0
38,015
W
Bacchus
ThaHighGuy
Bacchus
4,437
887
344
3,561
9,989
9,326
0
1,786
8,117
19,774
0
W
4,682
3,053
0
1,325
9,851
3,994
0
933
8,860
0
54,854
L
Cliodhna
Zdragon57
Cliodhna
7,429
293
0
941
10,359
3,704
0
2,316
8,043
0
45,088
L
7,623
3,822
0
3,449
12,238
5,639
0
5,735
6,503
154
36,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
33,274
365
Minions Killed
293
0
Camps Cleared
0
1,156,863
Distance Traveled
1,225,159
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,463
622
114
10
0
193,003
0
L
Tiamat
5,837
486
59
5
0
214,981
0
L
Neith
6,544
545
80
7
0
239,961
0
L
Cthulhu
6,781
565
45
4
0
255,398
0
W
Neith
6,592
549
74
6
0
218,425
0
W
Ullr
6,615
551
62
5
0
226,165
1
W
Bacchus
6,141
512
31
3
0
248,459
2
W
Mercury
8,025
669
84
7
0
270,811
2
L
Cliodhna
6,611
551
59
5
0
284,454
0
L
Surtr
7,501
625
50
4
0
230,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role