Player Matchup

Ymir
Ymir
CatGirlGaymer6
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Sol
Sol
EdgarAlenPwn
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
JoyDiivision
Ao Kuang
Level 37
God Stats
3W - 5L
1,641 SR
Queue Stats
13W - 25L
1,416 Elo+
Party 1
King Arthur
King Arthur
PrincessEevee
King Arthur
Level 41
God Stats
15W - 18L
1,477 SR
Queue Stats
31W - 40L
1,412 Elo+
Party 4
Chernobog
Chernobog
VylothDemon
Chernobog
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 22
1,524 SR
1,449 Elo+

VS

Team Averages
Level 44
1,486 SR
1,464 Elo+
Guan Yu
Guan Yu
Flaminriku657
Guan Yu
Level 29
God Stats
4W - 3L
1,834 SR
Queue Stats
41W - 37L
1,582 Elo+
Party 2
Maui
Maui
Gloopy55
Maui
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 73L
1,451 Elo+
Solo
Charybdis
Charybdis
JerseyMikes
Charybdis
Level 69
God Stats
9W - 6L
1,679 SR
Queue Stats
76W - 83L
1,398 Elo+
Party 3
Thanatos
Thanatos
Slade020399
Thanatos
Level 27
God Stats
5W - 8L
1,316 SR
Queue Stats
31W - 31L
1,310 Elo+
Party 3
Chronos
Chronos
jumpfin
Chronos
Level 55
God Stats
1W - 4L
1,104 SR
Queue Stats
68W - 63L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,552
397
3,229
12,422
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 8 / 0
6,144
439
6,219
14,947
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
JoyDiivision
Ao Kuang
12
2 / 4 / 0
7,729
552
8,249
11,131
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PrincessEevee
King Arthur
10
0 / 9 / 0
6,018
430
4,738
16,643
7,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
VylothDemon
Chernobog
10
0 / 5 / 0
6,077
434
1,467
9,456
3,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
8 / 1 / 1
10,344
739
11,270
12,292
14,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
6 / 0 / 7
8,773
627
3,240
9,221
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
JerseyMikes
Charybdis
14
9 / 1 / 4
9,102
650
12,454
9,039
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Slade020399
Thanatos
12
5 / 0 / 6
7,887
563
3,689
6,428
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chronos
jumpfin
Chronos
14
2 / 0 / 8
8,307
593
12,778
9,819
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
2
Kills
30
30
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
8
0
0
W
Guan Yu
8
1
1
8.5
W
Maui
6
0
7
9.5
W
Charybdis
JerseyMikes
Charybdis
9
1
4
11
L
Ao Kuang
JoyDiivision
Ao Kuang
2
4
0
0.5
L
King Arthur
PrincessEevee
King Arthur
0
9
0
0
W
Thanatos
Slade020399
Thanatos
5
0
6
8
L
Chernobog
VylothDemon
Chernobog
0
5
0
0
W
Chronos
jumpfin
Chronos
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
43,431
64,599
Taken
46,799
29,319
Mitigated
33,129
9,819
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,229
1,345
0
2,508
12,422
9,485
0
2,696
9,726
18,220
0
L
6,219
2,463
123
3,719
14,947
5,024
1,353
8,798
6,149
38,478
0
W
Guan Yu
11,270
1,516
0
3,254
12,292
14,664
0
2,494
9,798
0
86,414
W
Maui
3,240
807
0
2,497
9,221
8,304
578
2,901
6,320
22,234
0
W
Charybdis
JerseyMikes
Charybdis
12,454
8,362
0
5,308
9,039
3,435
3,046
3,919
5,120
0
65,748
L
Ao Kuang
JoyDiivision
Ao Kuang
8,249
2,501
0
1,680
11,131
3,702
0
2,455
8,676
39,300
0
L
King Arthur
PrincessEevee
King Arthur
4,738
1,042
0
1,140
16,643
7,567
0
1,516
15,127
0
37,797
W
Thanatos
Slade020399
Thanatos
3,689
1,271
0
5,436
6,428
2,587
251
2,117
4,311
0
28,078
L
Chernobog
VylothDemon
Chernobog
1,467
589
0
649
9,456
3,541
0
553
8,903
0
35,112
W
Chronos
jumpfin
Chronos
12,778
3,523
0
2,625
9,819
4,139
2,909
6,266
3,553
64,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
44,413
237
Minions Killed
416
0
Camps Cleared
0
1,288,586
Distance Traveled
1,388,853
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,552
397
12
1
0
284,659
3
L
Sol
6,144
439
66
5
0
213,605
0
W
Guan Yu
10,344
739
143
10
0
274,870
0
W
Maui
8,773
627
37
3
0
271,498
1
W
Charybdis
9,102
650
91
7
0
262,174
2
L
Ao Kuang
7,729
552
49
4
0
310,376
0
L
King Arthur
6,018
430
56
4
0
250,797
0
W
Thanatos
7,887
563
50
4
0
303,896
2
L
Chernobog
6,077
434
54
4
0
229,149
0
W
Chronos
8,307
593
95
7
0
276,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role