Player Matchup

Bakasura
Bakasura
DarrellCombos
Bakasura
Level 68
God Stats
13W - 15L
1,423 SR
Queue Stats
203W - 255L
1,314 Elo+
Party 1
Medusa
Medusa
RipAuzlBerry
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,123 Elo+
Party 1
Cthulhu
Cthulhu
Undotime
Cthulhu
Level 18
God Stats
0W - 3L
1,170 SR
Queue Stats
25W - 59L
1,156 Elo+
Party 1
Surtr
Surtr
Vxvid_bodiesU
Surtr
Level 22
God Stats
5W - 5L
1,454 SR
Queue Stats
40W - 73L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
boo13
Morgan Le Fay
Level 35
God Stats
6W - 4L
1,349 SR
Queue Stats
106W - 75L
1,322 Elo+
Solo
Team Averages
Level 33
1,379 SR
1,237 Elo+

VS

Team Averages
Level 50
1,546 SR
1,469 Elo+
Artio
Artio
Gob831
Artio
Level 71
God Stats
16W - 12L
1,623 SR
Queue Stats
350W - 337L
1,398 Elo+
Party 2
Anubis
Anubis
Influx wennie
Anubis
Level 31
God Stats
42W - 45L
1,527 SR
Queue Stats
47W - 50L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Maxyman121
Zhong Kui
Level 18
God Stats
5W - 2L
1,663 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 2
Set
Set
ScornfulHarp690
Set
Level 87
God Stats
20W - 6L
1,785 SR
Queue Stats
139W - 131L
1,517 Elo+
Party 2
Izanami
Izanami
juanasoX27
Izanami
Level 41
God Stats
2W - 8L
1,131 SR
Queue Stats
33W - 49L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarrellCombos
Bakasura
9
2 / 4 / 0
5,476
498
5,409
12,693
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
0 / 1 / 0
5,075
461
3,380
6,870
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Undotime
Cthulhu
8
0 / 2 / 0
4,955
450
2,122
10,815
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,900
445
2,336
9,399
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
boo13
Morgan Le Fay
10
0 / 0 / 2
5,693
518
7,212
7,064
2,738
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gob831
Artio
10
0 / 0 / 4
5,797
527
3,604
7,282
4,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
7,061
642
8,568
5,631
2,394
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Maxyman121
Zhong Kui
10
1 / 2 / 1
5,868
533
5,954
7,799
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 2
6,472
588
5,550
8,910
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
juanasoX27
Izanami
10
1 / 0 / 0
6,288
572
4,940
6,074
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DarrellCombos
Bakasura
2
4
0
0.5
W
Artio
Gob831
Artio
0
0
4
2
W
5
0
2
6
W
Zhong Kui
Maxyman121
Zhong Kui
1
2
1
0.75
L
Medusa
0
1
0
0
W
4
0
2
5
L
Cthulhu
Undotime
Cthulhu
0
2
0
0
L
0
4
0
0
L
Morgan Le Fay
boo13
Morgan Le Fay
0
0
2
1
W
Izanami
juanasoX27
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
28,616
46,841
Taken
35,696
19,786
Mitigated
18,124
13,686
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DarrellCombos
Bakasura
5,409
3,359
0
3,912
12,693
5,013
0
3,148
9,545
0
21,502
W
Artio
Gob831
Artio
3,604
29
2,250
3,508
7,282
4,674
0
2,635
4,356
10,042
0
W
8,568
229
0
3,170
5,631
2,394
623
823
4,648
48,725
0
W
Zhong Kui
Maxyman121
Zhong Kui
5,954
1,449
0
1,975
7,799
5,437
207
4,569
2,652
38,553
0
L
Medusa
3,380
1,718
0
2,982
6,870
2,035
0
576
6,294
0
32,667
W
5,550
3,069
0
2,182
8,910
3,645
0
298
7,986
0
55,543
L
Cthulhu
Undotime
Cthulhu
2,122
107
1,383
1,950
10,815
6,091
9
4,490
6,325
15,826
0
L
2,336
636
0
1,735
9,399
3,909
0
5,749
3,650
635
21,080
L
Morgan Le Fay
boo13
Morgan Le Fay
7,212
302
0
1,724
7,064
2,738
0
4,163
2,901
46,808
0
W
Izanami
juanasoX27
Izanami
4,940
4,029
0
3,437
6,074
1,974
0
691
5,326
0
53,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
31,486
217
Minions Killed
363
0
Camps Cleared
0
1,056,132
Distance Traveled
1,057,859
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,476
498
36
3
0
241,517
7
W
Artio
5,797
527
9
1
0
232,466
4
W
Anubis
7,061
642
90
8
0
193,653
1
W
Zhong Kui
5,868
533
71
6
0
184,156
0
L
Medusa
5,075
461
41
4
0
214,226
3
W
Set
6,472
588
93
8
0
263,406
2
L
Cthulhu
4,955
450
23
2
0
209,205
0
L
Surtr
4,900
445
35
3
0
193,282
1
L
Morgan Le Fay
5,693
518
82
7
0
197,902
2
W
Izanami
6,288
572
100
9
0
184,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role