Player Matchup

Nu Wa
Nu Wa
BiggDadyCain
Nu Wa
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 140L
1,463 Elo+
Party 2
Charybdis
Charybdis
LivLaughEsph
Charybdis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Noe603
Cthulhu
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 85L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
SeiyaDePegaso73
Cabrakan
Level 27
God Stats
6W - 4L
1,474 SR
Queue Stats
236W - 268L
1,360 Elo+
Party 1
Agni
Agni
Wolziel_Alucard
Agni
Level 153
God Stats
9W - 13L
1,477 SR
Queue Stats
857W - 883L
1,419 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,442 Elo+

VS

Team Averages
Level 24
1,544 SR
1,365 Elo+
Discordia
Discordia
GuilherX10
Discordia
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 4L
1,534 Elo+
Solo
Chronos
Chronos
Nas112
Chronos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 140L
1,495 Elo+
Solo
Thor
Thor
Sendnoodshere
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,261 Elo+
Solo
Thanatos
Thanatos
ballocaust
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Pele
Pele
kingpito-pr27
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 99L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 15
10,478
1,048
13,819
9,914
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LivLaughEsph
Charybdis
13
3 / 3 / 8
8,257
826
4,173
8,165
3,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Noe603
Cthulhu
16
4 / 2 / 17
9,028
903
10,705
17,659
21,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
14
3 / 5 / 13
8,504
850
5,798
13,098
18,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 11
10,035
1,004
16,395
8,691
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GuilherX10
Discordia
17
3 / 2 / 7
8,412
841
9,283
7,188
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Nas112
Chronos
14
1 / 7 / 4
7,467
747
9,325
12,395
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 7
7,191
719
8,883
12,280
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ballocaust
Thanatos
12
5 / 6 / 3
8,019
802
9,085
12,333
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 6 / 2
7,526
753
6,090
12,992
7,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
25
Kills
13
14
Deaths
26
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
L
Discordia
GuilherX10
Discordia
3
2
7
3.25
W
Charybdis
LivLaughEsph
Charybdis
3
3
8
2.33
L
Chronos
Nas112
Chronos
1
7
4
0.43
W
Cthulhu
Noe603
Cthulhu
4
2
17
6.25
W
Cabrakan
3
5
13
1.9
L
0
5
7
0.7
W
9
2
11
7.25
L
Thanatos
ballocaust
Thanatos
5
6
3
1.08
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,890
Damage
42,666
57,527
Taken
57,188
51,152
Mitigated
26,762
21,386
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,819
3,085
545
3,115
9,914
4,775
1,232
3,436
6,147
32,841
0
L
Discordia
GuilherX10
Discordia
9,283
194
767
2,128
7,188
3,158
569
6,021
1,029
32,134
0
W
Charybdis
LivLaughEsph
Charybdis
4,173
1,810
575
1,135
8,165
3,523
1,303
2,710
5,204
0
9,272
L
Chronos
Nas112
Chronos
9,325
1,294
85
1,010
12,395
5,218
624
10,104
2,164
19,567
0
W
Cthulhu
Noe603
Cthulhu
10,705
950
1,305
6,320
17,659
21,437
342
6,093
11,058
19,487
0
W
Cabrakan
5,798
770
544
1,896
13,098
18,191
116
4,223
8,442
10,452
0
L
8,883
383
662
3,885
12,280
5,870
46
9,711
2,389
0
17,118
W
16,395
311
2,279
3,672
8,691
3,226
740
1,409
7,091
24,176
0
L
Thanatos
ballocaust
Thanatos
9,085
1,652
0
5,030
12,333
4,860
0
9,175
2,979
0
10,518
L
6,090
1,189
637
2,280
12,992
7,656
539
10,856
1,910
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
38,615
110
Minions Killed
99
0
Camps Cleared
0
943,369
Distance Traveled
838,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,478
1,048
36
4
0
183,661
0
L
Discordia
8,412
841
46
5
0
192,063
0
W
Charybdis
8,257
826
13
1
0
155,170
0
L
Chronos
7,467
747
22
2
0
165,707
0
W
Cthulhu
9,028
903
18
2
0
203,321
0
W
Cabrakan
8,504
850
16
2
0
180,526
0
L
Thor
7,191
719
18
2
0
155,426
0
W
Agni
10,035
1,004
27
3
0
220,691
0
L
Thanatos
8,019
802
5
1
0
165,897
0
L
Pele
7,526
753
8
1
0
159,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role