Player Matchup

Odin
Odin
Bilkhu31
Odin
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 307L
1,500 Elo+
Party 1
Artio
Artio
JimmyYeetsWorld
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,361 Elo+
Party 1
Freya
Freya
SirYeetLoaf
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,269 Elo+
Party 1
Apollo
Apollo
TheLegitLemur
Apollo
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
157W - 138L
1,587 Elo+
Party 1
Izanami
Izanami
pwussyboi
Izanami
Level 148
God Stats
4W - 9L
1,317 SR
Queue Stats
341W - 340L
1,367 Elo+
Party 1
Team Averages
Level 120
1,504 SR
1,417 Elo+

VS

Team Averages
Level 90
1,601 SR
1,529 Elo+
Jormungandr
Jormungandr
Au Neo Prophet
Jormungandr
Level 69
God Stats
3W - 0L
1,735 SR
Queue Stats
51W - 47L
1,515 Elo+
Solo
He Bo
He Bo
BlueFalcon71
He Bo
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 155L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elantiguosan
Morgan Le Fay
Level 68
God Stats
3W - 1L
1,490 SR
Queue Stats
62W - 79L
1,482 Elo+
Solo
Izanami
Izanami
kewlkat1684
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,548 Elo+
Solo
Medusa
Medusa
turdferguson994
Medusa
Level 109
God Stats
2W - 1L
1,778 SR
Queue Stats
186W - 173L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 5 / 9
7,754
646
5,471
14,271
14,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 5 / 9
8,993
749
4,660
18,070
27,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 7 / 6
7,889
657
5,330
12,897
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 3
9,553
796
11,227
15,543
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
pwussyboi
Izanami
15
4 / 6 / 5
9,151
763
9,020
12,554
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Au Neo Prophet
Jormungandr
16
8 / 3 / 16
10,691
891
11,437
12,874
14,102
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 1 / 16
10,700
892
13,322
6,478
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
elantiguosan
Morgan Le Fay
17
5 / 4 / 18
10,007
834
18,423
10,745
6,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
kewlkat1684
Izanami
15
2 / 5 / 16
9,723
810
10,631
10,285
5,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 15
9,964
830
13,702
9,424
5,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
14
Kills
27
27
Deaths
15
32
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Au Neo Prophet
Jormungandr
8
3
16
5.33
L
Odin
0
5
9
0.9
W
6
1
16
14
L
3
5
9
1.5
L
0
7
6
0.43
L
7
4
3
2.13
W
Morgan Le Fay
elantiguosan
Morgan Le Fay
5
4
18
3.5
W
Izanami
kewlkat1684
Izanami
2
5
16
2
L
Izanami
pwussyboi
Izanami
4
6
5
1.08
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,708
Damage
67,515
73,335
Taken
49,806
62,642
Mitigated
34,506
20,581
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Au Neo Prophet
Jormungandr
11,437
1,801
1,344
1,730
12,874
14,102
314
2,184
10,690
19,969
0
L
Odin
5,471
1,381
1,584
2,257
14,271
14,580
34
6,346
7,925
0
9,242
W
13,322
185
1,475
1,941
6,478
3,325
1,560
910
5,568
26,234
0
L
4,660
833
1,219
3,051
18,070
27,098
214
9,982
8,088
5,545
0
L
5,330
1,524
0
1,461
12,897
6,280
0
8,655
4,242
14,626
0
L
11,227
6,493
1,760
6,212
15,543
8,478
1,150
9,911
5,632
0
31,672
W
Morgan Le Fay
elantiguosan
Morgan Le Fay
18,423
3,207
336
1,658
10,745
6,735
2,025
1,478
9,267
33,044
0
W
Izanami
kewlkat1684
Izanami
10,631
5,393
1,963
1,348
10,285
5,264
2,853
1,622
8,663
0
25,184
L
Izanami
pwussyboi
Izanami
9,020
6,115
1,325
1,712
12,554
6,206
72
8,288
4,266
0
20,067
W
13,702
4,163
1,184
1,535
9,424
5,080
2,092
3,796
5,628
0
27,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
51,085
93
Minions Killed
139
0
Camps Cleared
0
1,008,635
Distance Traveled
1,090,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,691
891
15
1
0
216,653
0
L
Odin
7,754
646
7
1
0
229,745
0
W
He Bo
10,700
892
44
4
0
234,573
0
L
Artio
8,993
749
0
0
0
197,944
0
L
Freya
7,889
657
18
2
0
201,440
0
L
Apollo
9,553
796
41
3
0
202,443
0
W
Morgan Le Fay
10,007
834
34
3
0
217,274
0
W
Izanami
9,723
810
15
1
0
200,629
0
L
Izanami
9,151
763
27
2
0
177,063
0
W
Medusa
9,964
830
31
3
0
221,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role