Player Matchup

Sol
Sol
BirdzManz
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 2
Hercules
Hercules
Yeetbort
Hercules
Level 62
God Stats
1W - 3L
1,213 SR
Queue Stats
27W - 40L
1,303 Elo+
Party 2
Neith
Neith
Zavien6754
Neith
Level 51
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 2
Team Averages
Level 67
1,404 SR
1,412 Elo+

VS

Team Averages
Level 120
1,738 SR
1,394 Elo+
Medusa
Medusa
Garrett25G
Medusa
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 74L
1,375 Elo+
Party 1
Ra
Ra
Macloven611
Ra
Level 142
God Stats
9W - 3L
1,927 SR
Queue Stats
71W - 84L
1,431 Elo+
Solo
Geb
Geb
RDV Boogieman
Geb
Level 118
God Stats
4W - 3L
1,787 SR
Queue Stats
134W - 141L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,329
595
14,788
13,848
5,722
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Yeetbort
Hercules
14
1 / 2 / 0
8,203
586
6,404
14,075
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
0 / 3 / 1
7,984
570
5,143
9,389
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Garrett25G
Medusa
15
2 / 0 / 3
9,654
690
10,595
8,120
5,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 0 / 3
9,712
694
13,375
8,771
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 4
10,405
743
6,765
15,500
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Medusa
Garrett25G
Medusa
2
0
3
3.5
W
2
0
3
3.5
W
2
1
4
4
L
Hercules
Yeetbort
Hercules
1
2
0
0.5
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
30,735
37,312
Taken
32,391
26,800
Mitigated
29,427
16,933
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,788
3,499
386
7,684
13,848
5,722
121
7,307
6,541
46,093
0
W
Medusa
Garrett25G
Medusa
10,595
3,085
0
2,541
8,120
5,001
710
3,598
4,334
0
54,096
W
13,375
859
2,459
4,335
8,771
5,153
193
4,904
3,774
60,296
0
W
6,765
429
472
5,380
15,500
19,273
140
6,354
8,619
12,356
0
L
Hercules
Yeetbort
Hercules
6,404
581
549
6,299
14,075
16,371
0
7,708
6,367
0
20,092
L
Neith
5,143
1,626
0
2,015
9,389
4,707
0
5,172
4,217
0
29,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
29,771
162
Minions Killed
187
0
Camps Cleared
0
732,475
Distance Traveled
840,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,329
595
87
6
0
258,937
0
W
Medusa
9,654
690
78
6
0
281,180
0
W
Ra
9,712
694
93
7
0
280,884
1
W
Geb
10,405
743
16
1
0
278,446
0
L
Hercules
8,203
586
22
2
0
249,958
0
L
Neith
7,984
570
53
4
0
223,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role