Player Matchup

Danzaburou
Danzaburou
LOWE254
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,385 Elo+
Solo
Athena
Athena
Nobeloo
Athena
Level 147
God Stats
7W - 0L
1,500 SR
Queue Stats
306W - 299L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
TigerNnja
Erlang Shen
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 187L
1,454 Elo+
Solo
Apollo
Apollo
WinChixDin
Apollo
Level 115
God Stats
2W - 0L
1,446 SR
Queue Stats
62W - 61L
1,552 Elo+
Party 1
Arachne
Arachne
unlucky2020
Arachne
Level 113
God Stats
3W - 4L
1,532 SR
Queue Stats
118W - 100L
1,559 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,500 Elo+

VS

Team Averages
Level 127
1,398 SR
1,530 Elo+
Sobek
Sobek
Alzabar
Sobek
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
678W - 708L
1,456 Elo+
Solo
Anhur
Anhur
BassMauccmax
Anhur
Level 140
God Stats
0W - 6L
1,175 SR
Queue Stats
209W - 198L
1,627 Elo+
Solo
Chaac
Chaac
Firetrucked
Chaac
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 147L
1,536 Elo+
Solo
Skadi
Skadi
Grimlim999
Skadi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 90L
1,511 Elo+
Party 2
King Arthur
King Arthur
PoggerClaps
King Arthur
Level 109
God Stats
3W - 4L
1,315 SR
Queue Stats
110W - 110L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOWE254
Danzaburou
16
3 / 4 / 13
9,927
827
16,162
11,831
6,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Nobeloo
Athena
16
4 / 4 / 12
10,319
860
10,794
17,554
22,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Erlang Shen
TigerNnja
Erlang Shen
17
5 / 4 / 11
10,169
847
15,812
18,343
24,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
WinChixDin
Apollo
16
5 / 3 / 9
9,725
810
14,257
10,965
5,655
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
unlucky2020
Arachne
16
3 / 3 / 13
9,465
789
8,727
15,147
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alzabar
Sobek
16
3 / 2 / 15
10,120
843
14,508
18,217
27,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 4 / 9
8,934
745
10,200
11,876
6,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 4 / 9
9,023
752
14,326
16,658
27,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
13
4 / 5 / 6
8,485
707
13,236
12,608
6,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
PoggerClaps
King Arthur
16
6 / 5 / 9
9,935
828
9,229
15,426
18,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
66
20
Kills
18
18
Deaths
20
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alzabar
Sobek
3
2
15
5.25
L
3
4
9
1.88
L
2
4
9
1.63
L
Skadi
4
5
6
1.4
W
Danzaburou
LOWE254
Danzaburou
3
4
13
2.38
W
Athena
Nobeloo
Athena
4
4
12
2.5
L
King Arthur
PoggerClaps
King Arthur
6
5
9
2.1
W
Erlang Shen
TigerNnja
Erlang Shen
5
4
11
2.63
W
Apollo
WinChixDin
Apollo
5
3
9
3.17
W
Arachne
unlucky2020
Arachne
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,752
Damage
61,499
73,840
Taken
74,785
74,374
Mitigated
85,594
23,326
Healing
27,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alzabar
Sobek
14,508
1,196
1,624
6,460
18,217
27,323
84
3,683
14,258
25,121
0
L
10,200
6,332
718
2,159
11,876
6,099
1,425
1,618
10,170
0
24,025
L
14,326
1,493
556
4,922
16,658
27,617
154
3,891
12,510
4,035
27,344
L
Skadi
13,236
6,188
1,376
2,984
12,608
6,158
820
1,804
10,708
0
22,680
W
Danzaburou
LOWE254
Danzaburou
16,162
7,336
1,369
2,087
11,831
6,590
1,603
3,333
8,498
0
40,543
W
Athena
Nobeloo
Athena
10,794
1,868
539
2,514
17,554
22,300
994
4,709
12,845
18,804
0
L
King Arthur
PoggerClaps
King Arthur
9,229
1,389
2,483
3,723
15,426
18,397
518
3,760
11,451
0
14,839
W
Erlang Shen
TigerNnja
Erlang Shen
15,812
6,552
895
5,741
18,343
24,007
660
4,767
13,576
6,339
19,748
W
Apollo
WinChixDin
Apollo
14,257
9,780
1,787
3,017
10,965
5,655
3,587
2,397
8,568
0
28,831
W
Arachne
unlucky2020
Arachne
8,727
6,027
914
4,463
15,147
15,822
1,233
2,182
12,965
0
11,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
46,497
119
Minions Killed
146
0
Camps Cleared
0
1,031,884
Distance Traveled
988,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,120
843
16
1
0
233,205
0
L
Anhur
8,934
745
44
4
0
158,210
0
L
Chaac
9,023
752
38
3
0
196,732
0
L
Skadi
8,485
707
29
2
0
176,790
0
W
Danzaburou
9,927
827
49
4
0
179,438
0
W
Athena
10,319
860
15
1
0
216,055
0
L
King Arthur
9,935
828
19
2
0
223,395
0
W
Erlang Shen
10,169
847
16
1
0
203,986
0
W
Apollo
9,725
810
29
2
0
217,679
0
W
Arachne
9,465
789
10
1
0
214,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role