Player Matchup

Ao Kuang
Ao Kuang
Gold II
Taco Chiefin
Ao Kuang
Gold II
Level 155
God Stats
14W - 13L
1,588 SR
Queue Stats
162W - 150L
1,617 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
euromike21
Kukulkan
Gold IV
Level 126
God Stats
118W - 101L
1,538 SR
Queue Stats
125W - 106L
1,419 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
iMainSunWukong
Sun Wukong
Gold IV
Level 156
God Stats
42W - 35L
1,521 SR
Queue Stats
188W - 179L
1,296 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,549 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,607 SR
1,502 MMR
Cu Chulainn
Cu Chulainn
Gold V
HeatedCorn39953
Cu Chulainn
Gold V
Level 110
God Stats
92W - 98L
1,631 SR
Queue Stats
329W - 339L
1,457 MMR
Party 2
Sol
Sol
Gold IV
PshOkay
Sol
Gold IV
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
WezSlay
Bacchus
Gold IV
Level 106
God Stats
18W - 9L
1,689 SR
Queue Stats
232W - 224L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Taco Chiefin
Ao Kuang
16
8 / 3 / 1
11,931
795
10,241
17,165
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
euromike21
Kukulkan
15
1 / 1 / 8
10,643
710
12,757
5,906
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
iMainSunWukong
Sun Wukong
16
1 / 3 / 7
10,420
695
14,468
21,630
22,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AtlasHorusAchillesThothNe Zha

VS

Bans
HerculesSurtrGaneshaGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeatedCorn39953
Cu Chulainn
16
4 / 5 / 2
11,158
744
11,767
18,393
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
3 / 2 / 3
11,204
747
18,676
16,028
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
WezSlay
Bacchus
15
0 / 3 / 5
10,859
724
5,482
14,068
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
7
7
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
HeatedCorn39953
Cu Chulainn
4
5
2
1
W
Sol
3
2
3
2.25
L
Ao Kuang
Taco Chiefin
Ao Kuang
8
3
1
2.83
W
Bacchus
WezSlay
Bacchus
0
3
5
0.83
L
Kukulkan
euromike21
Kukulkan
1
1
8
5
L
Sun Wukong
iMainSunWukong
Sun Wukong
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
35,925
44,701
Taken
48,489
37,601
Mitigated
46,764
9,171
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
HeatedCorn39953
Cu Chulainn
11,767
1,811
0
6,042
18,393
19,123
373
7,514
10,142
159
37,542
W
Sol
18,676
8,898
0
9,258
16,028
7,802
3,558
8,732
7,059
86,804
0
L
Ao Kuang
Taco Chiefin
Ao Kuang
10,241
2,757
0
5,912
17,165
12,027
276
7,885
8,891
41,459
0
W
Bacchus
WezSlay
Bacchus
5,482
485
0
3,792
14,068
19,839
68
7,084
6,575
19,033
0
L
Kukulkan
euromike21
Kukulkan
12,757
561
0
163
5,906
3,437
515
2,426
3,261
58,043
0
L
Sun Wukong
iMainSunWukong
Sun Wukong
14,468
2,472
0
3,096
21,630
22,137
149
14,056
6,816
0
42,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
33,221
180
Minions Killed
169
0
Camps Cleared
0
784,624
Distance Traveled
884,923
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,158
744
39
3
0
301,005
5
W
Sol
11,204
747
110
7
0
272,828
2
L
Ao Kuang
11,931
795
46
3
0
296,019
3
W
Bacchus
10,859
724
20
1
0
311,090
3
L
Kukulkan
10,643
710
82
5
0
185,670
2
L
Sun Wukong
10,420
695
52
3
0
302,935
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role