Player Matchup

Ymir
Ymir
RG_3xOG
Ymir
Level 81
God Stats
57W - 63L
1,481 SR
Queue Stats
246W - 293L
1,409 Elo+
Party 1
Freya
Freya
RezQpld
Freya
Level 19
God Stats
23W - 29L
1,299 SR
Queue Stats
154W - 197L
1,224 Elo+
Party 1
Apollo
Apollo
Todalaytil
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
iLLoGiCal
Thor
Level 109
God Stats
5W - 10L
1,381 SR
Queue Stats
228W - 253L
1,365 Elo+
Party 1
Cerberus
Cerberus
whiskey1bravo
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 270L
1,344 Elo+
Party 1
Team Averages
Level 51
1,432 SR
1,368 Elo+

VS

Team Averages
Level 124
1,564 SR
1,477 Elo+
Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MikeilaUwU25
Amaterasu
Level 118
God Stats
26W - 18L
1,548 SR
Queue Stats
350W - 350L
1,464 Elo+
Party 3
Merlin
Merlin
Talanthalas7
Merlin
Level 108
God Stats
13W - 9L
1,474 SR
Queue Stats
67W - 58L
1,442 Elo+
Party 2
Ravana
Ravana
cubanito-mode103
Ravana
Level 159
God Stats
4W - 3L
1,727 SR
Queue Stats
351W - 347L
1,418 Elo+
Solo
Cthulhu
Cthulhu
oscar87ok
Cthulhu
Level 114
God Stats
16W - 8L
1,574 SR
Queue Stats
169W - 141L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
RG_3xOG
Ymir
10
0 / 1 / 0
6,166
440
1,836
11,580
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
RezQpld
Freya
12
2 / 0 / 0
7,097
507
6,685
10,402
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Todalaytil
Apollo
11
0 / 2 / 0
6,177
441
5,144
11,417
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
0 / 0 / 0
6,529
466
2,891
8,783
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cerberus
whiskey1bravo
Cerberus
11
0 / 2 / 0
5,880
420
1,673
11,604
6,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 0 / 2
8,141
582
6,411
7,578
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
MikeilaUwU25
Amaterasu
11
1 / 0 / 2
6,507
465
5,645
10,158
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
12
0 / 1 / 0
7,488
535
6,525
4,999
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 0
7,004
500
7,317
7,723
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
oscar87ok
Cthulhu
13
2 / 0 / 0
8,171
584
7,706
5,433
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
2
1
W
Amaterasu
MikeilaUwU25
Amaterasu
1
0
2
2
L
Ymir
RG_3xOG
Ymir
0
1
0
0
L
Freya
RezQpld
Freya
2
0
0
2
W
Merlin
0
1
0
0
L
Apollo
Todalaytil
Apollo
0
2
0
0
W
2
1
0
2
L
Thor
0
0
0
0
W
Cthulhu
oscar87ok
Cthulhu
2
0
0
2
L
Cerberus
whiskey1bravo
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
33,604
53,786
Taken
35,891
26,969
Mitigated
18,623
23,469
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,411
2,557
792
5,565
7,578
3,258
1,210
171
7,407
71,932
0
W
Amaterasu
MikeilaUwU25
Amaterasu
5,645
2,485
97
3,948
10,158
7,322
167
3,446
6,665
0
28,916
L
Ymir
RG_3xOG
Ymir
1,836
168
158
4,164
11,580
9,392
0
4,694
6,690
19,342
0
L
Freya
RezQpld
Freya
6,685
2,420
0
3,491
10,402
3,829
0
4,000
6,402
46,881
0
W
Merlin
6,525
360
187
1,348
4,999
1,852
687
3,221
1,662
58,283
0
L
Apollo
Todalaytil
Apollo
5,144
3,262
0
6,387
11,417
4,018
0
4,647
6,770
0
54,974
W
7,317
2,116
0
1,474
7,723
2,759
119
1,358
6,285
0
44,112
L
Thor
2,891
219
0
5,466
8,783
3,357
0
1,625
7,106
0
50,751
W
Cthulhu
oscar87ok
Cthulhu
7,706
307
357
1,264
5,433
3,432
80
1,738
3,678
61,750
0
L
Cerberus
whiskey1bravo
Cerberus
1,673
139
0
3,803
11,604
6,373
0
4,489
6,176
33,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
37,311
369
Minions Killed
425
0
Camps Cleared
0
1,298,795
Distance Traveled
1,358,886
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,141
582
130
9
0
262,193
7
W
Amaterasu
6,507
465
43
3
0
294,887
0
L
Ymir
6,166
440
27
2
0
276,567
4
L
Freya
7,097
507
111
8
0
236,054
0
W
Merlin
7,488
535
101
7
0
264,691
10
L
Apollo
6,177
441
98
7
0
248,337
0
W
Ravana
7,004
500
58
4
0
282,973
0
L
Thor
6,529
466
71
5
0
298,151
0
W
Cthulhu
8,171
584
93
7
0
254,142
0
L
Cerberus
5,880
420
62
4
0
239,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role