Player Matchup

Terra
Terra
BOBO_THE_GOD
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,722 Elo+
Party 1
Izanami
Izanami
DatAs1anGuy
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 1
Persephone
Persephone
Ochilles
Persephone
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TiNspire
Ah Muzen Cab
Level 157
God Stats
7W - 6L
1,465 SR
Queue Stats
180W - 193L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
deemerdisease
Cthulhu
Level 25
God Stats
2W - 0L
1,522 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Team Averages
Level 105
1,497 SR
1,522 Elo+

VS

Team Averages
Level 39
1,584 SR
1,434 Elo+
Mercury
Mercury
ChaosSunday
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,416 Elo+
Solo
Chang'e
Chang'e
EchoPoolMMA
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Neith
Neith
KingHarrisøn
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 143L
1,501 Elo+
Solo
Mulan
Mulan
XxYOSERxX
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 181L
1,423 Elo+
Solo
Anubis
Anubis
stephenzhu
Anubis
Level 106
God Stats
21W - 18L
1,922 SR
Queue Stats
817W - 868L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 21
8,449
845
6,671
15,128
14,835
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
DatAs1anGuy
Izanami
15
8 / 3 / 12
9,409
941
12,520
13,261
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ochilles
Persephone
18
10 / 2 / 16
10,889
1,089
19,161
12,240
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
TiNspire
Ah Muzen Cab
17
5 / 2 / 22
9,963
996
16,974
16,296
15,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
16
6 / 2 / 20
10,169
1,017
8,988
12,146
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChaosSunday
Mercury
15
6 / 5 / 3
9,364
936
10,135
12,908
5,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
EchoPoolMMA
Chang'e
15
3 / 5 / 4
8,520
852
9,423
14,324
9,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 4 / 3
7,624
762
9,606
11,201
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
XxYOSERxX
Mulan
11
0 / 8 / 6
7,158
716
12,162
17,780
11,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
stephenzhu
Anubis
14
2 / 7 / 7
8,183
818
11,012
12,678
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
29
Kills
11
12
Deaths
29
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
3
21
3.5
L
Mercury
ChaosSunday
Mercury
6
5
3
1.5
W
Izanami
DatAs1anGuy
Izanami
8
3
12
4.67
L
Chang'e
EchoPoolMMA
Chang'e
3
5
4
1
L
0
4
3
0.38
W
Persephone
Ochilles
Persephone
10
2
16
9
W
Ah Muzen Cab
TiNspire
Ah Muzen Cab
5
2
22
8
L
Mulan
XxYOSERxX
Mulan
0
8
6
0.38
W
Cthulhu
6
2
20
8
L
Anubis
stephenzhu
Anubis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,314
Damage
52,338
69,071
Taken
68,891
56,241
Mitigated
37,439
36,354
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,671
727
7,253
4,182
15,128
14,835
102
3,617
11,511
9,996
0
L
Mercury
ChaosSunday
Mercury
10,135
5,471
597
2,375
12,908
5,671
627
5,763
7,145
0
14,905
W
Izanami
DatAs1anGuy
Izanami
12,520
7,857
2,370
4,698
13,261
5,149
2,113
5,829
7,432
0
24,342
L
Chang'e
EchoPoolMMA
Chang'e
9,423
450
4,521
4,090
14,324
9,168
330
7,200
7,124
20,027
0
L
9,606
2,112
0
2,083
11,201
5,038
400
6,482
4,719
0
21,973
W
Persephone
Ochilles
Persephone
19,161
2,599
3,267
5,195
12,240
6,010
2,570
2,928
9,310
35,041
0
W
Ah Muzen Cab
TiNspire
Ah Muzen Cab
16,974
8,072
1,166
4,920
16,296
15,409
3,052
4,169
12,127
0
30,937
L
Mulan
XxYOSERxX
Mulan
12,162
1,859
1,246
2,889
17,780
11,057
184
8,083
9,697
0
17,645
W
Cthulhu
8,988
954
1,588
1,715
12,146
14,838
603
3,892
8,254
18,023
0
L
Anubis
stephenzhu
Anubis
11,012
197
552
1,899
12,678
6,505
343
7,292
5,386
22,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
40,849
131
Minions Killed
120
0
Camps Cleared
0
992,159
Distance Traveled
925,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,449
845
3
0
0
218,200
0
L
Mercury
9,364
936
17
2
0
225,407
0
W
Izanami
9,409
941
33
3
0
184,415
0
L
Chang'e
8,520
852
28
3
0
197,189
0
L
Neith
7,624
762
30
3
0
194,392
0
W
Persephone
10,889
1,089
46
5
0
192,910
0
W
Ah Muzen Cab
9,963
996
28
3
0
192,910
0
L
Mulan
7,158
716
14
1
0
160,554
0
W
Cthulhu
10,169
1,017
21
2
0
203,724
0
L
Anubis
8,183
818
31
3
0
148,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role