Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ItsGlit
Freya
Level 143
God Stats
4W - 1L
1,962 SR
Queue Stats
12W - 6L
1,657 Elo+
Party 2
Tyr
Tyr
RAGE_SWAGer
Tyr
Level 143
God Stats
1W - 1L
1,824 SR
Queue Stats
9W - 7L
1,654 Elo+
Party 2
Tiamat
Tiamat
TheHidingTree
Tiamat
Level 121
God Stats
0W - 1L
1,482 SR
Queue Stats
6W - 5L
1,628 Elo+
Party 2
Horus
Horus
cammew
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,624 Elo+
Party 2
Team Averages
Level 132
1,654 SR
1,613 Elo+

VS

Team Averages
Level 134
1,499 SR
1,518 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ActuallyAmRyan
Nemesis
Level 140
God Stats
4W - 2L
1,767 SR
Queue Stats
270W - 244L
1,496 Elo+
Party 1
Hercules
Hercules
Rush The Hill
Hercules
Level 149
God Stats
1W - 5L
1,340 SR
Queue Stats
207W - 173L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
SumGlock
Ao Kuang
Level 87
God Stats
2W - 2L
1,393 SR
Queue Stats
21W - 20L
1,531 Elo+
Solo
Chiron
Chiron
ThanIsTheMan
Chiron
Level 156
God Stats
35W - 21L
1,498 SR
Queue Stats
485W - 531L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
2
0 / 1 / 0
2,673
535
331
2,526
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
ItsGlit
Freya
5
0 / 2 / 0
2,996
599
3,189
4,132
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 1 / 0
3,501
700
2,886
3,476
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,164
633
995
2,790
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
cammew
Horus
5
0 / 1 / 0
3,351
670
1,542
4,510
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 0 / 0
3,623
725
1,443
1,765
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 3
3,284
657
1,365
3,944
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Rush The Hill
Hercules
5
2 / 0 / 2
3,864
773
1,751
5,363
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
SumGlock
Ao Kuang
6
1 / 1 / 0
3,523
705
1,398
4,787
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
6
2 / 0 / 2
3,848
770
3,977
3,295
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Yu Huang
 
Yu Huang
0
0
0
0
W
0
0
3
1.5
L
Freya
ItsGlit
Freya
0
2
0
0
L
1
1
0
1
W
Hercules
Rush The Hill
Hercules
2
0
2
3
W
Ao Kuang
SumGlock
Ao Kuang
1
1
0
1
W
Chiron
2
0
2
3
L
0
0
0
0
L
Horus
cammew
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,943
Damage
9,934
17,434
Taken
19,154
7,121
Mitigated
6,697
8,235
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
331
133
0
863
2,526
507
0
233
2,160
0
2,880
W
Yu Huang
 
Yu Huang
1,443
135
0
639
1,765
533
0
813
952
19,230
0
W
1,365
722
0
1,295
3,944
1,018
0
262
3,652
0
13,170
L
Freya
ItsGlit
Freya
3,189
1,012
0
1,606
4,132
1,159
0
0
4,024
14,983
0
L
2,886
265
0
1,388
3,476
1,687
0
1,398
2,078
0
18,298
W
Hercules
Rush The Hill
Hercules
1,751
712
0
2,174
5,363
2,961
0
1,872
3,281
0
7,536
W
Ao Kuang
SumGlock
Ao Kuang
1,398
194
0
2,422
4,787
1,328
0
0
4,787
19,911
0
W
Chiron
3,977
1,806
502
1,297
3,295
857
0
863
2,298
0
19,610
L
995
208
0
959
2,790
1,277
0
970
1,713
15,641
0
L
Horus
cammew
Horus
1,542
959
610
2,809
4,510
2,491
0
0
4,481
0
6,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,685
Gold Earned
18,142
97
Minions Killed
119
0
Camps Cleared
0
461,134
Distance Traveled
517,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,673
535
10
2
0
51,640
0
W
Yu Huang
3,623
725
31
6
0
95,543
0
W
Nemesis
3,284
657
20
4
0
122,360
0
L
Freya
2,996
599
31
6
0
92,377
0
L
Tyr
3,501
700
23
5
0
115,575
0
W
Hercules
3,864
773
15
3
0
105,092
2
W
Ao Kuang
3,523
705
30
6
0
100,013
0
W
Chiron
3,848
770
23
5
0
94,675
0
L
Tiamat
3,164
633
24
5
0
87,789
0
L
Horus
3,351
670
9
2
0
113,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role