Player Matchup

Sun Wukong
Sun Wukong
ElFed
Sun Wukong
Level 109
God Stats
6W - 3L
1,821 SR
Queue Stats
278W - 274L
1,575 Elo+
Solo
Chang'e
Chang'e
LancelotXC
Chang'e
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 305L
1,534 Elo+
Solo
Neith
Neith
SchweddyBawrs
Neith
Level 159
God Stats
2W - 3L
1,322 SR
Queue Stats
194W - 204L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Stickypaxsz
Jing Wei
Level 129
God Stats
1W - 2L
1,456 SR
Queue Stats
182W - 188L
1,446 Elo+
Solo
Ishtar
Ishtar
ZOMBER_P
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,191 Elo+
Solo
Team Averages
Level 122
1,520 SR
1,466 Elo+

VS

Team Averages
Level 127
1,607 SR
1,448 Elo+
Persephone
Persephone
AlfiB
Persephone
Level 94
God Stats
19W - 11L
1,800 SR
Queue Stats
527W - 501L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
BiggPac
Kukulkan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 65L
1,324 Elo+
Party 2
Surtr
Surtr
FindingDigEm
Surtr
Level 97
God Stats
10W - 4L
1,734 SR
Queue Stats
241W - 210L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Ridiaga
Sylvanus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,592 Elo+
Solo
Hachiman
Hachiman
susejwopwe
Hachiman
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElFed
Sun Wukong
16
5 / 6 / 5
9,457
860
12,746
18,726
16,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
LancelotXC
Chang'e
13
3 / 5 / 0
8,185
744
6,950
13,154
5,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 8
9,014
819
12,639
14,243
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Stickypaxsz
Jing Wei
14
0 / 5 / 5
7,353
668
5,450
11,649
5,514
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
ZOMBER_P
Ishtar
16
2 / 5 / 3
8,341
758
10,625
15,232
7,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlfiB
Persephone
17
3 / 0 / 11
9,631
876
16,213
7,004
3,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
BiggPac
Kukulkan
15
5 / 4 / 8
9,120
829
13,496
10,975
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 7
9,048
823
14,097
18,048
23,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Ridiaga
Sylvanus
15
1 / 2 / 14
9,259
842
6,277
13,571
16,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
susejwopwe
Hachiman
16
8 / 2 / 13
9,562
869
17,708
13,046
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
12
Kills
23
23
Deaths
12
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Persephone
AlfiB
Persephone
3
0
11
8.5
W
Kukulkan
BiggPac
Kukulkan
5
4
8
2.25
L
Sun Wukong
ElFed
Sun Wukong
5
6
5
1.25
W
6
4
7
2.38
L
Chang'e
LancelotXC
Chang'e
3
5
0
0.6
W
Sylvanus
Ridiaga
Sylvanus
1
2
14
4
L
2
2
8
3
L
Jing Wei
Stickypaxsz
Jing Wei
0
5
5
0.5
L
Ishtar
ZOMBER_P
Ishtar
2
5
3
0.7
W
Hachiman
susejwopwe
Hachiman
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
67,791
73,004
Taken
62,644
42,317
Mitigated
56,000
26,635
Healing
27,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AlfiB
Persephone
16,213
562
812
1,787
7,004
3,283
795
885
6,119
35,129
0
W
Kukulkan
BiggPac
Kukulkan
13,496
1,148
1,036
874
10,975
5,795
0
541
10,434
25,432
0
L
Sun Wukong
ElFed
Sun Wukong
12,746
2,028
735
4,092
18,726
16,545
0
10,092
8,536
296
19,890
W
14,097
2,523
758
2,901
18,048
23,738
194
3,675
14,373
424
20,215
L
Chang'e
LancelotXC
Chang'e
6,950
172
5,413
3,834
13,154
5,659
0
6,708
6,392
14,066
0
W
Sylvanus
Ridiaga
Sylvanus
6,277
1,538
7,761
6,113
13,571
16,705
890
1,402
12,169
10,156
0
L
12,639
3,670
1,070
4,796
14,243
7,377
63
5,825
8,408
0
34,466
L
Jing Wei
Stickypaxsz
Jing Wei
5,450
4,440
1,140
1,365
11,649
5,514
0
5,289
6,354
0
15,540
L
Ishtar
ZOMBER_P
Ishtar
10,625
4,385
526
3,664
15,232
7,222
98
8,232
6,967
0
23,649
W
Hachiman
susejwopwe
Hachiman
17,708
6,999
2,353
3,044
13,046
6,479
1,923
694
12,352
0
28,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
46,620
167
Minions Killed
118
0
Camps Cleared
0
964,274
Distance Traveled
1,009,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,631
876
46
4
0
226,317
0
W
Kukulkan
9,120
829
32
3
0
179,821
0
L
Sun Wukong
9,457
860
19
2
0
215,014
0
W
Surtr
9,048
823
10
1
0
211,689
0
L
Chang'e
8,185
744
21
2
0
189,287
0
W
Sylvanus
9,259
842
9
1
0
191,723
0
L
Neith
9,014
819
74
7
0
195,286
0
L
Jing Wei
7,353
668
24
2
0
158,353
0
L
Ishtar
8,341
758
29
3
0
206,334
0
W
Hachiman
9,562
869
21
2
0
199,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role