Player Matchup

Ishtar
Ishtar
DocterBilbo
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
ExpiredNoodIes
Ne Zha
Level 142
God Stats
0W - 2L
1,449 SR
Queue Stats
26W - 28L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
FrawwgDawg
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 1
Bakasura
Bakasura
ViperRSQ
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,669 Elo+
Party 1
Ra
Ra
xoofx
Ra
Level 44
God Stats
0W - 1L
1,460 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,503 Elo+

VS

Team Averages
Level 102
1,556 SR
1,585 Elo+
Ymir
Ymir
Eithyeth
Ymir
Level 102
God Stats
2W - 0L
1,762 SR
Queue Stats
43W - 39L
1,609 Elo+
Party 2
Sol
Sol
MickyeM
Sol
Level 147
God Stats
2W - 1L
1,330 SR
Queue Stats
112W - 88L
1,601 Elo+
Solo
Freya
Freya
ProstatePanic
Freya
Level 108
God Stats
9W - 8L
1,533 SR
Queue Stats
57W - 43L
1,608 Elo+
Party 2
Xbalanque
Xbalanque
QueVivaFidel
Xbalanque
Level 38
God Stats
3W - 0L
1,656 SR
Queue Stats
67W - 54L
1,515 Elo+
Solo
Mulan
Mulan
RandomManGaming
Mulan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 4 / 0
7,228
482
6,957
11,617
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 2
6,644
443
6,052
13,658
12,560
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FrawwgDawg
Guan Yu
16
4 / 0 / 0
9,336
622
8,824
14,849
14,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ViperRSQ
Bakasura
14
3 / 2 / 1
8,333
556
7,781
17,466
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
13
2 / 6 / 0
7,757
517
4,057
14,121
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 9
8,097
540
4,184
11,022
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
13
0 / 3 / 0
7,638
509
9,771
11,562
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 5
7,767
518
12,120
9,026
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
QueVivaFidel
Xbalanque
15
5 / 2 / 5
8,821
588
15,803
11,096
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 4
8,354
557
9,532
14,184
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
10
Kills
17
17
Deaths
10
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
0
0.25
W
Ymir
2
0
9
6.5
L
0
5
2
0.2
L
Guan Yu
FrawwgDawg
Guan Yu
4
0
0
4
W
Sol
0
3
0
0
W
5
1
5
7.5
W
Xbalanque
QueVivaFidel
Xbalanque
5
2
5
3.75
W
5
4
4
1.75
L
Bakasura
ViperRSQ
Bakasura
3
2
1
1.75
L
Ra
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
51,410
71,711
Taken
56,890
45,622
Mitigated
29,415
19,822
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,957
3,815
0
4,815
11,617
4,354
433
5,823
5,458
0
51,122
W
Ymir
4,184
1,212
0
3,052
11,022
11,160
363
270
10,478
19,792
0
L
6,052
1,067
0
1,624
13,658
12,560
104
5,393
7,985
0
24,714
L
Guan Yu
FrawwgDawg
Guan Yu
8,824
955
0
5,150
14,849
14,113
0
8,652
5,078
0
80,438
W
Sol
9,771
4,764
0
4,039
11,562
2,994
0
0
11,562
67,474
0
W
12,120
3,912
0
4,024
9,026
3,805
744
0
8,760
49,849
0
W
Xbalanque
QueVivaFidel
Xbalanque
15,803
11,678
0
5,178
11,096
4,662
1,931
3,537
7,339
0
77,641
W
9,532
1,771
0
4,232
14,184
6,794
500
250
13,278
0
66,510
L
Bakasura
ViperRSQ
Bakasura
7,781
5,515
0
5,454
17,466
8,274
0
3,371
13,977
0
56,981
L
Ra
4,057
471
313
2,466
14,121
6,321
0
943
13,138
52,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
40,677
459
Minions Killed
432
0
Camps Cleared
0
1,492,306
Distance Traveled
1,408,403
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,228
482
89
6
0
274,416
2
W
Ymir
8,097
540
35
2
0
307,846
3
L
Ne Zha
6,644
443
15
1
0
307,247
0
L
Guan Yu
9,336
622
128
9
0
308,407
0
W
Sol
7,638
509
115
8
0
242,284
0
W
Freya
7,767
518
81
5
0
302,715
0
W
Xbalanque
8,821
588
108
7
0
252,950
0
W
Mulan
8,354
557
93
6
0
302,608
0
L
Bakasura
8,333
556
120
8
0
325,960
0
L
Ra
7,757
517
107
7
0
276,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role