Player Matchup

Olorun
Olorun
RagingWidow
Olorun
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 195L
1,455 Elo+
Party 2
Fafnir
Fafnir
Sexytoytle420
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,421 Elo+
Party 2
Thor
Thor
lethalsponge
Thor
Level 121
God Stats
1W - 6L
1,285 SR
Queue Stats
257W - 219L
1,485 Elo+
Party 2
Team Averages
Level 75
1,428 SR
1,453 Elo+

VS

Team Averages
Level 95
1,507 SR
1,432 Elo+
Hercules
Hercules
EhWhatYaGonnaDo
Hercules
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 17L
1,408 Elo+
Party 1
Poseidon
Poseidon
elvaivas
Poseidon
Level 153
God Stats
58W - 50L
1,521 SR
Queue Stats
989W - 986L
1,481 Elo+
Solo
Charybdis
Charybdis
urbadhaha
Charybdis
Level 97
God Stats
7W - 9L
1,500 SR
Queue Stats
17W - 19L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 1
6,427
643
7,324
9,312
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 1
6,622
662
2,493
13,704
13,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 0
6,704
670
7,467
10,904
4,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
7 / 0 / 6
8,778
878
8,711
7,406
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
elvaivas
Poseidon
15
7 / 0 / 4
9,187
919
9,817
8,919
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
urbadhaha
Charybdis
14
1 / 1 / 11
8,107
811
8,292
5,981
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
0
6
10
L
Olorun
0
4
1
0.13
L
0
5
1
0.1
W
Poseidon
elvaivas
Poseidon
7
0
4
9
L
1
6
0
0.17
W
Charybdis
urbadhaha
Charybdis
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
26,820
33,920
Taken
22,306
21,708
Mitigated
11,880
5,292
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,711
2,790
0
1,567
7,406
5,564
548
3,795
3,611
0
16,884
L
Olorun
7,324
2,201
327
1,511
9,312
4,050
0
2,617
6,537
23,904
0
L
2,493
528
992
1,882
13,704
13,044
0
3,548
9,641
8,525
0
W
Poseidon
elvaivas
Poseidon
9,817
2,127
0
5,083
8,919
4,017
488
3,806
5,113
57,239
3,980
L
7,467
1,693
0
580
10,904
4,614
0
3,414
7,352
0
21,911
W
Charybdis
urbadhaha
Charybdis
8,292
4,554
0
2,812
5,981
2,299
1,692
2,275
3,706
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,753
Gold Earned
26,072
89
Minions Killed
148
0
Camps Cleared
0
484,515
Distance Traveled
556,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,778
878
12
1
0
185,407
0
L
Olorun
6,427
643
40
4
0
164,472
0
L
Fafnir
6,622
662
19
2
0
169,079
0
W
Poseidon
9,187
919
96
10
0
203,627
0
L
Thor
6,704
670
30
3
0
150,964
0
W
Charybdis
8,107
811
40
4
0
167,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role