Player Matchup

Geb
Geb
StratASpear
Geb
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 243L
1,488 Elo+
Party 1
Bacchus
Bacchus
TwiningLoki8879
Bacchus
Level 88
God Stats
13W - 7L
1,751 SR
Queue Stats
308W - 325L
1,468 Elo+
Party 1
Nemesis
Nemesis
bcramblit95
Nemesis
Level 61
God Stats
7W - 5L
1,237 SR
Queue Stats
186W - 167L
1,492 Elo+
Party 1
Anubis
Anubis
fursty2010
Anubis
Level 124
God Stats
6W - 6L
1,285 SR
Queue Stats
209W - 213L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
xzVoidWalkerzx
Erlang Shen
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,559 Elo+
Party 1
Team Averages
Level 112
1,454 SR
1,486 Elo+

VS

Team Averages
Level 110
1,561 SR
1,427 Elo+
Ah Puch
Ah Puch
NetoBala
Ah Puch
Level 101
God Stats
1W - 0L
1,781 SR
Queue Stats
11W - 19L
1,322 Elo+
Party 2
Martichoras
Martichoras
PillowPounder1
Martichoras
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,578 Elo+
Solo
Athena
Athena
QuintupleTuna
Athena
Level 100
God Stats
6W - 5L
1,523 SR
Queue Stats
97W - 124L
1,414 Elo+
Solo
Mulan
Mulan
frsh2death02
Mulan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 56L
1,415 Elo+
Solo
Poseidon
Poseidon
ySolamento
Poseidon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,250
659
4,901
15,059
14,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 3
6,703
609
3,617
10,524
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
bcramblit95
Nemesis
14
2 / 8 / 1
7,471
679
4,204
13,166
6,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
fursty2010
Anubis
15
2 / 7 / 2
8,219
747
6,987
11,063
5,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
xzVoidWalkerzx
Erlang Shen
16
3 / 9 / 2
8,237
749
8,018
23,215
14,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NetoBala
Ah Puch
16
3 / 1 / 29
9,543
868
17,608
6,394
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
PillowPounder1
Martichoras
17
10 / 1 / 15
10,523
957
15,938
7,234
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 23
9,050
823
5,144
8,325
9,672
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 27
9,009
819
7,461
13,047
13,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
ySolamento
Poseidon
18
17 / 2 / 17
11,611
1,056
24,247
7,811
3,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
147
7
Kills
36
36
Deaths
8
10
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
NetoBala
Ah Puch
3
1
29
17.5
W
Martichoras
PillowPounder1
Martichoras
10
1
15
17.5
W
4
1
23
15.5
L
0
7
2
0.14
L
0
5
3
0.3
L
Nemesis
bcramblit95
Nemesis
2
8
1
0.31
W
2
3
27
5.17
L
Anubis
fursty2010
Anubis
2
7
2
0.43
L
Erlang Shen
xzVoidWalkerzx
Erlang Shen
3
9
2
0.44
W
Poseidon
ySolamento
Poseidon
17
2
17
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
70,398
73,027
Taken
42,811
54,703
Mitigated
33,408
10,898
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
NetoBala
Ah Puch
17,608
983
603
2,189
6,394
3,006
1,588
2,093
4,301
24,909
0
W
Martichoras
PillowPounder1
Martichoras
15,938
3,615
2,243
2,589
7,234
3,765
2,084
2,826
4,408
0
39,688
W
5,144
878
1,556
2,274
8,325
9,672
184
3,667
4,658
7,076
0
L
4,901
695
148
927
15,059
14,440
0
9,342
5,717
12,880
0
L
3,617
269
416
818
10,524
13,223
0
6,627
3,897
4,606
0
L
Nemesis
bcramblit95
Nemesis
4,204
1,124
170
1,186
13,166
6,569
0
7,811
5,355
0
12,257
W
7,461
991
1,079
1,854
13,047
13,776
482
3,436
9,611
0
9,098
L
Anubis
fursty2010
Anubis
6,987
597
411
1,668
11,063
5,647
0
6,190
4,873
17,529
0
L
Erlang Shen
xzVoidWalkerzx
Erlang Shen
8,018
3,995
388
4,766
23,215
14,824
0
17,029
6,186
0
13,580
W
Poseidon
ySolamento
Poseidon
24,247
3,125
2,170
1,626
7,811
3,189
2,511
3,483
4,328
42,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
49,736
77
Minions Killed
127
0
Camps Cleared
0
791,353
Distance Traveled
1,068,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,543
868
19
2
0
218,911
0
W
Martichoras
10,523
957
53
5
0
181,502
0
W
Athena
9,050
823
3
0
0
228,671
0
L
Geb
7,250
659
8
1
0
160,427
0
L
Bacchus
6,703
609
3
0
0
144,618
0
L
Nemesis
7,471
679
18
2
0
170,170
0
W
Mulan
9,009
819
4
0
0
204,729
0
L
Anubis
8,219
747
28
3
0
151,851
0
L
Erlang Shen
8,237
749
20
2
0
164,287
0
W
Poseidon
11,611
1,056
48
4
0
234,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role