Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AstroJOJI
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 188L
1,414 Elo+
Party 3
Horus
Horus
GushyXussy
Horus
Level 48
God Stats
12W - 6L
1,379 SR
Queue Stats
121W - 95L
1,451 Elo+
Solo
Thor
Thor
RaidingHerJungle
Thor
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
156W - 160L
1,414 Elo+
Party 3
Bacchus
Bacchus
Sabersedge1
Bacchus
Level 11
God Stats
3W - 1L
1,690 SR
Queue Stats
8W - 4L
1,468 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,449 Elo+

VS

Team Averages
Level 33
1,561 SR
1,431 Elo+
Kukulkan
Kukulkan
GCSkid
Kukulkan
Level 38
God Stats
4W - 5L
1,539 SR
Queue Stats
41W - 47L
1,473 Elo+
Solo
Neith
Neith
Monsterty66
Neith
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,413 Elo+
Party 1
Surtr
Surtr
MyBallzSmellGood
Surtr
Level 29
God Stats
2W - 2L
1,769 SR
Queue Stats
11W - 16L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
iFluxid559
Aphrodite
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
quarters22
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 2 / 3
3,549
710
3,004
4,175
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,464
693
147
245
67
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
6
0 / 1 / 1
3,700
740
1,280
3,517
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
3 / 0 / 1
4,216
843
1,716
3,709
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Sabersedge1
Bacchus
6
1 / 1 / 2
3,853
771
1,964
4,595
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GCSkid
Kukulkan
1
0 / 0 / 0
2,565
513
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 1 / 0
3,809
762
2,362
3,549
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
3,763
753
1,565
3,719
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
iFluxid559
Aphrodite
5
1 / 1 / 1
3,634
727
1,479
4,254
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
quarters22
Cliodhna
5
0 / 1 / 1
3,439
688
1,767
3,617
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
4
4
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
3
0.75
W
0
0
0
0
L
Kukulkan
GCSkid
Kukulkan
0
0
0
0
W
Horus
0
1
1
0.5
L
2
1
0
2
L
1
1
0
1
W
3
0
1
3.5
W
Bacchus
Sabersedge1
Bacchus
1
1
2
2
L
Aphrodite
iFluxid559
Aphrodite
1
1
1
1.5
L
Cliodhna
quarters22
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,111
Damage
7,173
16,241
Taken
15,139
8,047
Mitigated
5,068
5,291
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,004
1,463
0
1,561
4,175
1,190
0
737
3,438
0
18,691
W
147
0
103
58
245
67
0
0
245
11,534
0
L
Kukulkan
GCSkid
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Horus
1,280
654
0
1,167
3,517
1,591
0
58
3,459
0
15,680
L
2,362
1,175
0
1,726
3,549
979
0
653
2,896
0
17,411
L
1,565
628
0
744
3,719
1,233
0
0
3,512
311
14,612
W
1,716
318
0
500
3,709
1,147
0
70
3,639
0
17,059
W
Bacchus
Sabersedge1
Bacchus
1,964
548
0
1,902
4,595
4,052
0
672
3,923
8,745
0
L
Aphrodite
iFluxid559
Aphrodite
1,479
257
153
1,355
4,254
1,823
0
772
3,482
9,205
0
L
Cliodhna
quarters22
Cliodhna
1,767
375
0
1,520
3,617
1,033
0
656
2,931
0
11,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,782
Gold Earned
17,210
121
Minions Killed
91
0
Camps Cleared
0
564,423
Distance Traveled
465,543
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,549
710
27
5
0
121,259
0
W
Ra
3,464
693
19
4
0
74,754
0
L
Kukulkan
2,565
513
0
0
0
6,800
0
W
Horus
3,700
740
29
6
0
110,021
1
L
Neith
3,809
762
29
6
0
105,891
0
L
Surtr
3,763
753
25
5
0
101,997
0
W
Thor
4,216
843
31
6
0
138,592
0
W
Bacchus
3,853
771
15
3
0
119,797
1
L
Aphrodite
3,634
727
17
3
0
112,161
0
L
Cliodhna
3,439
688
20
4
0
138,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role