Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
ChaacnAwee
Cu Chulainn
Platinum V
Level 183
God Stats
11W - 11L
1,703 SR
Queue Stats
639W - 671L
1,625 MMR
Solo
Olorun
Olorun
Gold I
FERNANDICHI
Olorun
Gold I
Level 85
God Stats
1W - 3L
1,157 SR
Queue Stats
120W - 124L
1,666 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Yohan123456
Baron Samedi
Gold V
Level 77
God Stats
2W - 0L
1,886 SR
Queue Stats
15W - 7L
1,634 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,582 SR
1,642 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,601 SR
1,633 MMR
Surtr
Surtr
Gold IV
CrypticxDeity
Surtr
Gold IV
Level 124
God Stats
0W - 1L
1,842 SR
Queue Stats
13W - 7L
1,654 MMR
Party 1
Tiamat
Tiamat
Gold III
JaySvveaT
Tiamat
Gold III
Level 121
God Stats
1W - 2L
1,460 SR
Queue Stats
24W - 12L
1,724 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
burrion17
Gilgamesh
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaacnAwee
Cu Chulainn
14
3 / 2 / 10
9,629
741
11,601
17,884
20,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
16
5 / 1 / 7
10,404
800
13,281
11,730
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Yohan123456
Baron Samedi
15
6 / 2 / 7
10,844
834
10,501
20,631
22,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AtlasAphroditeNe ZhaGebAchilles

VS

Bans
Ah Muzen CabBacchusHorusAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,452
650
8,301
15,288
16,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
JaySvveaT
Tiamat
15
4 / 2 / 1
9,956
766
17,999
14,869
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
burrion17
Gilgamesh
12
0 / 6 / 5
8,310
639
8,993
16,154
12,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChaacnAwee
Cu Chulainn
3
2
10
4
L
1
6
2
0.33
W
Olorun
5
1
7
8.5
L
Tiamat
JaySvveaT
Tiamat
4
2
1
2.25
W
Baron Samedi
Yohan123456
Baron Samedi
6
2
7
4.75
L
Gilgamesh
burrion17
Gilgamesh
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
35,293
50,245
Taken
46,311
49,208
Mitigated
43,161
24,678
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChaacnAwee
Cu Chulainn
11,601
2,001
0
4,422
17,884
20,462
639
5,776
10,732
1,383
34,066
L
8,301
2,387
0
2,663
15,288
16,933
496
8,854
6,014
426
22,669
W
Olorun
13,281
7,126
1,134
5,134
11,730
6,433
2,688
3,581
7,659
57,817
0
L
Tiamat
JaySvveaT
Tiamat
17,999
1,590
0
4,790
14,869
13,331
693
8,519
6,002
50,312
0
W
Baron Samedi
Yohan123456
Baron Samedi
10,501
1,312
5,226
8,762
20,631
22,313
165
7,067
12,130
29,670
0
L
Gilgamesh
burrion17
Gilgamesh
8,993
2,923
0
1,327
16,154
12,897
0
7,125
8,545
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
26,718
182
Minions Killed
116
0
Camps Cleared
0
682,400
Distance Traveled
697,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,629
741
59
5
0
215,373
0
L
Surtr
8,452
650
31
2
0
240,507
0
W
Olorun
10,404
800
87
7
0
220,762
0
L
Tiamat
9,956
766
60
5
0
233,649
0
W
Baron Samedi
10,844
834
36
3
0
246,265
0
L
Gilgamesh
8,310
639
25
2
0
223,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role