Player Matchup

Neith
Neith
JMac91
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lazarus573
Kumbhakarna
Level 62
God Stats
0W - 1L
1,663 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
TodoSalioMal573
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,541 Elo+
Party 2
Ymir
Ymir
Wako5
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,284 Elo+
Party 1
Hercules
Hercules
edsick
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,284 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,387 Elo+

VS

Team Averages
Level 95
1,531 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SukBigNute
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,459 Elo+
Solo
Medusa
Medusa
jibawiLN
Medusa
Level 109
God Stats
3W - 1L
1,654 SR
Queue Stats
47W - 46L
1,511 Elo+
Party 3
Xbalanque
Xbalanque
wigordxx
Xbalanque
Level 103
God Stats
7W - 0L
1,500 SR
Queue Stats
339W - 323L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMac91
Neith
14
4 / 5 / 6
9,073
756
11,465
12,765
7,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Lazarus573
Kumbhakarna
15
2 / 3 / 11
8,270
689
7,570
15,502
24,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
14
2 / 4 / 9
8,260
688
12,028
11,253
6,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Wako5
Ymir
15
2 / 3 / 11
8,650
721
7,109
13,574
20,591
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
edsick
Hercules
16
4 / 3 / 9
8,963
747
8,769
17,851
30,779
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 3 / 10
9,751
813
8,954
20,530
17,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
14
0 / 4 / 16
8,606
717
7,530
10,593
13,665
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
SukBigNute
Hachiman
17
4 / 2 / 14
10,030
836
16,776
10,552
4,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
jibawiLN
Medusa
17
8 / 3 / 3
10,256
855
13,681
9,270
4,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
wigordxx
Xbalanque
14
1 / 4 / 10
8,851
738
14,476
10,063
4,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
14
Kills
18
18
Deaths
16
46
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
3
10
3.33
W
Fenrir
 
Fenrir
0
4
16
2
L
Neith
JMac91
Neith
4
5
6
1.4
L
Kumbhakarna
Lazarus573
Kumbhakarna
2
3
11
2.5
W
Hachiman
SukBigNute
Hachiman
4
2
14
5.5
L
Hun Batz
2
4
9
1.63
L
Ymir
Wako5
Ymir
2
3
11
2.5
L
Hercules
edsick
Hercules
4
3
9
2.83
W
Medusa
jibawiLN
Medusa
8
3
3
3.17
W
Xbalanque
wigordxx
Xbalanque
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
61,417
70,945
Taken
61,008
89,617
Mitigated
44,385
17,623
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,954
777
315
5,942
20,530
17,623
50
4,433
16,097
0
19,938
W
Fenrir
 
Fenrir
7,530
613
2,105
2,199
10,593
13,665
362
2,966
7,627
4,397
7,670
L
Neith
JMac91
Neith
11,465
7,740
1,646
2,171
12,765
7,552
1,358
508
12,257
0
20,772
L
Kumbhakarna
Lazarus573
Kumbhakarna
7,570
380
3,179
1,505
15,502
24,133
142
921
14,581
17,247
0
W
Hachiman
SukBigNute
Hachiman
16,776
7,042
508
4,198
10,552
4,457
2,125
1,896
8,656
0
39,227
L
Hun Batz
12,028
1,284
0
136
11,253
6,562
189
494
10,759
0
20,772
L
Ymir
Wako5
Ymir
7,109
520
1,460
1,145
13,574
20,591
123
875
12,699
15,039
0
L
Hercules
edsick
Hercules
8,769
2,501
2,771
3,610
17,851
30,779
144
826
17,025
1,813
16,868
W
Medusa
jibawiLN
Medusa
13,681
5,397
641
1,568
9,270
4,494
1,262
3,701
5,569
0
32,920
W
Xbalanque
wigordxx
Xbalanque
14,476
3,321
1,335
1,951
10,063
4,146
3,148
2,276
7,787
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
47,494
97
Minions Killed
135
0
Camps Cleared
0
1,018,760
Distance Traveled
1,038,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,751
813
17
1
0
214,744
0
W
Fenrir
8,606
717
10
1
0
217,222
0
L
Neith
9,073
756
19
2
0
177,810
0
L
Kumbhakarna
8,270
689
21
2
0
231,041
0
W
Hachiman
10,030
836
47
4
0
211,682
0
L
Hun Batz
8,260
688
23
2
0
200,014
0
L
Ymir
8,650
721
11
1
0
193,473
0
L
Hercules
8,963
747
23
2
0
216,422
0
W
Medusa
10,256
855
30
3
0
200,618
0
W
Xbalanque
8,851
738
31
3
0
194,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role