Player Matchup

Fafnir
Fafnir
CISCODAKID
Fafnir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 89L
1,575 Elo+
Party 2
Horus
Horus
DXFFYFREAKY
Horus
Level 88
God Stats
3W - 3L
1,173 SR
Queue Stats
143W - 149L
1,445 Elo+
Solo
Anubis
Anubis
F-R-A-N-K-E-E
Anubis
Level 193
God Stats
2W - 1L
1,315 SR
Queue Stats
159W - 184L
1,452 Elo+
Solo
Chaac
Chaac
Krammbino
Chaac
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 168L
1,546 Elo+
Solo
Eset
Eset
datloudperuano
Eset
Level 141
God Stats
11W - 9L
1,422 SR
Queue Stats
415W - 424L
1,515 Elo+
Party 2
Team Averages
Level 130
1,382 SR
1,507 Elo+

VS

Team Averages
Level 118
1,527 SR
1,497 Elo+
Ymir
Ymir
ApexPred4209285
Ymir
Level 126
God Stats
5W - 5L
1,615 SR
Queue Stats
558W - 591L
1,476 Elo+
Solo
Chang'e
Chang'e
IIamghostt
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,718 Elo+
Solo
Susano
Susano
Mitologo
Susano
Level 170
God Stats
2W - 6L
1,285 SR
Queue Stats
459W - 465L
1,512 Elo+
Party 1
Chiron
Chiron
StarchildBlack
Chiron
Level 79
God Stats
11W - 5L
1,737 SR
Queue Stats
766W - 737L
1,495 Elo+
Party 1
Thoth
Thoth
vFlixy
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CISCODAKID
Fafnir
14
0 / 1 / 10
7,966
797
6,878
10,629
14,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 8
8,875
888
6,433
13,536
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 7
8,717
872
8,156
10,345
7,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Krammbino
Chaac
15
1 / 0 / 8
8,404
840
14,295
12,818
14,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 4
9,002
900
12,804
9,930
5,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,754
675
2,858
10,273
8,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
IIamghostt
Chang'e
13
0 / 3 / 4
7,485
749
8,665
12,867
6,192
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Mitologo
Susano
14
4 / 2 / 1
7,742
774
13,920
18,693
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
6,731
673
11,323
7,886
3,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
vFlixy
Thoth
15
0 / 2 / 4
7,470
747
11,441
7,153
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
11
Kills
5
5
Deaths
12
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Fafnir
CISCODAKID
Fafnir
0
1
10
5
W
1
0
8
5
W
4
2
7
3.75
L
Chang'e
IIamghostt
Chang'e
0
3
4
0.67
W
Chaac
Krammbino
Chaac
1
0
8
5
L
Susano
Mitologo
Susano
4
2
1
2.25
L
0
2
2
0.5
W
5
2
4
3.5
L
Thoth
vFlixy
Thoth
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
48,207
57,258
Taken
56,872
57,091
Mitigated
33,466
36,856
Healing
25,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,858
118
645
1,264
10,273
8,805
55
4,677
5,348
3,297
0
W
Fafnir
CISCODAKID
Fafnir
6,878
1,453
1,855
3,116
10,629
14,765
584
4,102
6,252
8,843
0
W
6,433
2,276
5,227
5,841
13,536
14,183
721
5,325
8,035
0
8,054
W
8,156
795
2,589
4,063
10,345
7,412
1,150
4,356
5,710
27,733
0
L
Chang'e
IIamghostt
Chang'e
8,665
68
5,159
4,975
12,867
6,192
68
7,054
5,559
23,192
0
W
Chaac
Krammbino
Chaac
14,295
1,331
2,084
4,639
12,818
14,783
843
5,757
6,801
0
28,944
L
Susano
Mitologo
Susano
13,920
1,282
1,050
7,567
18,693
12,832
47
8,423
9,868
0
18,286
L
11,323
1,731
1,238
2,299
7,886
3,020
0
3,615
4,134
0
18,525
W
12,804
1,387
4,404
3,038
9,930
5,948
1,266
3,424
6,248
25,103
0
L
Thoth
vFlixy
Thoth
11,441
317
559
970
7,153
2,617
90
2,893
4,125
24,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
36,182
120
Minions Killed
101
0
Camps Cleared
0
989,672
Distance Traveled
881,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,754
675
3
0
0
132,968
0
W
Fafnir
7,966
797
9
1
0
189,014
0
W
Horus
8,875
888
6
1
0
215,171
0
W
Anubis
8,717
872
46
5
0
172,616
0
L
Chang'e
7,485
749
22
2
0
184,006
0
W
Chaac
8,404
840
30
3
0
215,964
0
L
Susano
7,742
774
18
2
0
227,171
0
L
Chiron
6,731
673
20
2
0
140,677
0
W
Eset
9,002
900
29
3
0
196,907
0
L
Thoth
7,470
747
38
4
0
196,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role