Player Matchup

Surtr
Surtr
Abraam05
Surtr
Level 18
God Stats
8W - 23L
1,131 SR
Queue Stats
11W - 31L
1,127 Elo+
Party 2
Poseidon
Poseidon
CompleXSebas
Poseidon
Level 16
God Stats
4W - 8L
1,314 SR
Queue Stats
4W - 13L
1,227 Elo+
Party 2
Nemesis
Nemesis
Geloooss
Nemesis
Level 68
God Stats
8W - 17L
1,374 SR
Queue Stats
179W - 175L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
N0TJUAAAN
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,155 Elo+
Party 2
Sol
Sol
adeoruu
Sol
Level 29
God Stats
6W - 12L
1,424 SR
Queue Stats
99W - 115L
1,335 Elo+
Party 2
Team Averages
Level 30
1,349 SR
1,241 Elo+

VS

Team Averages
Level 128
1,550 SR
1,472 Elo+
Ra
Ra
BombVoyagé
Ra
Level 158
God Stats
1W - 1L
1,194 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CaptainBambu
Baron Samedi
Level 313
God Stats
1W - 0L
1,682 SR
Queue Stats
40W - 29L
1,586 Elo+
Party 1
Anhur
Anhur
Freestyle0996
Anhur
Level 128
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
M3ta1
Anubis
Level 33
God Stats
15W - 5L
1,481 SR
Queue Stats
32W - 18L
1,275 Elo+
Solo
Thanatos
Thanatos
TheDolIy
Thanatos
Level 9
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Abraam05
Surtr
12
3 / 2 / 1
6,634
474
7,816
15,113
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
CompleXSebas
Poseidon
7
0 / 8 / 1
5,273
377
5,616
9,009
2,205
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Geloooss
Nemesis
10
0 / 6 / 2
5,906
422
2,696
14,283
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
N0TJUAAAN
Kuzenbo
6
0 / 5 / 1
5,101
364
1,848
9,688
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
11
2 / 6 / 0
6,543
467
7,187
10,055
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,432
602
6,304
10,274
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CaptainBambu
Baron Samedi
11
4 / 0 / 8
8,084
577
9,126
9,469
9,769
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 5
8,127
581
7,873
10,953
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
M3ta1
Anubis
13
3 / 0 / 10
8,144
582
8,580
8,084
4,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TheDolIy
Thanatos
15
13 / 0 / 0
9,236
660
11,174
12,063
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
27
27
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
Abraam05
Surtr
3
2
1
1.75
W
4
4
0
1
W
Baron Samedi
CaptainBambu
Baron Samedi
4
0
8
8
L
Poseidon
CompleXSebas
Poseidon
0
8
1
0.06
W
3
2
5
2.75
L
Nemesis
Geloooss
Nemesis
0
6
2
0.17
W
Anubis
M3ta1
Anubis
3
0
10
8
L
Kuzenbo
N0TJUAAAN
Kuzenbo
0
5
1
0.1
W
Thanatos
TheDolIy
Thanatos
13
0
0
13
L
Sol
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
43,057
58,148
Taken
50,843
20,673
Mitigated
28,379
8,718
Healing
35,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Abraam05
Surtr
7,816
2,872
0
4,858
15,113
7,292
0
9,160
5,953
315
42,272
W
6,304
492
96
2,974
10,274
3,570
2,248
645
9,629
62,877
0
W
Baron Samedi
CaptainBambu
Baron Samedi
9,126
1,362
2,580
5,273
9,469
9,769
0
2,718
6,751
32,943
0
L
Poseidon
CompleXSebas
Poseidon
5,616
986
0
199
9,009
2,205
0
4,458
4,551
25,573
0
W
7,873
4,385
0
4,937
10,953
4,397
497
4,366
6,587
0
59,185
L
Nemesis
Geloooss
Nemesis
2,696
744
0
943
14,283
3,217
0
4,774
9,509
0
27,832
W
Anubis
M3ta1
Anubis
8,580
161
0
4,273
8,084
4,559
1,354
3,865
4,219
55,980
0
L
Kuzenbo
N0TJUAAAN
Kuzenbo
1,848
917
0
722
9,688
5,584
0
3,588
6,100
5,723
0
W
Thanatos
TheDolIy
Thanatos
11,174
3,805
0
15,501
12,063
6,084
0
3,534
8,529
0
69,036
L
Sol
7,187
2,649
0
1,996
10,055
2,375
0
2,030
8,025
44,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
42,023
217
Minions Killed
459
0
Camps Cleared
0
1,284,081
Distance Traveled
1,318,673
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,634
474
71
5
0
273,122
0
W
Ra
8,432
602
124
9
0
261,641
0
W
Baron Samedi
8,084
577
42
3
0
267,319
1
L
Poseidon
5,273
377
38
3
0
226,206
0
W
Anhur
8,127
581
97
7
0
242,069
1
L
Nemesis
5,906
422
40
3
0
289,671
0
W
Anubis
8,144
582
94
7
0
238,073
0
L
Kuzenbo
5,101
364
12
1
0
247,245
0
W
Thanatos
9,236
660
102
7
0
309,571
0
L
Sol
6,543
467
56
4
0
247,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role