Player Matchup

Eset
Eset
EthanCR
Eset
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
366W - 349L
1,479 Elo+
Solo
Ishtar
Ishtar
HAVOCxRENEGADE
Ishtar
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,578 Elo+
Party 2
Hercules
Hercules
Raktajino
Hercules
Level 87
God Stats
9W - 18L
1,456 SR
Queue Stats
228W - 218L
1,516 Elo+
Solo
Artio
Artio
Ssnaeb
Artio
Level 100
God Stats
3W - 4L
1,393 SR
Queue Stats
521W - 453L
1,581 Elo+
Party 2
Thanatos
Thanatos
TaskForceOps
Thanatos
Level 96
God Stats
12W - 9L
1,275 SR
Queue Stats
103W - 92L
1,547 Elo+
Party 2
Team Averages
Level 95
1,425 SR
1,540 Elo+

VS

Team Averages
Level 93
1,459 SR
1,506 Elo+
Cupid
Cupid
GoldFighter01
Cupid
Level 71
God Stats
2W - 2L
1,383 SR
Queue Stats
78W - 67L
1,539 Elo+
Solo
Mercury
Mercury
McDoylie
Mercury
Level 121
God Stats
10W - 8L
1,653 SR
Queue Stats
172W - 170L
1,521 Elo+
Solo
Bacchus
Bacchus
SookIllescas
Bacchus
Level 67
God Stats
5W - 0L
1,829 SR
Queue Stats
94W - 82L
1,481 Elo+
Party 1
Tiamat
Tiamat
TheBurningBush69
Tiamat
Level 82
God Stats
1W - 1L
1,255 SR
Queue Stats
19W - 21L
1,482 Elo+
Solo
Guan Yu
Guan Yu
jobcabello777
Guan Yu
Level 126
God Stats
3W - 6L
1,174 SR
Queue Stats
131W - 108L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
EthanCR
Eset
14
0 / 2 / 1
8,435
527
7,427
10,285
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 4 / 1
7,978
499
10,018
12,730
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Raktajino
Hercules
12
0 / 2 / 3
7,923
495
4,419
16,050
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
Ssnaeb
Artio
13
0 / 2 / 1
7,995
500
10,656
15,563
9,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TaskForceOps
Thanatos
12
2 / 5 / 1
8,038
502
4,814
13,032
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,408
526
10,327
12,347
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
McDoylie
Mercury
16
7 / 0 / 3
10,247
640
9,526
11,118
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SookIllescas
Bacchus
11
1 / 1 / 7
7,839
490
7,947
15,103
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 0 / 4
9,148
572
8,796
9,300
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
15
3 / 1 / 2
9,300
581
5,765
16,531
13,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
15
15
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
EthanCR
Eset
0
2
1
0.25
W
2
2
3
1.75
L
2
4
1
0.63
W
Mercury
McDoylie
Mercury
7
0
3
8.5
L
Hercules
Raktajino
Hercules
0
2
3
0.75
W
Bacchus
SookIllescas
Bacchus
1
1
7
4.5
L
Artio
Ssnaeb
Artio
0
2
1
0.25
L
Thanatos
TaskForceOps
Thanatos
2
5
1
0.5
W
2
0
4
4
W
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
42,361
67,660
Taken
64,399
42,967
Mitigated
41,581
29,230
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
EthanCR
Eset
7,427
709
403
2,982
10,285
4,190
954
5,130
5,155
72,352
0
W
10,327
7,090
187
6,473
12,347
4,930
342
228
12,101
0
60,752
L
10,018
6,822
0
4,721
12,730
5,106
210
4,583
8,147
0
64,845
W
Mercury
McDoylie
Mercury
9,526
6,260
0
1,120
11,118
4,393
1,519
1,977
8,980
0
98,619
L
Hercules
Raktajino
Hercules
4,419
1,421
0
6,268
16,050
18,133
256
2,170
13,880
0
31,410
W
Bacchus
SookIllescas
Bacchus
7,947
1,027
596
4,894
15,103
13,473
129
1,736
13,125
26,154
0
L
Artio
Ssnaeb
Artio
10,656
1,058
252
6,764
15,563
9,220
0
2,684
12,879
49,567
0
L
Thanatos
TaskForceOps
Thanatos
4,814
1,200
0
7,840
13,032
6,318
104
2,176
10,856
0
46,113
W
8,796
1,777
0
3,189
9,300
5,653
0
4,739
4,364
71,273
0
W
Guan Yu
5,765
1,264
1,204
7,390
16,531
13,132
424
7,956
7,267
0
60,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
44,942
414
Minions Killed
476
0
Camps Cleared
0
1,533,877
Distance Traveled
1,731,355
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,435
527
116
7
0
307,547
0
W
Cupid
8,408
526
86
5
0
316,286
0
L
Ishtar
7,978
499
108
7
0
257,809
0
W
Mercury
10,247
640
131
8
0
383,568
1
L
Hercules
7,923
495
40
3
0
313,409
2
W
Bacchus
7,839
490
31
2
0
346,491
3
L
Artio
7,995
500
88
6
0
312,097
0
L
Thanatos
8,038
502
62
4
0
343,015
0
W
Tiamat
9,148
572
124
8
0
338,105
3
W
Guan Yu
9,300
581
104
7
0
346,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role