Player Matchup

Danzaburou
Danzaburou
BigClifford
Danzaburou
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
30W - 27L
1,470 Elo+
Party 2
Bacchus
Bacchus
EZWNTJAX
Bacchus
Level 78
God Stats
4W - 3L
1,767 SR
Queue Stats
40W - 41L
1,493 Elo+
Party 2
Sol
Sol
MrBluePoofy
Sol
Level 66
God Stats
8W - 4L
1,647 SR
Queue Stats
44W - 36L
1,501 Elo+
Party 2
Ymir
Ymir
TOXICBEAR207
Ymir
Level 29
God Stats
17W - 9L
1,653 SR
Queue Stats
23W - 18L
1,501 Elo+
Party 2
Pele
Pele
mmmaarrccc
Pele
Level 125
God Stats
15W - 17L
1,134 SR
Queue Stats
84W - 78L
1,450 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,483 Elo+

VS

Team Averages
Level 112
1,519 SR
1,461 Elo+
King Arthur
King Arthur
B6U6S6H 911
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,453 Elo+
Party 3
Hel
Hel
BSLITE
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 134L
1,449 Elo+
Solo
Maui
Maui
BreatheTheVeil
Maui
Level 149
God Stats
19W - 16L
1,414 SR
Queue Stats
222W - 202L
1,460 Elo+
Party 1
Anhur
Anhur
DeadMonkey13
Anhur
Level 157
God Stats
8W - 13L
1,713 SR
Queue Stats
220W - 204L
1,454 Elo+
Party 1
Set
Set
DoubtFullTurtle
Set
Level 103
God Stats
4W - 5L
1,468 SR
Queue Stats
107W - 104L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigClifford
Danzaburou
9
0 / 2 / 3
5,187
519
4,102
4,605
1,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
EZWNTJAX
Bacchus
11
3 / 0 / 3
6,971
697
4,755
5,701
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
7 / 0 / 0
7,411
741
9,493
8,234
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
5,649
565
1,830
6,239
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
6 / 2 / 2
6,261
626
6,182
6,932
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B6U6S6H 911
King Arthur
8
1 / 4 / 0
4,863
486
2,713
9,132
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
BSLITE
Hel
9
0 / 4 / 0
4,957
496
3,286
8,296
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 3
5,058
506
2,298
8,707
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 2 / 1
5,017
502
3,369
5,053
1,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
5,041
504
5,018
9,561
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
5
5
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B6U6S6H 911
King Arthur
1
4
0
0.25
L
Hel
BSLITE
Hel
0
4
0
0
W
Danzaburou
BigClifford
Danzaburou
0
2
3
0.75
L
1
2
3
1.25
L
3
2
1
1.75
L
0
5
2
0.2
W
Bacchus
EZWNTJAX
Bacchus
3
0
3
4.5
W
7
0
0
7
W
1
1
1
1.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
16,684
31,711
Taken
40,749
14,793
Mitigated
22,695
14,400
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B6U6S6H 911
King Arthur
2,713
491
0
305
9,132
6,255
0
4,057
4,597
0
23,170
L
Hel
BSLITE
Hel
3,286
513
0
1,402
8,296
3,355
0
6,073
2,223
34,112
0
W
Danzaburou
BigClifford
Danzaburou
4,102
1,952
0
1,717
4,605
1,213
0
782
3,823
0
26,828
L
2,298
342
152
2,187
8,707
7,881
0
1,596
7,111
16,953
0
L
3,369
1,419
0
1,632
5,053
1,444
0
150
4,903
0
24,179
L
5,018
2,244
0
438
9,561
3,760
92
3,626
5,837
0
32,564
W
Bacchus
EZWNTJAX
Bacchus
4,755
1,148
0
1,365
5,701
4,726
248
0
5,701
35,345
0
W
9,493
4,865
0
6,139
8,234
2,582
1,835
3,286
4,948
54,706
0
W
1,830
307
0
2,198
6,239
3,592
0
872
5,367
18,538
0
W
6,182
2,037
310
2,671
6,932
2,680
448
644
6,288
0
34,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
24,936
273
Minions Killed
212
0
Camps Cleared
0
960,131
Distance Traveled
932,869
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,863
486
36
4
0
190,282
0
L
Hel
4,957
496
61
6
0
189,979
0
W
Danzaburou
5,187
519
56
6
0
185,187
0
L
Maui
5,058
506
24
2
0
169,700
0
L
Anhur
5,017
502
41
4
0
169,875
0
L
Set
5,041
504
50
5
0
213,033
0
W
Bacchus
6,971
697
63
6
0
184,314
0
W
Sol
7,411
741
90
9
0
179,415
3
W
Ymir
5,649
565
17
2
0
195,746
0
W
Pele
6,261
626
47
5
0
215,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role