Player Matchup

Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
Ambitiousdillan
Freya
Level 69
God Stats
3W - 2L
1,323 SR
Queue Stats
227W - 172L
1,630 Elo+
Solo
Ah Puch
Ah Puch
BarryBerkman
Ah Puch
Level 165
God Stats
6W - 9L
1,146 SR
Queue Stats
490W - 430L
1,657 Elo+
Party 1
Ymir
Ymir
GaryGerkman
Ymir
Level 162
God Stats
27W - 33L
1,417 SR
Queue Stats
516W - 455L
1,623 Elo+
Party 1
Horus
Horus
MercenaryStyle
Horus
Level 126
God Stats
5W - 3L
1,714 SR
Queue Stats
375W - 347L
1,521 Elo+
Party 4
Team Averages
Level 126
1,420 SR
1,586 Elo+

VS

Team Averages
Level 129
1,604 SR
1,574 Elo+
Hel
Hel
AlQatelx
Hel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,622 Elo+
Party 3
Sol
Sol
JHAZEoM3RCY
Sol
Level 127
God Stats
6W - 3L
1,981 SR
Queue Stats
196W - 139L
1,591 Elo+
Party 3
Ne Zha
Ne Zha
LokiestOfLokis
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 152L
1,599 Elo+
Party 3
Martichoras
Martichoras
NateHiggeRRRs
Martichoras
Level 26
God Stats
4W - 4L
1,555 SR
Queue Stats
30W - 34L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
Zavion
Sylvanus
Level 193
God Stats
15W - 27L
1,485 SR
Queue Stats
745W - 772L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 3 / 1
6,361
578
1,170
10,367
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 2 / 3
6,928
630
10,489
9,373
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
BarryBerkman
Ah Puch
14
6 / 0 / 2
8,200
745
9,882
4,947
2,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 2 / 5
7,228
657
4,985
10,627
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 6
6,289
572
3,180
10,520
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,855
532
2,290
8,856
3,418
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
7,593
690
9,009
7,142
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 1
6,556
596
2,445
10,443
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
NateHiggeRRRs
Martichoras
10
2 / 6 / 2
6,672
607
7,461
11,341
4,324
Sylvanus
Zavion
Sylvanus
9
2 / 5 / 2
6,239
567
8,629
10,351
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
8
8
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
3
1
0.17
L
1
5
0
0.2
W
7
2
3
4.25
W
Ah Puch
BarryBerkman
Ah Puch
6
0
2
7
W
6
2
5
4.25
L
2
1
0
2
L
1
3
1
0.5
W
1
1
6
4
L
Martichoras
NateHiggeRRRs
Martichoras
2
6
2
0.5
L
Sylvanus
Zavion
Sylvanus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
29,834
45,834
Taken
48,133
27,297
Mitigated
19,348
14,802
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,170
278
0
605
10,367
6,800
230
6,679
3,688
0
42,901
L
2,290
144
561
1,494
8,856
3,418
0
7,105
1,715
39,060
0
W
10,489
3,244
0
3,532
9,373
3,939
0
3,909
5,464
46,007
0
W
Ah Puch
BarryBerkman
Ah Puch
9,882
428
0
2,918
4,947
2,191
0
2,362
2,585
69,825
0
W
4,985
1,599
0
2,491
10,627
5,328
195
3,843
6,784
49,704
0
L
9,009
3,799
0
4,402
7,142
2,347
2,158
1,786
5,351
64,393
0
L
2,445
636
0
1,631
10,443
3,931
0
2,813
7,575
0
48,630
W
3,180
1,511
826
4,430
10,520
9,039
0
2,631
7,889
0
17,680
L
Martichoras
NateHiggeRRRs
Martichoras
7,461
2,119
0
987
11,341
4,324
0
6,987
3,909
0
36,581
L
Sylvanus
Zavion
Sylvanus
8,629
3,053
816
2,734
10,351
5,328
0
5,825
4,227
23,748
5,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
32,915
372
Minions Killed
333
0
Camps Cleared
0
1,167,303
Distance Traveled
1,078,849
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,361
578
85
8
0
215,204
0
L
Hel
5,855
532
68
6
0
235,058
0
W
Freya
6,928
630
73
7
0
223,565
1
W
Ah Puch
8,200
745
115
10
0
233,416
2
W
Ymir
7,228
657
77
7
0
250,164
0
L
Sol
7,593
690
94
9
0
213,721
0
L
Ne Zha
6,556
596
82
7
0
244,759
0
W
Horus
6,289
572
22
2
0
244,954
2
L
Martichoras
6,672
607
55
5
0
195,362
2
L
Sylvanus
6,239
567
34
3
0
189,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role