Player Matchup

Terra
Terra
Asvp AIex
Terra
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 278L
1,457 Elo+
Party 2
Cerberus
Cerberus
SnapWhisper7158
Cerberus
Level 126
God Stats
10W - 5L
1,560 SR
Queue Stats
454W - 438L
1,478 Elo+
Party 2
Sol
Sol
dirtybird6
Sol
Level 128
God Stats
1W - 3L
1,191 SR
Queue Stats
230W - 215L
1,460 Elo+
Solo
Kukulkan
Kukulkan
jayrodonpc
Kukulkan
Level 149
God Stats
5W - 3L
1,601 SR
Queue Stats
176W - 174L
1,419 Elo+
Party 3
Artio
Artio
kento26a
Artio
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 103L
1,532 Elo+
Party 3
Team Averages
Level 134
1,471 SR
1,469 Elo+

VS

Team Averages
Level 115
1,526 SR
1,526 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Archer1127
Chang'e
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,414 Elo+
Solo
Raijin
Raijin
Jbizzy0404
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,728 Elo+
Party 1
Kukulkan
Kukulkan
captncrunchb3rry
Kukulkan
Level 123
God Stats
6W - 7L
1,628 SR
Queue Stats
225W - 265L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Asvp AIex
Terra
12
4 / 1 / 11
7,396
1,057
4,423
9,987
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
1 / 1 / 13
6,477
925
5,678
9,154
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
10 / 1 / 6
7,954
1,136
13,863
6,962
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
jayrodonpc
Kukulkan
13
3 / 1 / 13
7,465
1,066
10,176
4,598
2,325
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
kento26a
Artio
11
1 / 4 / 11
6,968
995
2,315
10,650
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 4 / 3
7,534
1,076
3,506
12,387
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
 
Gilgamesh
13
1 / 1 / 2
6,267
895
5,500
8,951
14,408
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Archer1127
Chang'e
11
3 / 5 / 2
6,451
922
9,044
8,086
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Jbizzy0404
Raijin
8
0 / 4 / 4
5,710
816
4,288
5,545
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 3
5,822
832
6,610
6,091
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
19
Kills
8
8
Deaths
19
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
4
3
1.38
L
Gilgamesh
 
Gilgamesh
1
1
2
2
L
Chang'e
Archer1127
Chang'e
3
5
2
0.8
W
Terra
Asvp AIex
Terra
4
1
11
9.5
L
Raijin
Jbizzy0404
Raijin
0
4
4
0.5
W
Cerberus
1
1
13
7.5
L
0
5
3
0.3
W
10
1
6
13
W
Kukulkan
jayrodonpc
Kukulkan
3
1
13
9.5
W
Artio
kento26a
Artio
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
28,948
41,351
Taken
41,060
35,071
Mitigated
38,598
20,700
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,506
1,088
369
2,616
12,387
14,682
0
9,844
2,406
5,593
0
L
Gilgamesh
 
Gilgamesh
5,500
1,325
95
2,347
8,951
14,408
0
7,769
939
0
14,202
L
Chang'e
Archer1127
Chang'e
9,044
1,250
1,336
1,039
8,086
4,180
0
7,269
669
14,113
0
W
Terra
Asvp AIex
Terra
4,423
856
4,841
3,483
9,987
10,719
197
5,338
4,649
6,522
0
L
Raijin
Jbizzy0404
Raijin
4,288
530
443
625
5,545
2,500
0
4,814
579
6,396
0
W
Cerberus
5,678
818
1,339
2,757
9,154
6,909
402
6,272
2,882
9,740
546
L
6,610
538
142
140
6,091
2,828
0
5,831
186
14,042
0
W
13,863
4,444
271
2,993
6,962
3,281
2,161
3,100
3,862
23,398
0
W
Kukulkan
jayrodonpc
Kukulkan
10,176
1,610
243
296
4,598
2,325
904
2,991
1,607
21,047
0
W
Artio
kento26a
Artio
2,315
453
2,387
2,090
10,650
11,837
104
5,747
4,903
7,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
31,784
83
Minions Killed
56
0
Camps Cleared
0
677,877
Distance Traveled
598,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,534
1,076
3
0
0
136,784
0
L
Gilgamesh
6,267
895
17
2
0
152,344
0
L
Chang'e
6,451
922
13
2
0
111,651
0
W
Terra
7,396
1,057
5
1
0
145,292
0
L
Raijin
5,710
816
4
1
0
85,957
0
W
Cerberus
6,477
925
18
3
0
137,258
0
L
Kukulkan
5,822
832
19
3
0
111,488
0
W
Sol
7,954
1,136
17
2
0
134,786
0
W
Kukulkan
7,465
1,066
33
5
0
128,522
0
W
Artio
6,968
995
10
1
0
132,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role