Player Matchup

Cernunnos
Cernunnos
C0rruptSaint
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Knoptics
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
RoboyArrow666
Yemoja
Level 120
God Stats
4W - 2L
1,723 SR
Queue Stats
168W - 162L
1,506 Elo+
Party 1
Freya
Freya
kuroinekochan
Freya
Level 142
God Stats
5W - 4L
1,646 SR
Queue Stats
181W - 177L
1,536 Elo+
Party 1
Artemis
Artemis
worstmaster
Artemis
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
107W - 109L
1,553 Elo+
Party 1
Team Averages
Level 139
1,531 SR
1,519 Elo+

VS

Team Averages
Level 118
1,501 SR
1,524 Elo+
Rama
Rama
Kevinsito953
Rama
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 277L
1,450 Elo+
Solo
Mercury
Mercury
Lv98Eevee
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 265L
1,526 Elo+
Solo
Yemoja
Yemoja
TasteThePudd1ng
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,578 Elo+
Party 2
Neith
Neith
Ventus_26
Neith
Level 138
God Stats
1W - 2L
1,505 SR
Queue Stats
161W - 166L
1,489 Elo+
Solo
Hercules
Hercules
xXAtomicRedXx
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C0rruptSaint
Cernunnos
19
9 / 0 / 12
11,277
806
20,977
12,361
8,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Knoptics
Kumbhakarna
16
1 / 1 / 17
9,721
694
6,871
21,861
27,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 1 / 12
10,168
726
3,797
8,483
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 1 / 16
10,575
755
17,482
13,542
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
worstmaster
Artemis
17
7 / 4 / 10
10,708
765
25,310
15,873
10,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,767
626
9,210
13,275
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Lv98Eevee
Mercury
16
2 / 4 / 2
10,069
719
11,343
9,818
4,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 3
9,522
680
6,712
24,575
15,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ventus_26
Neith
15
2 / 5 / 3
9,159
654
14,283
14,787
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
xXAtomicRedXx
Hercules
14
0 / 5 / 3
8,042
574
9,688
17,568
16,357
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
22
Kills
6
7
Deaths
23
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
C0rruptSaint
Cernunnos
9
0
12
15
L
0
5
3
0.3
W
Kumbhakarna
Knoptics
Kumbhakarna
1
1
17
9.5
L
Mercury
Lv98Eevee
Mercury
2
4
2
0.75
W
1
1
12
7
L
2
4
3
0.88
L
Neith
Ventus_26
Neith
2
5
3
0.7
W
4
1
16
12
W
Artemis
worstmaster
Artemis
7
4
10
3
L
Hercules
xXAtomicRedXx
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,437
Damage
51,236
72,120
Taken
80,023
65,111
Mitigated
48,250
46,566
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
C0rruptSaint
Cernunnos
20,977
12,792
4,482
3,062
12,361
8,529
1,607
1,557
10,804
0
39,696
L
9,210
7,553
900
1,946
13,275
5,301
0
2,396
10,879
0
28,425
W
Kumbhakarna
Knoptics
Kumbhakarna
6,871
591
3,181
4,403
21,861
27,232
190
1,955
19,906
11,053
0
L
Mercury
Lv98Eevee
Mercury
11,343
1,146
1,650
1,677
9,818
4,525
0
3,033
6,785
0
28,183
W
3,797
587
16,750
3,259
8,483
8,318
878
1,009
7,474
9,319
0
L
6,712
1,207
4,157
8,266
24,575
15,787
0
11,297
13,278
11,226
0
L
Neith
Ventus_26
Neith
14,283
3,170
433
3,036
14,787
6,280
112
4,181
10,606
0
30,337
W
17,482
5,151
1,296
5,000
13,542
10,304
1,853
1,185
12,357
36,436
1,681
W
Artemis
worstmaster
Artemis
25,310
14,824
316
4,817
15,873
10,728
4,014
1,006
14,867
0
50,228
L
Hercules
xXAtomicRedXx
Hercules
9,688
650
1,278
2,480
17,568
16,357
0
6,647
10,921
0
13,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
45,559
155
Minions Killed
144
0
Camps Cleared
0
1,234,429
Distance Traveled
1,032,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,277
806
53
4
0
250,115
0
L
Rama
8,767
626
40
3
0
181,338
0
W
Kumbhakarna
9,721
694
9
1
0
274,412
0
L
Mercury
10,069
719
41
3
0
269,762
0
W
Yemoja
10,168
726
9
1
0
227,519
0
L
Yemoja
9,522
680
11
1
0
186,767
0
L
Neith
9,159
654
44
3
0
193,857
0
W
Freya
10,575
755
40
3
0
266,143
0
W
Artemis
10,708
765
44
3
0
216,240
0
L
Hercules
8,042
574
8
1
0
200,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role