Player Matchup

Scylla
Scylla
BobbyBo23
Scylla
Level 116
God Stats
8W - 1L
1,718 SR
Queue Stats
653W - 556L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dracaujyn
Morgan Le Fay
Level 64
God Stats
21W - 8L
1,659 SR
Queue Stats
642W - 559L
1,566 Elo+
Party 1
Anhur
Anhur
MaddogX3003
Anhur
Level 28
God Stats
4W - 1L
1,922 SR
Queue Stats
229W - 175L
1,594 Elo+
Party 1
Lancelot
Lancelot
Slamtown
Lancelot
Level 125
God Stats
1W - 1L
1,298 SR
Queue Stats
351W - 313L
1,587 Elo+
Party 1
Awilix
Awilix
ThiccPeachy
Awilix
Level 104
God Stats
12W - 9L
1,498 SR
Queue Stats
349W - 291L
1,541 Elo+
Party 1
Team Averages
Level 87
1,619 SR
1,573 Elo+

VS

Team Averages
Level 21
1,460 SR
1,496 Elo+
Vamana
Vamana
Gnvi
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,372 Elo+
Solo
Tyr
Tyr
JustStayTrue2You
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Solo
Nox
Nox
McJibble
Nox
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 51L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vipjoopmonkey
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
zSMYLEz
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BobbyBo23
Scylla
19
9 / 2 / 11
11,161
930
22,744
7,631
3,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Dracaujyn
Morgan Le Fay
16
3 / 3 / 14
9,859
822
8,083
11,744
5,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 17
10,080
840
6,245
9,171
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Slamtown
Lancelot
18
10 / 1 / 13
10,713
893
11,078
10,232
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
15
1 / 3 / 18
9,545
795
4,669
11,885
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gnvi
Vamana
16
2 / 5 / 4
8,518
710
6,594
14,194
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
6,246
521
576
2,899
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 3
8,714
726
6,044
10,437
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
vipjoopmonkey
Ah Muzen Cab
15
0 / 8 / 6
7,923
660
7,613
15,433
5,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
zSMYLEz
Raijin
15
5 / 7 / 3
8,832
736
10,951
14,718
5,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
27
Kills
9
11
Deaths
27
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
BobbyBo23
Scylla
9
2
11
7.25
W
Morgan Le Fay
Dracaujyn
Morgan Le Fay
3
3
14
3.33
L
Vamana
Gnvi
Vamana
2
5
4
0.8
L
0
1
0
0
W
4
2
17
6.25
L
2
6
3
0.58
W
Lancelot
Slamtown
Lancelot
10
1
13
16.5
W
Awilix
1
3
18
3.33
L
Ah Muzen Cab
vipjoopmonkey
Ah Muzen Cab
0
8
6
0.38
L
Raijin
zSMYLEz
Raijin
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
31,778
50,663
Taken
57,681
33,479
Mitigated
30,679
16,328
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BobbyBo23
Scylla
22,744
1,912
1,217
716
7,631
3,738
2,370
3,099
4,339
52,957
0
W
Morgan Le Fay
Dracaujyn
Morgan Le Fay
8,083
652
1,372
1,366
11,744
5,705
1,746
3,730
7,909
23,265
0
L
Vamana
Gnvi
Vamana
6,594
1,199
21
1,906
14,194
12,690
0
4,976
9,218
0
16,509
L
576
159
391
402
2,899
2,051
42
1,346
1,553
0
797
W
6,245
2,159
1,673
1,936
9,171
3,995
2,726
3,728
5,228
0
10,931
L
6,044
555
331
788
10,437
4,353
102
6,556
3,881
19,344
0
W
Lancelot
Slamtown
Lancelot
11,078
1,560
2,688
2,867
10,232
7,374
425
2,054
7,854
0
17,685
W
Awilix
4,669
818
781
1,712
11,885
12,667
552
4,384
7,363
543
8,374
L
Ah Muzen Cab
vipjoopmonkey
Ah Muzen Cab
7,613
4,088
0
2,190
15,433
5,960
0
8,481
6,952
0
16,792
L
Raijin
zSMYLEz
Raijin
10,951
678
713
2,217
14,718
5,625
0
9,555
5,163
21,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
40,233
146
Minions Killed
98
0
Camps Cleared
0
1,146,105
Distance Traveled
867,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,161
930
78
7
0
209,777
0
W
Morgan Le Fay
9,859
822
27
2
0
232,736
0
L
Vamana
8,518
710
15
1
0
251,755
0
L
Tyr
6,246
521
1
0
0
63,249
0
W
Anhur
10,080
840
22
2
0
207,132
0
L
Nox
8,714
726
38
3
0
202,912
0
W
Lancelot
10,713
893
13
1
0
264,055
0
W
Awilix
9,545
795
6
1
0
232,405
0
L
Ah Muzen Cab
7,923
660
13
1
0
175,548
0
L
Raijin
8,832
736
31
3
0
174,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role