Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AHeartlessHero
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,538 Elo+
Solo
Merlin
Merlin
Kanäde
Merlin
Level 13
God Stats
1W - 3L
1,484 SR
Queue Stats
30W - 39L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
TempU-GammaBomb
Jormungandr
Level 106
God Stats
22W - 15L
1,586 SR
Queue Stats
307W - 308L
1,404 Elo+
Party 2
Ishtar
Ishtar
Twist3dGl1tch
Ishtar
Level 46
God Stats
3W - 3L
1,672 SR
Queue Stats
51W - 78L
1,377 Elo+
Party 2
Team Averages
Level 60
1,548 SR
1,436 Elo+

VS

Team Averages
Level 82
1,625 SR
1,475 Elo+
Cthulhu
Cthulhu
Cjhaz11
Cthulhu
Level 45
God Stats
6W - 1L
1,823 SR
Queue Stats
12W - 6L
1,592 Elo+
Party 1
Tiamat
Tiamat
Scrufie
Tiamat
Level 94
God Stats
10W - 6L
1,678 SR
Queue Stats
199W - 177L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
Sinnakitty
Ah Puch
Level 94
God Stats
9W - 19L
1,313 SR
Queue Stats
328W - 290L
1,478 Elo+
Solo
Mercury
Mercury
ccontrigga
Mercury
Level 108
God Stats
7W - 5L
1,639 SR
Queue Stats
158W - 135L
1,467 Elo+
Solo
Martichoras
Martichoras
papasheriff
Martichoras
Level 71
God Stats
2W - 0L
1,675 SR
Queue Stats
7W - 11L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 1 / 3
8,001
615
5,355
10,398
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
4 / 2 / 0
7,268
559
5,909
11,250
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Kanäde
Merlin
13
0 / 2 / 1
7,072
544
3,925
7,484
2,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TempU-GammaBomb
Jormungandr
9
1 / 5 / 1
6,046
465
3,961
9,643
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 5 / 2
5,443
419
5,822
14,069
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cjhaz11
Cthulhu
11
2 / 1 / 9
6,748
519
6,650
7,724
5,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Scrufie
Tiamat
12
2 / 4 / 1
6,842
526
8,659
11,067
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Sinnakitty
Ah Puch
13
2 / 2 / 0
7,346
565
4,807
7,124
2,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ccontrigga
Mercury
13
4 / 0 / 5
7,741
595
5,904
8,359
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
papasheriff
Martichoras
11
5 / 1 / 4
6,736
518
10,682
10,842
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
15
15
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
1
3
4.5
L
4
2
0
2
W
Cthulhu
Cjhaz11
Cthulhu
2
1
9
6.5
L
Merlin
Kanäde
Merlin
0
2
1
0.25
W
Tiamat
Scrufie
Tiamat
2
4
1
0.63
W
Ah Puch
Sinnakitty
Ah Puch
2
2
0
1
L
Jormungandr
TempU-GammaBomb
Jormungandr
1
5
1
0.3
L
0
5
2
0.2
W
Mercury
ccontrigga
Mercury
4
0
5
6.5
W
Martichoras
papasheriff
Martichoras
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
36,702
52,844
Taken
45,116
28,346
Mitigated
23,002
16,271
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,355
1,174
0
5,654
10,398
4,026
0
1,599
8,799
0
58,142
L
5,909
1,090
0
3,090
11,250
8,561
0
7,536
3,714
1,759
33,906
W
Cthulhu
Cjhaz11
Cthulhu
6,650
690
2,185
2,366
7,724
5,529
0
1,691
6,033
19,546
0
L
Merlin
Kanäde
Merlin
3,925
314
0
1,336
7,484
2,932
0
4,659
2,820
61,223
0
W
Tiamat
Scrufie
Tiamat
8,659
803
0
3,293
11,067
6,744
0
710
10,357
41,748
0
W
Ah Puch
Sinnakitty
Ah Puch
4,807
145
0
2,671
7,124
2,838
0
2,835
4,284
55,837
0
L
Jormungandr
TempU-GammaBomb
Jormungandr
3,961
1,372
0
526
9,643
7,361
0
3,157
6,486
26,196
0
L
5,822
3,887
139
5,526
14,069
5,466
56
3,160
10,909
0
30,928
W
Mercury
ccontrigga
Mercury
5,904
2,415
0
1,240
8,359
3,009
0
1,193
7,166
0
66,357
W
Martichoras
papasheriff
Martichoras
10,682
3,979
0
6,164
10,842
4,882
567
2,315
8,527
0
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
35,413
337
Minions Killed
372
0
Camps Cleared
0
1,232,514
Distance Traveled
1,312,801
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,001
615
87
7
0
278,539
0
L
Odin
7,268
559
70
5
0
249,864
1
W
Cthulhu
6,748
519
13
1
0
249,815
2
L
Merlin
7,072
544
109
8
0
239,592
1
W
Tiamat
6,842
526
72
6
0
243,942
0
W
Ah Puch
7,346
565
105
8
0
251,016
8
L
Jormungandr
6,046
465
33
3
0
235,185
1
L
Ishtar
5,443
419
38
3
0
229,334
0
W
Mercury
7,741
595
110
8
0
339,503
2
W
Martichoras
6,736
518
72
6
0
228,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role