Player Matchup

Anubis
Anubis
ImDumfounded
Anubis
Level 49
God Stats
1W - 1L
1,668 SR
Queue Stats
54W - 54L
1,393 Elo+
Party 1
Mercury
Mercury
UNRIVALEDKING-_-
Mercury
Level 28
God Stats
3W - 4L
1,309 SR
Queue Stats
67W - 74L
1,318 Elo+
Party 1
Surtr
Surtr
chadholmes55
Surtr
Level 56
God Stats
13W - 15L
1,571 SR
Queue Stats
27W - 41L
1,375 Elo+
Solo
Team Averages
Level 44
1,516 SR
1,362 Elo+

VS

Team Averages
Level 58
1,437 SR
1,302 Elo+
Gilgamesh
Gilgamesh
Yeetbort
Gilgamesh
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 40L
1,276 Elo+
Party 2
Kukulkan
Kukulkan
Zavien6754
Kukulkan
Level 50
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 24L
1,365 Elo+
Party 2
Surtr
Surtr
fearlesspiglet
Surtr
Level 63
God Stats
9W - 8L
1,524 SR
Queue Stats
23W - 23L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 0
6,780
678
9,693
8,555
4,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 9 / 0
5,909
591
2,306
12,282
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
0 / 3 / 1
6,359
636
4,798
12,510
12,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Yeetbort
Gilgamesh
12
3 / 2 / 13
7,894
789
8,932
10,541
8,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Zavien6754
Kukulkan
14
8 / 0 / 7
8,912
891
9,425
4,078
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 11
8,007
801
9,144
8,205
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
16
16
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
0
0.5
L
0
9
0
0
W
Gilgamesh
Yeetbort
Gilgamesh
3
2
13
4.75
W
Kukulkan
Zavien6754
Kukulkan
8
0
7
11.5
L
0
3
1
0.17
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
27,501
33,347
Taken
22,824
22,796
Mitigated
14,386
6,958
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,693
526
0
2,964
8,555
4,668
0
2,121
6,360
31,520
0
L
2,306
884
0
221
12,282
5,505
0
3,570
8,657
0
11,856
W
Gilgamesh
Yeetbort
Gilgamesh
8,932
1,700
134
1,269
10,541
8,542
244
4,006
6,535
1,094
18,133
W
Kukulkan
Zavien6754
Kukulkan
9,425
1,197
464
353
4,078
1,609
714
1,987
2,091
29,054
0
L
4,798
1,895
0
3,773
12,510
12,623
0
4,248
8,134
236
15,102
W
9,144
3,025
377
2,266
8,205
4,235
743
3,920
4,285
289
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,048
Gold Earned
24,813
100
Minions Killed
111
0
Camps Cleared
0
492,728
Distance Traveled
548,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,780
678
47
5
0
142,786
0
L
Mercury
5,909
591
21
2
0
175,187
0
W
Gilgamesh
7,894
789
22
2
0
179,441
0
W
Kukulkan
8,912
891
65
7
0
173,819
0
L
Surtr
6,359
636
32
3
0
174,755
1
W
Surtr
8,007
801
24
2
0
195,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role