Player Matchup

Ravana
Ravana
Necromaester
Ravana
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,436 Elo+
Solo
Chronos
Chronos
YungRoon
Chronos
Level 123
God Stats
131W - 73L
1,704 SR
Queue Stats
535W - 508L
1,553 Elo+
Party 2
Achilles
Achilles
Zbiird
Achilles
Level 27
God Stats
28W - 26L
1,617 SR
Queue Stats
162W - 138L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
cristianfol
Hou Yi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 76L
1,550 Elo+
Solo
Cthulhu
Cthulhu
kingferrari77
Cthulhu
Level 65
God Stats
53W - 62L
1,573 SR
Queue Stats
326W - 314L
1,559 Elo+
Party 2
Team Averages
Level 81
1,579 SR
1,518 Elo+

VS

Team Averages
Level 77
1,539 SR
1,515 Elo+
Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
A IL IP H A
Jormungandr
Level 85
God Stats
3W - 8L
1,505 SR
Queue Stats
215W - 209L
1,466 Elo+
Solo
Izanami
Izanami
JPapaAlpha
Izanami
Level 59
God Stats
4W - 4L
1,689 SR
Queue Stats
46W - 43L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Mahom123
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 56L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
Spcetre
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 1 / 4
6,858
686
6,451
6,829
4,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
YungRoon
Chronos
16
3 / 1 / 3
8,492
849
11,051
9,274
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Zbiird
Achilles
13
3 / 0 / 3
7,128
713
3,325
6,588
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
1 / 0 / 1
7,422
742
7,420
6,962
3,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
13
1 / 0 / 6
7,179
718
3,169
6,142
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 0
5,782
578
0
0
0
Jormungandr
A IL IP H A
Jormungandr
13
0 / 2 / 0
6,897
690
2,745
9,162
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JPapaAlpha
Izanami
15
0 / 3 / 1
7,561
756
5,211
10,199
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Mahom123
Zhong Kui
13
0 / 1 / 1
6,815
682
7,474
6,871
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Spcetre
Jing Wei
13
2 / 3 / 0
7,042
704
7,620
11,655
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Jormungandr
A IL IP H A
Jormungandr
0
2
0
0
L
Izanami
JPapaAlpha
Izanami
0
3
1
0.17
L
Zhong Kui
Mahom123
Zhong Kui
0
1
1
0.5
W
Ravana
1
1
4
3
L
Jing Wei
Spcetre
Jing Wei
2
3
0
0.67
W
Chronos
YungRoon
Chronos
3
1
3
4.5
W
Achilles
Zbiird
Achilles
3
0
3
4.5
W
Hou Yi
1
0
1
1.5
W
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
23,050
35,795
Taken
37,887
23,935
Mitigated
23,947
6,407
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
A IL IP H A
Jormungandr
2,745
405
16
546
9,162
9,449
592
768
8,083
14,932
0
L
Izanami
JPapaAlpha
Izanami
5,211
3,361
0
2,874
10,199
4,683
0
5,683
4,381
0
45,265
L
Zhong Kui
Mahom123
Zhong Kui
7,474
948
0
2,589
6,871
4,967
777
2,241
4,282
21,566
0
W
Ravana
6,451
1,352
0
1,131
6,829
4,367
232
3,568
3,261
0
17,610
L
Jing Wei
Spcetre
Jing Wei
7,620
6,398
0
1,310
11,655
4,848
294
4,960
6,403
0
18,086
W
Chronos
YungRoon
Chronos
11,051
4,561
0
1,758
9,274
4,171
833
561
8,713
42,354
0
W
Achilles
Zbiird
Achilles
3,325
514
0
2,226
6,588
6,303
252
2,069
4,519
0
9,970
W
Hou Yi
7,420
3,645
0
250
6,962
3,019
838
2,654
4,308
0
36,183
W
Cthulhu
3,169
105
0
1,042
6,142
6,075
0
1,367
4,775
12,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
34,097
220
Minions Killed
189
0
Camps Cleared
0
1,073,139
Distance Traveled
738,324
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,782
578
0
0
0
0
0
L
Jormungandr
6,897
690
27
3
0
158,516
0
L
Izanami
7,561
756
94
9
0
182,809
0
L
Zhong Kui
6,815
682
41
4
0
180,325
4
W
Ravana
6,858
686
26
3
0
225,558
0
L
Jing Wei
7,042
704
27
3
0
216,674
0
W
Chronos
8,492
849
93
9
0
215,450
0
W
Achilles
7,128
713
18
2
0
210,641
0
W
Hou Yi
7,422
742
65
7
0
191,783
4
W
Cthulhu
7,179
718
18
2
0
229,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role